Player Matchup

Hun Batz
Hun Batz
Ash__Trey_
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 59L
1,617 Elo+
Party 1
Olorun
Olorun
AsistGod
Olorun
Level 128
God Stats
33W - 38L
1,415 SR
Queue Stats
50W - 54L
1,444 Elo+
Solo
Neith
Neith
ImCreativeJ
Neith
Level 89
God Stats
62W - 43L
1,657 SR
Queue Stats
131W - 110L
1,512 Elo+
Party 1
Geb
Geb
KenGod04
Geb
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
154W - 121L
1,666 Elo+
Party 1
Shiva
Shiva
Waffles4monkeys
Shiva
Level 160
God Stats
15W - 4L
1,667 SR
Queue Stats
143W - 108L
1,644 Elo+
Party 1
Team Averages
Level 137
1,548 SR
1,577 Elo+

VS

Team Averages
Level 81
1,527 SR
1,419 Elo+
Hel
Hel
Cąssius
Hel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,342 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Rhivemi
Tsukuyomi
Level 77
God Stats
2W - 5L
1,643 SR
Queue Stats
89W - 146L
1,371 Elo+
Party 2
Odin
Odin
TaeHaDuh55
Odin
Level 62
God Stats
37W - 43L
1,549 SR
Queue Stats
163W - 177L
1,488 Elo+
Solo
Medusa
Medusa
Weizegger
Medusa
Level 68
God Stats
0W - 1L
1,286 SR
Queue Stats
10W - 13L
1,425 Elo+
Party 2
Tiamat
Tiamat
Yuribird
Tiamat
Level 129
God Stats
9W - 6L
1,657 SR
Queue Stats
48W - 55L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ash__Trey_
Hun Batz
15
4 / 1 / 8
8,153
815
10,456
7,310
2,772
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
AsistGod
Olorun
14
1 / 4 / 6
7,803
780
3,036
9,492
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 10
8,694
869
10,664
5,889
2,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 0 / 13
9,134
913
13,054
9,525
9,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 10
8,281
828
10,261
7,318
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
6,539
654
2,552
9,055
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Rhivemi
Tsukuyomi
12
2 / 7 / 1
6,841
684
5,608
10,883
3,891
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 4 / 3
6,845
685
3,254
12,346
10,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
Weizegger
Medusa
13
1 / 5 / 1
6,772
677
5,126
11,847
4,192
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Yuribird
Tiamat
13
2 / 4 / 2
7,182
718
8,103
8,247
4,517
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
26
Kills
5
5
Deaths
26
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ash__Trey_
Hun Batz
4
1
8
8
W
Olorun
AsistGod
Olorun
1
4
6
1
L
0
6
3
0.25
W
7
0
10
12
W
7
0
13
13.5
L
Tsukuyomi
Rhivemi
Tsukuyomi
2
7
1
0.36
L
0
4
3
0.38
W
7
0
10
12
L
Medusa
Weizegger
Medusa
1
5
1
0.3
L
Tiamat
Yuribird
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,471
Damage
24,643
39,534
Taken
52,378
25,874
Mitigated
26,252
8,193
Healing
8,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ash__Trey_
Hun Batz
10,456
1,139
0
694
7,310
2,772
93
2,482
4,828
0
30,557
W
Olorun
AsistGod
Olorun
3,036
950
758
3,706
9,492
3,499
3,373
1,971
7,521
29,540
0
L
2,552
275
2,255
2,309
9,055
3,607
0
4,659
4,270
9,194
0
W
10,664
6,473
0
782
5,889
2,159
301
1,684
4,205
0
21,823
W
13,054
536
0
0
9,525
9,097
0
2,353
7,172
34,143
0
L
Tsukuyomi
Rhivemi
Tsukuyomi
5,608
823
0
804
10,883
3,891
0
2,689
8,057
0
15,030
L
3,254
242
181
1,361
12,346
10,045
0
3,909
8,264
0
9,914
W
10,261
1,565
608
1,645
7,318
8,347
0
2,165
5,153
0
15,886
L
Medusa
Weizegger
Medusa
5,126
2,185
0
0
11,847
4,192
28
3,321
8,428
0
18,866
L
Tiamat
Yuribird
Tiamat
8,103
519
0
1,174
8,247
4,517
0
1,512
6,639
20,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,065
Gold Earned
34,179
191
Minions Killed
116
0
Camps Cleared
0
1,034,692
Distance Traveled
906,279
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,153
815
40
4
0
227,246
3
W
Olorun
7,803
780
49
5
0
176,118
3
L
Hel
6,539
654
22
2
0
179,106
0
W
Neith
8,694
869
35
4
0
194,800
0
W
Geb
9,134
913
46
5
0
221,146
0
L
Tsukuyomi
6,841
684
15
2
0
176,977
1
L
Odin
6,845
685
11
1
0
191,998
0
W
Shiva
8,281
828
21
2
0
215,382
0
L
Medusa
6,772
677
33
3
0
164,693
0
L
Tiamat
7,182
718
35
4
0
193,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role