Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
KarlBFizzy
Nox
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
307W - 295L
1,565 Elo+
Solo
Chang'e
Chang'e
Rapidd
Chang'e
Level 145
God Stats
4W - 1L
1,042 SR
Queue Stats
529W - 576L
1,505 Elo+
Party 1
Izanami
Izanami
Wess3705
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,561 Elo+
Solo
Camazotz
Camazotz
mellingsarijuana
Camazotz
Level 125
God Stats
2W - 2L
1,332 SR
Queue Stats
87W - 81L
1,513 Elo+
Party 1
Team Averages
Level 68
1,375 SR
1,529 Elo+

VS

Team Averages
Level 56
1,535 SR
1,664 Elo+
Nu Wa
Nu Wa
Dirkfit
Nu Wa
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,509 Elo+
Solo
Terra
Terra
Oblitius 9
Terra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,446 Elo+
Solo
Tiamat
Tiamat
REDEYESDRAGOON
Tiamat
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
329W - 59L
2,009 Elo+
Party 2
Jing Wei
Jing Wei
Saykizzz
Jing Wei
Level 28
God Stats
1W - 4L
1,447 SR
Queue Stats
112W - 130L
1,485 Elo+
Solo
Medusa
Medusa
MonkeyPooPoo
Medusa
Level 128
God Stats
7W - 1L
1,731 SR
Queue Stats
259W - 43L
1,869 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 6 / 13
10,669
762
12,299
12,102
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 6 / 9
11,555
825
8,584
15,612
5,778
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chang'e
Rapidd
Chang'e
18
3 / 6 / 17
10,625
759
6,145
17,190
13,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
Wess3705
Izanami
19
7 / 8 / 10
11,710
836
13,991
15,352
5,269
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 4 / 11
10,357
740
10,642
21,098
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dirkfit
Nu Wa
13
2 / 6 / 12
9,265
662
7,971
7,709
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
14
2 / 7 / 12
9,123
652
4,447
16,406
21,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 5 / 15
11,671
834
22,510
12,188
9,617
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Saykizzz
Jing Wei
18
4 / 5 / 10
10,766
769
8,440
12,185
4,740
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
17 / 5 / 9
13,368
955
30,577
13,957
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
88
28
Kills
30
30
Deaths
28
60
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
6
13
1.58
L
Nu Wa
Dirkfit
Nu Wa
2
6
12
1.33
W
9
6
9
2.25
L
Terra
2
7
12
1.14
L
5
5
15
2.5
W
Chang'e
Rapidd
Chang'e
3
6
17
1.92
L
Jing Wei
Saykizzz
Jing Wei
4
5
10
1.8
W
Izanami
Wess3705
Izanami
7
8
10
1.5
W
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,661
Damage
73,945
81,354
Taken
62,445
44,544
Mitigated
45,558
32,824
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
12,299
112
693
1,869
12,102
5,294
471
5,006
6,858
32,130
0
L
Nu Wa
Dirkfit
Nu Wa
7,971
1,415
0
32
7,709
2,830
0
4,542
3,167
18,376
0
W
8,584
321
1,544
4,194
15,612
5,778
427
5,668
9,810
29,137
0
L
Terra
4,447
1,236
2,143
2,275
16,406
21,985
0
6,570
9,549
5,075
0
L
22,510
1,149
1,058
2,918
12,188
9,617
301
4,036
8,074
34,455
0
W
Chang'e
Rapidd
Chang'e
6,145
119
4,998
4,106
17,190
13,028
252
6,420
10,650
11,951
0
L
Jing Wei
Saykizzz
Jing Wei
8,440
6,163
688
2,250
12,185
4,740
589
5,915
6,193
0
23,814
W
Izanami
Wess3705
Izanami
13,991
7,980
570
2,402
15,352
5,269
1,348
7,426
7,646
0
34,920
W
10,642
2,379
1,798
10,650
21,098
15,175
43
9,412
11,462
0
16,434
L
30,577
12,833
711
1,838
13,957
6,386
2,743
5,965
7,760
0
53,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,916
Gold Earned
54,193
178
Minions Killed
153
0
Camps Cleared
0
1,228,207
Distance Traveled
1,165,778
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,669
762
42
3
0
223,929
2
L
Nu Wa
9,265
662
29
2
0
161,652
0
W
Nox
11,555
825
58
4
0
252,422
0
L
Terra
9,123
652
6
0
0
232,667
0
L
Tiamat
11,671
834
38
3
0
267,226
1
W
Chang'e
10,625
759
11
1
0
249,058
0
L
Jing Wei
10,766
769
33
2
0
227,740
0
W
Izanami
11,710
836
52
4
0
227,387
0
W
Camazotz
10,357
740
15
1
0
275,411
0
L
Medusa
13,368
955
47
3
0
276,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role