Player Matchup

Hercules
Hercules
NameChanged3045
Hercules
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
PlNGONZN
Cernunnos
Level 47
God Stats
8W - 13L
1,399 SR
Queue Stats
497W - 732L
1,312 Elo+
Solo
Hel
Hel
fajaha00000
Hel
Level 61
God Stats
2W - 2L
1,251 SR
Queue Stats
13W - 28L
1,320 Elo+
Party 1
Team Averages
Level 52
1,383 SR
1,358 Elo+

VS

Team Averages
Level 134
1,329 SR
1,423 Elo+
Thoth
Thoth
 
Thoth
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Pelford
Hou Yi
Level 142
God Stats
0W - 3L
1,259 SR
Queue Stats
62W - 84L
1,414 Elo+
Party 2
Tyr
Tyr
dreifuz
Tyr
Level 99
God Stats
0W - 3L
1,228 SR
Queue Stats
36W - 54L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 1 / 9
8,049
805
7,105
8,943
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
PlNGONZN
Cernunnos
12
6 / 4 / 5
8,586
859
8,880
10,106
3,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 2 / 3
8,045
805
7,795
7,148
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 5 / 3
6,603
660
3,005
4,614
1,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Pelford
Hou Yi
12
5 / 7 / 2
8,645
865
11,745
11,472
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
10
1 / 5 / 6
7,132
713
4,481
12,626
12,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
17
Kills
7
7
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
5
3
0.5
W
Hercules
3
1
9
7.5
L
Hou Yi
Pelford
Hou Yi
5
7
2
0.86
W
Cernunnos
PlNGONZN
Cernunnos
6
4
5
2.13
L
Tyr
1
5
6
0.8
W
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,780
Damage
19,231
26,197
Taken
28,712
13,839
Mitigated
17,181
8,553
Healing
2,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
3,005
150
0
138
4,614
1,096
11
938
3,520
13,330
0
W
Hercules
7,105
1,916
0
2,552
8,943
8,054
25
1,619
6,923
1,970
19,145
L
Hou Yi
Pelford
Hou Yi
11,745
5,626
0
661
11,472
3,712
157
3,455
7,924
0
24,680
W
Cernunnos
PlNGONZN
Cernunnos
8,880
5,816
0
4,272
10,106
3,244
1,227
904
8,981
0
28,328
L
Tyr
4,481
729
299
1,647
12,626
12,373
0
3,827
8,435
0
7,818
W
7,795
459
365
1,364
7,148
2,541
0
955
6,038
16,922
821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,680
Gold Earned
22,380
87
Minions Killed
67
6
Camps Cleared
1
533,743
Distance Traveled
525,516
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,603
660
24
2
1
157,293
4
W
Hercules
8,049
805
26
3
2
188,276
3
L
Hou Yi
8,645
865
35
4
0
164,644
0
W
Cernunnos
8,586
859
49
5
2
161,750
0
L
Tyr
7,132
713
8
1
0
203,579
1
W
Hel
8,045
805
12
1
2
183,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role