Player Matchup

Mercury
Mercury
Nelsalami
Mercury
Level 84
God Stats
0W - 4L
1,282 SR
Queue Stats
77W - 135L
1,445 Elo+
Party 1
Ares
Ares
OG003
Ares
Level 142
God Stats
0W - 5L
1,359 SR
Queue Stats
115W - 165L
1,424 Elo+
Party 1
Scylla
Scylla
StylesAE
Scylla
Level 123
God Stats
23W - 18L
1,346 SR
Queue Stats
118W - 128L
1,374 Elo+
Party 1
Ullr
Ullr
Viper5Actual
Ullr
Level 83
God Stats
0W - 4L
1,117 SR
Queue Stats
91W - 132L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
itdobelikeitbe
Gilgamesh
Level 87
God Stats
2W - 3L
1,935 SR
Queue Stats
36W - 55L
1,405 Elo+
Party 1
Team Averages
Level 104
1,408 SR
1,416 Elo+

VS

Team Averages
Level 129
1,638 SR
1,484 Elo+
Guan Yu
Guan Yu
DRAKOS237
Guan Yu
Level 69
God Stats
5W - 3L
1,694 SR
Queue Stats
36W - 27L
1,562 Elo+
Solo
Freya
Freya
EaztStick26
Freya
Level 160
God Stats
2W - 0L
1,643 SR
Queue Stats
23W - 24L
1,467 Elo+
Party 2
Baron Samedi
Baron Samedi
Esquivel xx
Baron Samedi
Level 149
God Stats
5W - 8L
1,599 SR
Queue Stats
79W - 111L
1,473 Elo+
Party 2
Kuzenbo
Kuzenbo
Star Pressure
Kuzenbo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,405 Elo+
Party 2
Izanami
Izanami
xGOONxShReDeD
Izanami
Level 125
God Stats
7W - 2L
1,751 SR
Queue Stats
141W - 179L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Nelsalami
Mercury
13
2 / 6 / 1
7,063
706
3,587
7,263
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
OG003
Ares
14
2 / 4 / 4
7,897
790
11,291
13,853
13,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
StylesAE
Scylla
13
0 / 2 / 1
7,069
707
9,140
5,782
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 3 / 2
7,276
728
5,594
7,083
2,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
itdobelikeitbe
Gilgamesh
13
1 / 5 / 4
7,795
780
6,734
13,255
5,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DRAKOS237
Guan Yu
16
8 / 2 / 9
8,714
871
7,962
10,481
6,901
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 9
8,514
851
7,326
3,731
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Esquivel xx
Baron Samedi
14
3 / 3 / 8
7,721
772
7,105
8,437
3,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
14
1 / 1 / 15
7,743
774
7,413
12,305
15,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
15
4 / 1 / 10
8,343
834
8,169
7,104
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
71
7
Kills
20
20
Deaths
7
12
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DRAKOS237
Guan Yu
8
2
9
6.25
W
4
0
9
8.5
W
Baron Samedi
Esquivel xx
Baron Samedi
3
3
8
2.33
L
Mercury
Nelsalami
Mercury
2
6
1
0.42
L
Ares
OG003
Ares
2
4
4
1
W
Kuzenbo
1
1
15
8.5
L
Scylla
StylesAE
Scylla
0
2
1
0.25
L
2
3
2
1
L
Gilgamesh
itdobelikeitbe
Gilgamesh
1
5
4
0.6
W
Izanami
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,346
Damage
37,975
47,236
Taken
42,058
26,780
Mitigated
29,815
5,227
Healing
14,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DRAKOS237
Guan Yu
7,962
1,198
2,086
4,241
10,481
6,901
0
4,270
6,075
0
20,324
W
7,326
2,087
0
1,698
3,731
1,355
481
2,248
1,387
25,357
0
W
Baron Samedi
Esquivel xx
Baron Samedi
7,105
278
1,759
1,710
8,437
3,731
192
4,406
3,899
21,386
0
L
Mercury
Nelsalami
Mercury
3,587
688
0
68
7,263
3,144
0
1,705
5,526
0
11,531
L
Ares
OG003
Ares
11,291
800
0
1,143
13,853
13,534
0
5,931
7,605
20,548
0
W
Kuzenbo
7,413
2,750
447
1,650
12,305
15,033
90
5,337
6,816
16,710
0
L
Scylla
StylesAE
Scylla
9,140
541
0
28
5,782
2,370
0
4,054
1,670
27,236
0
L
5,594
1,876
0
595
7,083
2,624
32
4,035
2,925
0
16,138
L
Gilgamesh
itdobelikeitbe
Gilgamesh
6,734
1,747
818
2,575
13,255
5,108
0
5,383
7,666
0
20,707
W
Izanami
8,169
5,333
0
1,313
7,104
2,795
1,040
3,516
3,450
0
33,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,100
Gold Earned
41,035
157
Minions Killed
199
0
Camps Cleared
0
1,023,443
Distance Traveled
1,084,125
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,714
871
29
3
0
221,761
3
W
Freya
8,514
851
51
5
0
223,225
0
W
Baron Samedi
7,721
772
42
4
0
212,630
2
L
Mercury
7,063
706
18
2
0
213,471
2
L
Ares
7,897
790
19
2
0
207,908
0
W
Kuzenbo
7,743
774
14
1
0
230,006
3
L
Scylla
7,069
707
55
6
0
207,103
2
L
Ullr
7,276
728
34
3
0
192,049
0
L
Gilgamesh
7,795
780
31
3
0
202,912
2
W
Izanami
8,343
834
63
6
0
196,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role