Player Matchup

Achilles
Achilles
Platinum V
Aphantazia
Achilles
Platinum V
Level 156
God Stats
1W - 2L
1,192 SR
Queue Stats
54W - 52L
1,688 MMR
Party 1
Scylla
Scylla
Platinum I
Lapzil
Scylla
Platinum I
Level 160
God Stats
6W - 1L
1,814 SR
Queue Stats
109W - 94L
1,908 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
Mr_Dante870
Hou Yi
Platinum IV
Level 145
God Stats
6W - 6L
1,579 SR
Queue Stats
168W - 155L
1,805 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
TOXIC-FO-LIFE
Tsukuyomi
Platinum IV
Level 89
God Stats
14W - 12L
1,651 SR
Queue Stats
165W - 164L
1,827 MMR
Party 3
Ares
Ares
Platinum III
iOnlyPlaySolo-_-
Ares
Platinum III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 36L
1,828 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 122
1,547 SR
1,811 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,592 SR
1,810 MMR
Sylvanus
Sylvanus
Platinum V
Cup of Water299
Sylvanus
Platinum V
Level 63
God Stats
2W - 5L
1,567 SR
Queue Stats
40W - 34L
1,786 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
GENERALMUJO
Sun Wukong
Gold I
Level 157
God Stats
5W - 9L
1,522 SR
Queue Stats
436W - 434L
1,804 MMR
Party 4
Bastet
Bastet
Gold II
Jshiz_
Bastet
Gold II
Level 156
God Stats
8W - 3L
1,616 SR
Queue Stats
148W - 131L
1,643 MMR
Party 2
Artemis
Artemis
Platinum I
TWilgy
Artemis
Platinum I
Level 157
God Stats
12W - 11L
1,602 SR
Queue Stats
171W - 146L
2,014 MMR
Party 2
Hera
Hera
Gold I
alexmito262
Hera
Gold I
Level 157
God Stats
2W - 2L
1,652 SR
Queue Stats
381W - 386L
1,804 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aphantazia
Achilles
20
1 / 3 / 13
14,809
529
14,614
33,842
50,775
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Scylla
Lapzil
Scylla
20
11 / 2 / 10
16,039
573
22,724
15,102
6,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
20
11 / 2 / 6
17,578
628
18,143
28,729
11,584
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
TOXIC-FO-LIFE
Tsukuyomi
20
6 / 6 / 13
16,857
602
24,202
26,093
12,062
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 4 / 19
14,614
522
14,202
39,352
55,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ZeusShivaLokiAtlas

VS

Bans
OdinArachneCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 5 / 10
11,759
420
11,808
23,197
29,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
GENERALMUJO
Sun Wukong
20
4 / 5 / 2
14,339
512
16,762
39,163
31,620
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Jshiz_
Bastet
19
2 / 7 / 7
12,551
448
11,756
20,700
10,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TWilgy
Artemis
20
5 / 6 / 3
15,335
548
26,802
17,540
5,924
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
5 / 8 / 5
13,942
498
21,715
18,599
7,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
44
31
Kills
17
17
Deaths
31
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Achilles
Aphantazia
Achilles
1
3
13
2.5
L
Sylvanus
1
5
10
1.2
L
Sun Wukong
GENERALMUJO
Sun Wukong
4
5
2
1
L
Bastet
Jshiz_
Bastet
2
7
7
0.79
W
Scylla
Lapzil
Scylla
11
2
10
8
W
Hou Yi
11
2
6
7
W
Tsukuyomi
TOXIC-FO-LIFE
Tsukuyomi
6
6
13
2.08
L
Artemis
TWilgy
Artemis
5
6
3
1.08
L
5
8
5
0.94
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,885
Damage
88,843
143,118
Taken
119,199
136,174
Mitigated
85,353
53,940
Healing
37,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Aphantazia
Achilles
14,614
3,775
0
12,710
33,842
50,775
1,484
4,147
29,695
0
87,402
L
Sylvanus
11,808
2,993
2,841
5,871
23,197
29,949
0
9,089
14,108
29,092
0
L
Sun Wukong
GENERALMUJO
Sun Wukong
16,762
1,858
0
13,485
39,163
31,620
0
12,554
26,609
0
110,804
L
Bastet
Jshiz_
Bastet
11,756
2,464
0
7,488
20,700
10,486
146
5,016
15,684
0
98,110
W
Scylla
Lapzil
Scylla
22,724
2,828
0
4,939
15,102
6,633
1,751
6,084
9,018
128,728
0
W
Hou Yi
18,143
9,439
0
15,371
28,729
11,584
6,208
4,511
24,218
0
151,350
W
Tsukuyomi
TOXIC-FO-LIFE
Tsukuyomi
24,202
5,332
0
12,081
26,093
12,062
3,061
9,320
16,773
0
168,895
L
Artemis
TWilgy
Artemis
26,802
9,458
0
5,235
17,540
5,924
509
2,381
15,159
0
129,448
L
21,715
6,756
199
2,634
18,599
7,374
0
7,456
11,143
107,469
0
W
14,202
1,330
0
8,839
39,352
55,120
904
14,725
24,627
42,960
2,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,897
Gold Earned
67,926
756
Minions Killed
725
0
Camps Cleared
0
2,758,896
Distance Traveled
2,616,573
24
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,809
529
146
5
0
568,090
4
L
Sylvanus
11,759
420
34
1
0
499,890
6
L
Sun Wukong
14,339
512
190
7
0
547,396
6
L
Bastet
12,551
448
143
5
0
561,713
8
W
Scylla
16,039
573
174
6
0
551,516
7
W
Hou Yi
17,578
628
204
7
0
503,451
6
W
Tsukuyomi
16,857
602
195
7
0
594,674
2
L
Artemis
15,335
548
184
7
0
507,695
9
L
Hera
13,942
498
174
6
0
499,879
13
W
Ares
14,614
522
37
1
0
541,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role