Player Matchup

Ares
Ares
RezEffect
Ares
Level 147
God Stats
2W - 3L
1,256 SR
Queue Stats
173W - 197L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Robitotabi
Danzaburou
Level 160
God Stats
924W - 931L
1,486 SR
Queue Stats
1,271W - 1,358L
1,400 Elo+
Solo
Anubis
Anubis
TheSin0Greed
Anubis
Level 103
God Stats
20W - 18L
1,649 SR
Queue Stats
114W - 146L
1,389 Elo+
Party 1
Zeus
Zeus
rtsshadowheart2
Zeus
Level 59
God Stats
4W - 3L
1,615 SR
Queue Stats
166W - 171L
1,396 Elo+
Solo
Ymir
Ymir
santiigamees
Ymir
Level 105
God Stats
5W - 4L
1,699 SR
Queue Stats
41W - 34L
1,417 Elo+
Solo
Team Averages
Level 115
1,541 SR
1,399 Elo+

VS

Team Averages
Level 76
1,540 SR
1,341 Elo+
King Arthur
King Arthur
CDiscracked_
King Arthur
Level 26
God Stats
2W - 6L
1,251 SR
Queue Stats
4W - 16L
1,242 Elo+
Party 2
Baron Samedi
Baron Samedi
Isbgruth
Baron Samedi
Level 62
God Stats
1W - 1L
1,764 SR
Queue Stats
33W - 51L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
Luchens87_bruno
Danzaburou
Level 64
God Stats
19W - 21L
1,487 SR
Queue Stats
210W - 264L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhoenixKing5585
Tsukuyomi
Level 140
God Stats
2W - 2L
1,500 SR
Queue Stats
535W - 600L
1,387 Elo+
Solo
Hades
Hades
lpripdolo8
Hades
Level 87
God Stats
1W - 1L
1,697 SR
Queue Stats
130W - 142L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
5 / 3 / 7
10,360
518
7,811
16,710
13,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Robitotabi
Danzaburou
17
8 / 5 / 7
10,891
545
15,742
16,288
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
19
16 / 4 / 11
12,119
606
23,786
16,435
9,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
7 / 9 / 4
11,528
576
14,010
14,898
6,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
2 / 1 / 20
10,268
513
8,050
17,712
21,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CDiscracked_
King Arthur
15
6 / 5 / 3
9,691
485
7,848
20,274
17,392
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Isbgruth
Baron Samedi
16
6 / 9 / 3
10,137
507
10,905
15,282
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Luchens87_bruno
Danzaburou
15
3 / 9 / 4
9,057
453
9,636
17,490
5,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PhoenixKing5585
Tsukuyomi
16
3 / 6 / 2
9,374
469
9,221
14,795
5,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
15
4 / 9 / 4
9,234
462
13,794
22,908
8,547
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
38
38
Kills
22
22
Deaths
38
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CDiscracked_
King Arthur
6
5
3
1.5
L
Baron Samedi
Isbgruth
Baron Samedi
6
9
3
0.83
L
Danzaburou
Luchens87_bruno
Danzaburou
3
9
4
0.56
L
Tsukuyomi
PhoenixKing5585
Tsukuyomi
3
6
2
0.67
W
Ares
5
3
7
2.83
W
Danzaburou
Robitotabi
Danzaburou
8
5
7
2.3
W
Anubis
16
4
11
5.38
L
Hades
4
9
4
0.67
W
7
9
4
1
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,399
Damage
51,404
82,043
Taken
90,749
57,418
Mitigated
42,266
22,792
Healing
18,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CDiscracked_
King Arthur
7,848
868
0
726
20,274
17,392
66
13,930
6,105
0
46,186
L
Baron Samedi
Isbgruth
Baron Samedi
10,905
612
625
2,381
15,282
5,338
470
8,836
6,114
58,177
0
L
Danzaburou
Luchens87_bruno
Danzaburou
9,636
3,455
0
3,955
17,490
5,055
349
8,994
8,352
0
42,319
L
Tsukuyomi
PhoenixKing5585
Tsukuyomi
9,221
1,864
0
3,132
14,795
5,934
0
9,705
4,966
0
60,615
W
Ares
7,811
460
0
1,125
16,710
13,807
0
2,622
14,088
58,880
0
W
Danzaburou
Robitotabi
Danzaburou
15,742
6,984
726
5,727
16,288
6,225
570
8,409
7,879
0
72,595
W
Anubis
23,786
409
761
7,214
16,435
9,657
2,786
7,321
9,114
64,183
0
L
Hades
13,794
728
50
8,126
22,908
8,547
39
10,154
12,436
52,886
0
W
14,010
3,393
0
3,604
14,898
6,582
4,646
1,815
13,083
70,985
5,697
W
8,050
1,303
718
2,917
17,712
21,147
798
4,532
13,180
36,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,166
Gold Earned
47,493
482
Minions Killed
403
0
Camps Cleared
0
1,782,887
Distance Traveled
1,713,290
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,691
485
88
4
0
363,289
0
L
Baron Samedi
10,137
507
83
4
0
316,076
0
L
Danzaburou
9,057
453
63
3
0
287,007
1
L
Tsukuyomi
9,374
469
99
5
0
406,311
2
W
Ares
10,360
518
82
4
0
416,104
2
W
Danzaburou
10,891
545
114
6
0
338,581
3
W
Anubis
12,119
606
95
5
0
370,628
5
L
Hades
9,234
462
70
4
0
340,607
0
W
Zeus
11,528
576
145
7
0
270,564
1
W
Ymir
10,268
513
46
2
0
387,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role