Player Matchup

Hercules
Hercules
Lab Scrat
Hercules
Level 108
God Stats
1W - 0L
1,487 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
McBizzle5150
Zeus
Level 141
God Stats
1W - 0L
1,587 SR
Queue Stats
6W - 6L
1,798 Elo+
Party 1
Medusa
Medusa
im 9 Milly
Medusa
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,896 Elo+
Party 1
Team Averages
Level 86
1,525 SR
1,731 Elo+

VS

Team Averages
Level 69
1,442 SR
1,278 Elo+
Awilix
Awilix
ChewChews
Awilix
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,352 Elo+
Solo
Xing Tian
Xing Tian
Chrenry
Xing Tian
Level 29
God Stats
0W - 3L
1,298 SR
Queue Stats
15W - 39L
1,216 Elo+
Party 2
Poseidon
Poseidon
JoshBSkater
Poseidon
Level 96
God Stats
1W - 3L
1,529 SR
Queue Stats
9W - 12L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lab Scrat
Hercules
20
4 / 2 / 8
14,871
676
11,794
23,316
30,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
9 / 4 / 3
16,279
740
37,926
12,737
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
im 9 Milly
Medusa
18
0 / 7 / 7
12,812
582
3,435
14,571
8,214
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ChewChews
Awilix
20
7 / 5 / 3
15,243
693
16,532
19,177
6,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Chrenry
Xing Tian
17
1 / 3 / 11
13,327
606
9,628
25,121
30,462
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
JoshBSkater
Poseidon
19
5 / 5 / 5
14,723
669
15,258
19,202
6,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
13
Kills
13
13
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
ChewChews
Awilix
7
5
3
1.7
L
Xing Tian
Chrenry
Xing Tian
1
3
11
2.17
L
Poseidon
JoshBSkater
Poseidon
5
5
5
1.5
W
Hercules
Lab Scrat
Hercules
4
2
8
4
W
9
4
3
2.63
W
Medusa
im 9 Milly
Medusa
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,155
Damage
41,418
50,624
Taken
63,500
43,844
Mitigated
44,217
7,332
Healing
14,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
ChewChews
Awilix
16,532
4,072
0
2,553
19,177
6,937
254
12,888
5,731
0
50,322
L
Xing Tian
Chrenry
Xing Tian
9,628
1,074
0
1,891
25,121
30,462
0
14,178
10,333
19,623
0
L
Poseidon
JoshBSkater
Poseidon
15,258
2,369
289
9,327
19,202
6,818
2,164
12,046
6,570
105,892
0
W
Hercules
Lab Scrat
Hercules
11,794
2,117
728
5,660
23,316
30,595
546
10,571
12,745
9,143
30,642
W
37,926
2,393
0
500
12,737
5,035
1,805
7,092
5,645
103,640
0
W
Medusa
im 9 Milly
Medusa
3,435
1,383
0
444
14,571
8,214
235
7,447
7,124
0
30,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,962
Gold Earned
43,293
236
Minions Killed
248
6
Camps Cleared
13
1,093,091
Distance Traveled
1,190,908
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
15,243
693
57
3
4
415,577
4
L
Xing Tian
13,327
606
22
1
2
404,087
2
L
Poseidon
14,723
669
169
8
7
371,244
2
W
Hercules
14,871
676
60
3
2
413,552
7
W
Zeus
16,279
740
133
6
4
342,192
6
W
Medusa
12,812
582
43
2
0
337,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role