Player Matchup

Mulan
Mulan
OminousStorm1
Mulan
Level 28
God Stats
9W - 6L
1,431 SR
Queue Stats
11W - 12L
1,445 Elo+
Party 3
Jormungandr
Jormungandr
StartedGalaxy00
Jormungandr
Level 18
God Stats
4W - 3L
1,741 SR
Queue Stats
4W - 3L
1,802 Elo+
Party 3
Baron Samedi
Baron Samedi
adamdiz
Baron Samedi
Level 156
God Stats
3W - 1L
1,520 SR
Queue Stats
15W - 20L
1,414 Elo+
Party 3
Fenrir
Fenrir
assaut_102
Fenrir
Level 84
God Stats
6W - 3L
1,682 SR
Queue Stats
82W - 57L
1,538 Elo+
Party 2
Izanami
Izanami
etouxx
Izanami
Level 48
God Stats
8W - 9L
1,587 SR
Queue Stats
97W - 75L
1,548 Elo+
Party 2
Team Averages
Level 67
1,592 SR
1,549 Elo+

VS

Team Averages
Level 67
1,619 SR
1,438 Elo+
Athena
Athena
LemonPie691
Athena
Level 43
God Stats
8W - 6L
1,937 SR
Queue Stats
297W - 300L
1,421 Elo+
Party 1
Bakasura
Bakasura
ORSOMBRA
Bakasura
Level 69
God Stats
32W - 31L
1,469 SR
Queue Stats
91W - 98L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
SPG MEGA C
Gilgamesh
Level 85
God Stats
20W - 8L
1,653 SR
Queue Stats
952W - 852L
1,463 Elo+
Party 1
Raijin
Raijin
SirChuleta1888
Raijin
Level 68
God Stats
8W - 9L
1,454 SR
Queue Stats
696W - 617L
1,436 Elo+
Party 1
Neith
Neith
SoulLikanz
Neith
Level 69
God Stats
14W - 6L
1,583 SR
Queue Stats
704W - 649L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,753
475
1,901
8,163
3,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
StartedGalaxy00
Jormungandr
8
0 / 4 / 1
4,664
466
3,171
7,899
3,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
adamdiz
Baron Samedi
9
1 / 4 / 0
5,167
517
3,391
7,172
2,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
assaut_102
Fenrir
9
3 / 3 / 0
5,796
580
3,119
7,935
2,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
etouxx
Izanami
8
0 / 4 / 1
4,730
473
2,113
5,765
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
4 / 1 / 1
5,837
584
2,667
8,011
4,688
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ORSOMBRA
Bakasura
9
1 / 1 / 1
5,381
538
2,327
6,020
2,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SPG MEGA C
Gilgamesh
12
4 / 1 / 1
6,740
674
6,787
6,084
3,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 1 / 1
6,291
629
4,683
3,742
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
10
4 / 0 / 6
6,242
624
7,756
4,286
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
17
18
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
4
1
1
4.5
W
Bakasura
ORSOMBRA
Bakasura
1
1
1
1.5
L
0
3
0
0
W
Gilgamesh
SPG MEGA C
Gilgamesh
4
1
1
4.5
W
4
1
1
4.5
W
Neith
4
0
6
7
L
Jormungandr
StartedGalaxy00
Jormungandr
0
4
1
0.13
L
Baron Samedi
adamdiz
Baron Samedi
1
4
0
0.25
L
Fenrir
assaut_102
Fenrir
3
3
0
1
L
Izanami
etouxx
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
24,220
36,934
Taken
28,143
13,834
Mitigated
13,325
9,108
Healing
8,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,667
715
110
2,140
8,011
4,688
0
1,634
6,377
16,797
0
W
Bakasura
ORSOMBRA
Bakasura
2,327
1,859
0
1,828
6,020
2,612
0
612
5,408
0
22,931
L
1,901
284
0
1,307
8,163
3,609
0
417
7,746
0
20,104
W
Gilgamesh
SPG MEGA C
Gilgamesh
6,787
2,595
0
2,851
6,084
3,602
80
0
5,831
0
40,074
W
4,683
388
0
440
3,742
1,264
0
2,779
963
34,860
0
W
Neith
7,756
3,000
0
1,403
4,286
1,159
0
1,537
2,749
0
33,638
L
Jormungandr
StartedGalaxy00
Jormungandr
3,171
921
0
1,382
7,899
3,286
0
1,276
6,623
14,960
0
L
Baron Samedi
adamdiz
Baron Samedi
3,391
0
0
2,317
7,172
2,938
0
3,521
3,394
31,875
0
L
Fenrir
assaut_102
Fenrir
3,119
522
0
2,596
7,935
2,521
0
1,341
6,561
0
24,967
L
Izanami
etouxx
Izanami
2,113
1,584
0
1,506
5,765
1,480
0
795
4,970
0
26,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
30,491
246
Minions Killed
306
0
Camps Cleared
0
971,268
Distance Traveled
1,007,803
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,837
584
32
3
0
213,739
0
W
Bakasura
5,381
538
67
7
0
222,891
1
L
Mulan
4,753
475
50
5
0
192,179
3
W
Gilgamesh
6,740
674
87
9
0
207,399
1
W
Raijin
6,291
629
63
6
0
185,192
0
W
Neith
6,242
624
57
6
0
178,582
3
L
Jormungandr
4,664
466
21
2
0
204,332
0
L
Baron Samedi
5,167
517
65
7
0
164,640
3
L
Fenrir
5,796
580
56
6
0
224,290
0
L
Izanami
4,730
473
54
5
0
185,827
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role