Player Matchup

Nu Wa
Nu Wa
BrittanyLyn33
Nu Wa
Level 153
God Stats
2W - 4L
1,345 SR
Queue Stats
256W - 290L
1,428 Elo+
Solo
The Morrigan
The Morrigan
Burgerboy6114
The Morrigan
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,148 Elo+
Solo
Bellona
Bellona
Dead_guy_x
Bellona
Level 36
God Stats
1W - 0L
1,284 SR
Queue Stats
19W - 25L
1,503 Elo+
Solo
Ganesha
Ganesha
ImpyrialJackyl
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,302 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NineT8Baby
Morgan Le Fay
Level 27
God Stats
9W - 3L
1,675 SR
Queue Stats
252W - 279L
1,291 Elo+
Solo
Team Averages
Level 58
1,461 SR
1,334 Elo+

VS

Team Averages
Level 95
1,500 SR
1,455 Elo+
He Bo
He Bo
MTSchmalz24
He Bo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NightTrain5289
Danzaburou
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 75L
1,441 Elo+
Solo
Eset
Eset
TheNillaGorilla
Eset
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 93L
1,500 Elo+
Party 1
Rama
Rama
WEBBY1472
Rama
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,356 Elo+
Party 1
Jing Wei
Jing Wei
bluehyena360
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
8,951
895
11,018
5,327
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
Burgerboy6114
The Morrigan
15
1 / 1 / 11
8,371
837
6,907
5,638
2,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Dead_guy_x
Bellona
15
5 / 4 / 12
9,376
938
5,873
11,749
8,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 2 / 20
9,025
903
3,658
9,116
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
NineT8Baby
Morgan Le Fay
16
10 / 4 / 9
9,827
983
14,311
7,583
3,309
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 6
7,455
746
3,190
8,074
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
NightTrain5289
Danzaburou
15
4 / 4 / 6
8,480
848
10,423
10,409
3,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 5 / 3
6,606
661
2,291
6,424
1,871
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
15
4 / 3 / 4
8,213
821
4,610
8,734
2,654
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
bluehyena360
Jing Wei
13
1 / 5 / 6
7,074
707
5,199
10,484
3,066
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
22
Kills
12
12
Deaths
22
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
The Morrigan
Burgerboy6114
The Morrigan
1
1
11
6.5
W
Bellona
Dead_guy_x
Bellona
5
4
12
2.75
W
0
2
20
5
L
3
5
6
1.2
L
Danzaburou
NightTrain5289
Danzaburou
4
4
6
1.75
W
Morgan Le Fay
NineT8Baby
Morgan Le Fay
10
4
9
3.63
L
0
5
3
0.3
L
Rama
4
3
4
2
L
Jing Wei
bluehyena360
Jing Wei
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,767
Damage
25,713
39,413
Taken
44,125
26,375
Mitigated
12,812
16,244
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,018
4,131
1,878
1,434
5,327
1,896
1,622
962
4,365
20,242
0
W
The Morrigan
Burgerboy6114
The Morrigan
6,907
497
2,123
2,394
5,638
2,574
1,196
364
5,274
20,838
760
W
Bellona
Dead_guy_x
Bellona
5,873
557
1,732
2,721
11,749
8,047
79
1,478
10,271
0
10,770
W
3,658
214
337
1,433
9,116
10,549
695
2,100
7,016
9,016
0
L
3,190
615
1,435
691
8,074
2,174
0
6,187
1,581
10,141
0
L
Danzaburou
NightTrain5289
Danzaburou
10,423
2,035
715
2,141
10,409
3,047
0
7,875
2,266
0
39,521
W
Morgan Le Fay
NineT8Baby
Morgan Le Fay
14,311
894
835
1,357
7,583
3,309
144
577
7,006
24,939
0
L
2,291
45
749
526
6,424
1,871
0
4,649
1,579
14,548
0
L
Rama
4,610
3,499
863
1,998
8,734
2,654
0
6,957
1,519
0
20,354
L
Jing Wei
bluehyena360
Jing Wei
5,199
2,318
1,298
2,644
10,484
3,066
0
8,255
1,991
0
11,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,550
Gold Earned
37,828
113
Minions Killed
128
0
Camps Cleared
0
950,021
Distance Traveled
829,092
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,951
895
29
3
0
181,369
0
W
The Morrigan
8,371
837
40
4
0
190,437
2
W
Bellona
9,376
938
13
1
0
220,134
1
W
Ganesha
9,025
903
2
0
0
164,522
2
L
He Bo
7,455
746
16
2
0
163,617
1
L
Danzaburou
8,480
848
47
5
0
174,259
0
W
Morgan Le Fay
9,827
983
29
3
0
193,559
1
L
Eset
6,606
661
19
2
0
123,339
0
L
Rama
8,213
821
30
3
0
169,568
0
L
Jing Wei
7,074
707
16
2
0
198,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role