Player Matchup

Cerberus
Cerberus
ShadowZeroX9898
Cerberus
Level 100
God Stats
17W - 18L
1,423 SR
Queue Stats
52W - 69L
1,292 Elo+
Party 1
Fenrir
Fenrir
l____20____l
Fenrir
Level 89
God Stats
106W - 116L
1,469 SR
Queue Stats
255W - 330L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
stevesawyer
Baron Samedi
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
49W - 53L
1,316 Elo+
Party 1
Team Averages
Level 85
1,464 SR
1,319 Elo+

VS

Team Averages
Level 82
1,438 SR
1,429 Elo+
Ymir
Ymir
Capn Hook7336
Ymir
Level 122
God Stats
6W - 4L
1,478 SR
Queue Stats
189W - 201L
1,403 Elo+
Solo
Aphrodite
Aphrodite
HoneyBadgerPawz
Aphrodite
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,501 Elo+
Solo
Chiron
Chiron
kenvend1769
Chiron
Level 63
God Stats
36W - 27L
1,335 SR
Queue Stats
363W - 434L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
7 / 0 / 6
11,342
756
14,494
12,776
12,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
15
2 / 3 / 7
9,428
629
9,094
10,775
10,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
stevesawyer
Baron Samedi
15
4 / 2 / 7
10,038
669
8,346
6,108
2,471
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
9,845
656
4,981
17,139
19,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
HoneyBadgerPawz
Aphrodite
13
0 / 5 / 4
8,385
559
2,943
9,890
4,449
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
14
3 / 4 / 2
9,480
632
10,831
11,829
4,118
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
5
5
Deaths
13
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Aphrodite
HoneyBadgerPawz
Aphrodite
0
5
4
0.4
W
Cerberus
7
0
6
10
L
Chiron
3
4
2
1
W
Fenrir
2
3
7
1.83
W
Baron Samedi
stevesawyer
Baron Samedi
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,934
Damage
18,755
29,659
Taken
38,858
25,253
Mitigated
27,664
11,710
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,981
1,321
0
1,081
17,139
19,097
0
10,924
6,041
10,434
0
L
Aphrodite
HoneyBadgerPawz
Aphrodite
2,943
279
3,165
3,086
9,890
4,449
0
6,069
3,640
20,613
0
W
Cerberus
14,494
578
227
6,732
12,776
12,360
0
3,684
9,092
50,459
0
L
Chiron
10,831
3,384
1,285
3,535
11,829
4,118
210
6,571
5,028
0
41,578
W
Fenrir
9,094
1,337
0
413
10,775
10,422
0
2,093
8,682
99
24,087
W
Baron Samedi
stevesawyer
Baron Samedi
8,346
905
1,321
3,017
6,108
2,471
336
2,798
3,310
36,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,808
Gold Earned
27,710
196
Minions Killed
122
9
Camps Cleared
4
851,478
Distance Traveled
726,006
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,845
656
12
1
1
228,487
1
L
Aphrodite
8,385
559
33
2
2
255,444
0
W
Cerberus
11,342
756
99
7
2
300,380
2
L
Chiron
9,480
632
77
5
1
242,075
2
W
Fenrir
9,428
629
36
2
6
289,852
3
W
Baron Samedi
10,038
669
61
4
1
261,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role