Player Matchup

Da Ji
Da Ji
DrowsierSquare5
Da Ji
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 151L
1,475 Elo+
Party 2
Raijin
Raijin
GoDz-Gabo24
Raijin
Level 157
God Stats
5W - 5L
1,722 SR
Queue Stats
407W - 417L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
NastyChiliRing
Baron Samedi
Level 106
God Stats
10W - 8L
1,640 SR
Queue Stats
346W - 362L
1,548 Elo+
Party 2
Hercules
Hercules
TheMaus21
Hercules
Level 113
God Stats
0W - 4L
1,221 SR
Queue Stats
48W - 61L
1,509 Elo+
Party 1
Merlin
Merlin
daredevil01
Merlin
Level 118
God Stats
0W - 1L
1,245 SR
Queue Stats
54W - 64L
1,522 Elo+
Party 1
Team Averages
Level 124
1,466 SR
1,500 Elo+

VS

Team Averages
Level 123
1,588 SR
1,417 Elo+
Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
CHILLINTT
Zhong Kui
Level 108
God Stats
1W - 0L
1,737 SR
Queue Stats
21W - 28L
1,045 Elo+
Party 3
Jormungandr
Jormungandr
JAVITIME10
Jormungandr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 3
Hades
Hades
Seshie
Hades
Level 120
God Stats
6W - 2L
1,703 SR
Queue Stats
493W - 559L
1,477 Elo+
Solo
Baron Samedi
Baron Samedi
aldohexose
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 14
11,444
763
10,916
14,683
6,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
19
5 / 7 / 15
11,360
757
11,461
13,567
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
NastyChiliRing
Baron Samedi
17
3 / 7 / 12
10,248
683
12,685
16,399
6,845
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
TheMaus21
Hercules
20
7 / 3 / 16
11,599
773
11,952
19,919
27,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
17
4 / 8 / 14
10,561
704
15,684
14,254
4,939
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
6 / 5 / 18
11,689
779
12,321
24,147
10,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
CHILLINTT
Zhong Kui
17
6 / 5 / 14
10,602
707
14,899
15,077
9,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
JAVITIME10
Jormungandr
20
7 / 2 / 22
13,037
869
15,528
15,618
17,745
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hades
Seshie
Hades
19
7 / 9 / 16
12,102
807
15,325
18,584
15,324
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
aldohexose
Baron Samedi
20
8 / 5 / 14
11,798
787
12,892
14,392
12,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
118
25
Kills
34
34
Deaths
26
71
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
6
5
18
3
W
Zhong Kui
CHILLINTT
Zhong Kui
6
5
14
2.6
L
6
9
14
1.44
L
Raijin
5
7
15
1.79
W
Jormungandr
JAVITIME10
Jormungandr
7
2
22
9
L
Baron Samedi
NastyChiliRing
Baron Samedi
3
7
12
1.29
W
Hades
Seshie
Hades
7
9
16
1.67
L
Hercules
TheMaus21
Hercules
7
3
16
5
W
Baron Samedi
aldohexose
Baron Samedi
8
5
14
3
L
Merlin
4
8
14
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,698
Damage
70,965
78,822
Taken
87,818
50,226
Mitigated
65,592
22,165
Healing
36,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
12,321
1,602
793
11,674
24,147
10,641
1,932
10,470
13,401
0
24,510
W
Zhong Kui
CHILLINTT
Zhong Kui
14,899
961
565
4,160
15,077
9,779
399
9,483
5,488
23,621
0
L
10,916
2,633
509
797
14,683
6,061
873
11,559
3,124
0
15,904
L
Raijin
11,461
1,068
1,179
1,811
13,567
4,602
522
11,322
2,245
31,799
0
W
Jormungandr
JAVITIME10
Jormungandr
15,528
2,822
1,884
5,438
15,618
17,745
233
5,524
9,925
43,299
0
L
Baron Samedi
NastyChiliRing
Baron Samedi
12,685
970
3,307
3,402
16,399
6,845
755
12,466
3,933
23,756
0
W
Hades
Seshie
Hades
15,325
527
1,471
3,172
18,584
15,324
0
7,622
10,708
21,016
0
L
Hercules
TheMaus21
Hercules
11,952
2,355
789
8,504
19,919
27,779
278
12,191
7,728
0
20,735
W
Baron Samedi
aldohexose
Baron Samedi
12,892
537
2,997
4,404
14,392
12,103
1,009
6,731
7,521
29,611
0
L
Merlin
15,684
1,125
507
1,360
14,254
4,939
658
11,106
3,148
31,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,212
Gold Earned
59,228
137
Minions Killed
155
0
Camps Cleared
0
1,118,313
Distance Traveled
1,370,779
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
11,689
779
16
1
0
301,633
0
W
Zhong Kui
10,602
707
26
2
0
248,066
2
L
Da Ji
11,444
763
12
1
0
212,301
0
L
Raijin
11,360
757
43
3
0
200,451
2
W
Jormungandr
13,037
869
63
4
0
305,863
2
L
Baron Samedi
10,248
683
21
1
0
218,768
0
W
Hades
12,102
807
12
1
0
242,210
2
L
Hercules
11,599
773
23
2
0
279,463
2
W
Baron Samedi
11,798
787
38
3
0
273,007
1
L
Merlin
10,561
704
38
3
0
207,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role