Player Matchup

Achilles
Achilles
HunnyArtist
Achilles
Level 12
God Stats
4W - 9L
1,367 SR
Queue Stats
4W - 9L
1,351 Elo+
Party 1
Baron Samedi
Baron Samedi
NarNar0985
Baron Samedi
Level 105
God Stats
1W - 1L
1,268 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 1
Artio
Artio
looooooool789
Artio
Level 122
God Stats
1W - 0L
1,753 SR
Queue Stats
12W - 14L
1,351 Elo+
Party 1
Team Averages
Level 80
1,463 SR
1,397 Elo+

VS

Team Averages
Level 43
1,470 SR
1,287 Elo+
Cliodhna
Cliodhna
TheFoxtrot_
Cliodhna
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,202 Elo+
Party 2
Baron Samedi
Baron Samedi
hostilespider
Baron Samedi
Level 36
God Stats
3W - 11L
1,411 SR
Queue Stats
6W - 16L
1,390 Elo+
Solo
Kumbhakarna
Kumbhakarna
papi_cholo7
Kumbhakarna
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HunnyArtist
Achilles
12
1 / 2 / 14
8,883
683
3,378
13,952
14,567
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
NarNar0985
Baron Samedi
16
11 / 0 / 7
11,243
865
19,259
12,772
6,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 2 / 12
10,114
778
8,491
16,677
13,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
TheFoxtrot_
Cliodhna
13
2 / 4 / 1
8,091
622
13,246
11,249
7,474
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
hostilespider
Baron Samedi
11
1 / 8 / 3
7,892
607
7,255
13,148
8,134
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kumbhakarna
papi_cholo7
Kumbhakarna
11
0 / 6 / 4
7,346
565
5,992
12,862
9,331
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
18
Kills
3
4
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
HunnyArtist
Achilles
1
2
14
4
W
Baron Samedi
NarNar0985
Baron Samedi
11
0
7
14.5
L
Cliodhna
TheFoxtrot_
Cliodhna
2
4
1
0.63
L
Baron Samedi
hostilespider
Baron Samedi
1
8
3
0.31
W
6
2
12
6
L
Kumbhakarna
papi_cholo7
Kumbhakarna
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,128
Damage
26,493
43,401
Taken
37,259
34,160
Mitigated
24,939
16,227
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
HunnyArtist
Achilles
3,378
96
24
166
13,952
14,567
386
2,896
11,056
0
13,523
W
Baron Samedi
NarNar0985
Baron Samedi
19,259
3,084
3,129
5,626
12,772
6,050
1,082
4,282
8,490
53,338
0
L
Cliodhna
TheFoxtrot_
Cliodhna
13,246
342
312
2,911
11,249
7,474
0
8,094
3,155
0
30,772
L
Baron Samedi
hostilespider
Baron Samedi
7,255
313
466
1,991
13,148
8,134
0
10,771
2,377
31,116
0
W
8,491
1,531
2,038
5,244
16,677
13,543
744
6,375
10,302
26,602
0
L
Kumbhakarna
papi_cholo7
Kumbhakarna
5,992
1,049
334
884
12,862
9,331
0
9,506
3,356
11,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,240
Gold Earned
23,329
133
Minions Killed
92
4
Camps Cleared
4
728,267
Distance Traveled
606,023
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,883
683
9
1
0
263,598
1
W
Baron Samedi
11,243
865
81
6
2
228,225
0
L
Cliodhna
8,091
622
37
3
1
237,850
1
L
Baron Samedi
7,892
607
46
4
3
173,575
0
W
Artio
10,114
778
43
3
2
236,444
1
L
Kumbhakarna
7,346
565
9
1
0
194,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role