Player Matchup

Arachne
Arachne
Gold V
Dr_Buckshot4989
Arachne
Gold V
Level 120
God Stats
1W - 2L
1,490 SR
Queue Stats
25W - 32L
1,462 MMR
Party 1
Cernunnos
Cernunnos
Gold III
ISmother4989
Cernunnos
Gold III
Level 127
God Stats
3W - 5L
1,616 SR
Queue Stats
38W - 38L
1,595 MMR
Party 1
Bacchus
Bacchus
Gold IV
Inefable-Neofito
Bacchus
Gold IV
Level 159
God Stats
20W - 22L
1,550 SR
Queue Stats
285W - 294L
1,508 MMR
Solo
Chaac
Chaac
Silver II
LeadCoyote78317
Chaac
Silver II
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 99L
1,507 MMR
Solo
Poseidon
Poseidon
Gold III
Thund3rDrag0n9
Poseidon
Gold III
Level 156
God Stats
5W - 3L
1,635 SR
Queue Stats
362W - 376L
1,510 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,558 SR
1,516 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,576 SR
1,519 MMR
Hera
Hera
Gold II
CHOVE
Hera
Gold II
Level 142
God Stats
3W - 3L
1,662 SR
Queue Stats
174W - 182L
1,545 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Fearful HD
Gilgamesh
Gold III
Level 151
God Stats
3W - 7L
1,464 SR
Queue Stats
212W - 210L
1,549 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
RubenDaLemon
Jing Wei
Bronze IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze IV
Zombie HuntrZ
Amaterasu
Bronze IV
Level 158
God Stats
0W - 1L
1,754 SR
Queue Stats
2W - 6L
1,502 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
l Arthur Morgan
Kuzenbo
Bronze IV
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,100
710
3,674
6,299
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
ISmother4989
Cernunnos
11
5 / 1 / 2
6,846
685
3,805
4,788
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 8
5,974
597
2,812
4,919
4,921
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 1 / 1
6,602
660
5,457
7,366
3,415
Poseidon
10
2 / 1 / 3
6,118
612
3,971
4,497
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SusanoIzanamiGebAtlas

VS

Bans
BastetCliodhnaShivaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CHOVE
Hera
9
1 / 3 / 0
5,624
562
2,765
4,650
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Fearful HD
Gilgamesh
9
0 / 2 / 1
5,079
508
1,233
5,822
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Jing Wei
RubenDaLemon
Jing Wei
9
1 / 1 / 0
5,318
532
1,693
3,618
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Zombie HuntrZ
Amaterasu
11
1 / 1 / 0
5,960
596
4,218
7,286
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 7 / 1
4,490
449
2,513
7,723
6,480
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
14
Kills
3
3
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
CHOVE
Hera
1
3
0
0.33
W
6
0
1
6.5
L
Gilgamesh
Fearful HD
Gilgamesh
0
2
1
0.25
W
Cernunnos
ISmother4989
Cernunnos
5
1
2
6
W
1
0
8
5
W
0
1
1
0.5
L
Jing Wei
RubenDaLemon
Jing Wei
1
1
0
1
W
Poseidon
2
1
3
3.5
L
Amaterasu
Zombie HuntrZ
Amaterasu
1
1
0
1
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,719
Damage
12,422
27,869
Taken
29,099
13,713
Mitigated
15,482
10,795
Healing
6,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CHOVE
Hera
2,765
620
0
399
4,650
1,465
0
3,072
1,578
33,947
0
W
3,674
2,264
0
4,204
6,299
2,635
0
1,125
5,174
0
39,685
L
Gilgamesh
Fearful HD
Gilgamesh
1,233
294
0
569
5,822
2,678
0
893
4,929
0
28,283
W
Cernunnos
ISmother4989
Cernunnos
3,805
2,413
0
2,133
4,788
1,529
0
1,419
3,369
0
41,988
W
2,812
719
180
865
4,919
4,921
0
556
4,363
10,508
2,934
W
5,457
1,466
0
2,358
7,366
3,415
0
0
7,366
0
42,137
L
Jing Wei
RubenDaLemon
Jing Wei
1,693
1,268
0
1,187
3,618
804
0
621
2,997
0
24,520
W
Poseidon
3,971
540
0
1,055
4,497
1,213
382
2,178
2,319
35,118
0
L
Amaterasu
Zombie HuntrZ
Amaterasu
4,218
1,906
0
4,049
7,286
4,055
0
0
7,286
0
38,377
L
2,513
1,041
0
616
7,723
6,480
0
2,167
5,556
14,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,640
Gold Earned
26,471
353
Minions Killed
311
0
Camps Cleared
0
1,035,079
Distance Traveled
944,862
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,624
562
83
8
0
184,082
1
W
Arachne
7,100
710
84
8
0
252,843
3
L
Gilgamesh
5,079
508
66
7
0
193,967
1
W
Cernunnos
6,846
685
96
10
0
171,459
2
W
Bacchus
5,974
597
20
2
0
211,493
8
W
Chaac
6,602
660
100
10
0
192,446
3
L
Jing Wei
5,318
532
51
5
0
189,011
1
W
Poseidon
6,118
612
53
5
0
206,838
3
L
Amaterasu
5,960
596
88
9
0
193,361
7
L
Kuzenbo
4,490
449
23
2
0
184,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role