Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
MelvinJaa
Olorun
Level 6
God Stats
0W - 3L
1,139 SR
Queue Stats
1W - 6L
1,123 Elo+
Party 2
Hou Yi
Hou Yi
Sueltohh
Hou Yi
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
Zfrom350
Ao Kuang
Level 127
God Stats
1W - 1L
1,251 SR
Queue Stats
21W - 18L
1,495 Elo+
Party 2
Awilix
Awilix
xAkiraxSan
Awilix
Level 127
God Stats
2W - 6L
1,526 SR
Queue Stats
82W - 83L
1,714 Elo+
Party 2
Team Averages
Level 85
1,383 SR
1,433 Elo+

VS

Team Averages
Level 60
1,504 SR
1,565 Elo+
Loki
Loki
Adrigogo48
Loki
Level 54
God Stats
9W - 5L
1,677 SR
Queue Stats
128W - 123L
1,504 Elo+
Solo
Scylla
Scylla
Fishing4Fetus
Scylla
Level 143
God Stats
5W - 7L
1,306 SR
Queue Stats
331W - 269L
1,662 Elo+
Party 3
Ullr
Ullr
GlitterPickle
Ullr
Level 15
God Stats
2W - 1L
1,400 SR
Queue Stats
27W - 28L
1,646 Elo+
Party 3
Jormungandr
Jormungandr
KipTunderwolf
Jormungandr
Level 65
God Stats
131W - 86L
1,707 SR
Queue Stats
396W - 350L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
Raze286
Amaterasu
Level 22
God Stats
43W - 31L
1,429 SR
Queue Stats
306W - 293L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 5 / 7
10,267
446
13,867
20,749
22,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
MelvinJaa
Olorun
13
1 / 7 / 6
9,157
398
7,276
16,007
5,200
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Sueltohh
Hou Yi
17
6 / 9 / 4
11,236
489
9,180
16,057
5,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Zfrom350
Ao Kuang
16
5 / 5 / 0
10,730
467
9,752
17,676
6,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
xAkiraxSan
Awilix
16
5 / 6 / 7
10,499
456
11,114
17,742
6,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 10
11,683
508
10,931
14,083
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 6 / 11
12,666
551
15,670
14,101
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 5 / 10
13,282
577
16,735
15,189
6,582
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
KipTunderwolf
Jormungandr
17
4 / 3 / 19
11,679
508
16,296
19,904
18,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Raze286
Amaterasu
17
3 / 5 / 7
11,075
482
6,458
14,687
11,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
89
20
Kills
32
32
Deaths
20
24
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
5
7
1.3
W
5
1
10
10
W
9
6
11
2.42
W
11
5
10
3.2
W
Jormungandr
KipTunderwolf
Jormungandr
4
3
19
4.5
L
Olorun
MelvinJaa
Olorun
1
7
6
0.57
W
Amaterasu
Raze286
Amaterasu
3
5
7
1.3
L
Hou Yi
Sueltohh
Hou Yi
6
9
4
0.89
L
Ao Kuang
Zfrom350
Ao Kuang
5
5
0
1
L
Awilix
xAkiraxSan
Awilix
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,189
Damage
66,090
88,231
Taken
77,964
46,797
Mitigated
47,179
19,451
Healing
15,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,867
1,194
154
2,796
20,749
22,788
234
7,817
12,932
46,387
0
W
10,931
3,420
0
4,614
14,083
5,806
121
4,907
9,176
0
82,418
W
15,670
1,223
182
1,952
14,101
4,727
1,460
4,593
9,508
77,945
0
W
16,735
5,443
0
1,346
15,189
6,582
4,122
6,556
8,633
0
99,553
W
Jormungandr
KipTunderwolf
Jormungandr
16,296
5,385
512
3,927
19,904
18,751
375
7,932
11,972
52,542
0
L
Olorun
MelvinJaa
Olorun
7,276
3,063
204
3,607
16,007
5,200
252
8,442
7,565
40,192
0
W
Amaterasu
Raze286
Amaterasu
6,458
2,640
0
2,858
14,687
11,313
914
7,076
7,611
0
48,048
L
Hou Yi
Sueltohh
Hou Yi
9,180
3,656
0
2,498
16,057
5,457
926
6,718
9,339
0
53,384
L
Ao Kuang
Zfrom350
Ao Kuang
9,752
2,360
0
5,772
17,676
6,717
0
6,034
11,642
66,121
0
L
Awilix
xAkiraxSan
Awilix
11,114
4,593
0
4,420
17,742
6,635
0
3,129
14,613
0
79,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,889
Gold Earned
60,385
433
Minions Killed
553
0
Camps Cleared
0
2,044,813
Distance Traveled
2,283,244
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,267
446
50
2
0
427,469
5
W
Loki
11,683
508
120
5
0
537,689
3
W
Scylla
12,666
551
129
6
0
402,097
5
W
Ullr
13,282
577
146
6
0
431,620
7
W
Jormungandr
11,679
508
62
3
0
446,203
1
L
Olorun
9,157
398
83
4
0
399,045
3
W
Amaterasu
11,075
482
96
4
0
465,635
0
L
Hou Yi
11,236
489
75
3
0
352,989
1
L
Ao Kuang
10,730
467
112
5
0
402,392
3
L
Awilix
10,499
456
113
5
0
462,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role