Player Matchup

Izanami
Izanami
AcexChaosx
Izanami
Level 108
God Stats
6W - 5L
1,662 SR
Queue Stats
125W - 134L
1,539 Elo+
Party 1
Hades
Hades
Armangedon
Hades
Level 160
God Stats
1W - 0L
1,802 SR
Queue Stats
230W - 251L
1,624 Elo+
Party 1
Eset
Eset
Cal Yentay
Eset
Level 160
God Stats
4W - 2L
1,687 SR
Queue Stats
119W - 136L
1,559 Elo+
Party 1
Bellona
Bellona
Tragedy
Bellona
Level 89
God Stats
2W - 1L
1,544 SR
Queue Stats
29W - 27L
1,574 Elo+
Party 1
Cerberus
Cerberus
smoar_
Cerberus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 142L
1,640 Elo+
Solo
Team Averages
Level 135
1,639 SR
1,587 Elo+

VS

Team Averages
Level 131
1,610 SR
1,564 Elo+
Zeus
Zeus
DrakkAlmia
Zeus
Level 109
God Stats
2W - 4L
1,661 SR
Queue Stats
221W - 215L
1,564 Elo+
Solo
Shiva
Shiva
SiLLy-RaNg3R-_x
Shiva
Level 107
God Stats
3W - 6L
1,455 SR
Queue Stats
265W - 225L
1,557 Elo+
Solo
Artio
Artio
Thicc Goth Gal
Artio
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ubrangorrilatj
Guan Yu
Level 129
God Stats
11W - 6L
1,815 SR
Queue Stats
400W - 321L
1,598 Elo+
Solo
Zhong Kui
Zhong Kui
youngjoker17
Zhong Kui
Level 159
God Stats
17W - 18L
1,619 SR
Queue Stats
185W - 180L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AcexChaosx
Izanami
5
0 / 1 / 1
3,295
659
1,844
2,875
540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
7
1 / 0 / 1
3,925
785
1,059
2,440
1,089
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
1 / 0 / 0
3,730
746
686
1,693
438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Tragedy
Bellona
6
0 / 1 / 1
3,485
697
1,672
3,380
1,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cerberus
smoar_
Cerberus
6
1 / 0 / 1
3,777
755
1,189
2,803
1,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,308
662
1,727
1,840
350
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,463
693
1,159
3,264
1,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 0 / 0
981
196
0
0
0
6
1 / 1 / 0
3,408
682
1,477
3,351
1,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
youngjoker17
Zhong Kui
6
1 / 1 / 0
3,439
688
1,771
1,821
818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
3
Kills
2
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
AcexChaosx
Izanami
0
1
1
0.5
W
Hades
1
0
1
1.5
W
1
0
0
1
L
0
1
1
0.5
L
0
0
1
0.5
L
0
0
0
0
W
Bellona
Tragedy
Bellona
0
1
1
0.5
W
Cerberus
smoar_
Cerberus
1
0
1
1.5
L
1
1
0
1
L
Zhong Kui
youngjoker17
Zhong Kui
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,450
Damage
6,134
13,191
Taken
10,276
4,556
Mitigated
3,210
5,938
Healing
4,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AcexChaosx
Izanami
1,844
1,206
0
1,155
2,875
540
118
919
1,956
0
16,729
W
Hades
1,059
137
0
2,148
2,440
1,089
0
573
1,867
15,018
0
W
686
142
73
1,084
1,693
438
0
505
1,188
5,765
0
L
1,727
516
0
315
1,840
350
99
1,210
630
10,277
0
L
1,159
456
0
1,372
3,264
1,003
0
316
2,948
0
8,276
L
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Tragedy
Bellona
1,672
1,263
0
401
3,380
1,476
0
495
2,885
0
17,851
W
Cerberus
smoar_
Cerberus
1,189
77
0
1,077
2,803
1,013
0
659
2,144
14,180
0
L
1,477
516
26
1,630
3,351
1,039
0
1,038
2,313
0
10,513
L
Zhong Kui
youngjoker17
Zhong Kui
1,771
565
0
828
1,821
818
0
370
1,451
11,623
4,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,212
Gold Earned
14,599
162
Minions Killed
105
0
Camps Cleared
0
552,408
Distance Traveled
420,972
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,295
659
28
6
0
100,851
0
W
Hades
3,925
785
41
8
0
98,731
2
W
Eset
3,730
746
17
3
0
105,802
1
L
Zeus
3,308
662
26
5
0
108,934
1
L
Shiva
3,463
693
7
1
0
106,896
1
L
Artio
981
196
0
0
0
0
0
W
Bellona
3,485
697
41
8
0
139,919
0
W
Cerberus
3,777
755
35
7
0
107,105
1
L
Guan Yu
3,408
682
32
6
0
110,424
0
L
Zhong Kui
3,439
688
40
8
0
94,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role