Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
CeriMonsterr
Cerberus
Masters
Level 160
God Stats
27W - 5L
2,001 SR
Queue Stats
90W - 21L
2,685 MMR
Party 1
Thoth
Thoth
Masters
Otiro
Thoth
Masters
Level 160
God Stats
4W - 0L
2,224 SR
Queue Stats
29W - 8L
2,685 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 160
1,908 SR
2,290 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 98
1,670 SR
1,862 MMR
Mercury
Mercury
Gold IV
CosmicHunter
Mercury
Gold IV
Level 129
God Stats
0W - 1L
1,750 SR
Queue Stats
38W - 57L
1,870 MMR
Solo
Sol
Sol
Gold III
Zetta101
Sol
Gold III
Level 49
God Stats
2W - 2L
1,505 SR
Queue Stats
14W - 18L
1,869 MMR
Solo
Ganesha
Ganesha
Platinum II
pseudomonas
Ganesha
Platinum II
Level 116
God Stats
37W - 28L
1,755 SR
Queue Stats
334W - 328L
1,846 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
6 / 1 / 11
6,901
1,150
8,727
5,498
1,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
CeriMonsterr
Cerberus
10
2 / 0 / 17
6,717
1,120
2,558
5,171
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
Otiro
Thoth
12
11 / 1 / 7
7,406
1,234
12,485
3,407
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
GilgameshAchillesSobekBastetFenrir

VS

Bans
ShivaAresOdinAtlasKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CosmicHunter
Mercury
7
0 / 6 / 2
4,609
768
1,540
8,574
4,597
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 10 / 0
5,118
853
3,545
8,645
1,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
pseudomonas
Ganesha
8
0 / 3 / 1
4,690
782
1,688
8,277
3,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
19
Kills
2
2
Deaths
19
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
6
1
11
11.5
W
Cerberus
CeriMonsterr
Cerberus
2
0
17
10.5
L
Mercury
CosmicHunter
Mercury
0
6
2
0.17
W
Thoth
Otiro
Thoth
11
1
7
14.5
L
2
10
0
0.2
L
Ganesha
pseudomonas
Ganesha
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
6,773
14,076
Taken
25,496
6,040
Mitigated
9,424
4,223
Healing
2,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
8,727
3,114
0
1,098
5,498
1,821
1,331
1,365
4,133
0
26,288
W
Cerberus
CeriMonsterr
Cerberus
2,558
86
0
2,859
5,171
3,036
160
2,204
2,967
7,514
0
L
Mercury
CosmicHunter
Mercury
1,540
305
0
310
8,574
4,597
0
4,525
3,888
0
6,604
W
Thoth
Otiro
Thoth
12,485
502
0
266
3,407
1,183
938
1,603
1,804
28,167
0
L
3,545
797
0
757
8,645
1,746
0
5,915
2,328
8,193
631
L
Ganesha
pseudomonas
Ganesha
1,688
57
0
1,279
8,277
3,081
0
4,032
4,029
5,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,024
Gold Earned
14,417
93
Minions Killed
30
6
Camps Cleared
0
383,985
Distance Traveled
321,764
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,901
1,150
41
7
2
123,404
0
W
Cerberus
6,717
1,120
16
3
2
140,502
6
L
Mercury
4,609
768
16
3
0
125,115
1
W
Thoth
7,406
1,234
36
6
2
120,079
0
L
Sol
5,118
853
11
2
0
99,112
3
L
Ganesha
4,690
782
3
1
0
97,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role