Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BobbleHead00371
Izanami
Level 29
God Stats
2W - 3L
1,853 SR
Queue Stats
130W - 185L
1,267 Elo+
Party 2
Ares
Ares
Kyletx22
Ares
Level 65
God Stats
7W - 4L
1,703 SR
Queue Stats
322W - 385L
1,365 Elo+
Party 2
Thanatos
Thanatos
RG_Carlos22
Thanatos
Level 62
God Stats
13W - 14L
1,414 SR
Queue Stats
195W - 234L
1,411 Elo+
Solo
Team Averages
Level 95
1,594 SR
1,409 Elo+

VS

Team Averages
Level 63
1,462 SR
1,366 Elo+
Achilles
Achilles
CosmicArmour
Achilles
Level 110
God Stats
17W - 14L
1,584 SR
Queue Stats
56W - 72L
1,380 Elo+
Party 1
Cupid
Cupid
I Was Zulu
Cupid
Level 66
God Stats
4W - 6L
1,402 SR
Queue Stats
38W - 58L
1,303 Elo+
Solo
Fafnir
Fafnir
Phayezorix
Fafnir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 60L
1,364 Elo+
Party 1
Janus
Janus
landshark_7707
Janus
Level 69
God Stats
7W - 8L
1,386 SR
Queue Stats
194W - 189L
1,401 Elo+
Solo
Thor
Thor
sweg69master69
Thor
Level 42
God Stats
29W - 37L
1,436 SR
Queue Stats
95W - 109L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
8
1 / 3 / 0
5,074
507
3,822
6,407
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
 
Scylla
10
0 / 3 / 0
5,053
505
1,386
6,521
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 0
5,330
533
2,772
2,897
650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
1 / 2 / 2
5,281
528
2,443
7,139
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
RG_Carlos22
Thanatos
10
1 / 3 / 2
5,503
550
2,756
7,060
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CosmicArmour
Achilles
11
6 / 0 / 0
6,625
663
6,752
7,593
5,892
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cupid
8
0 / 0 / 1
4,647
465
1,524
2,089
396
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
Phayezorix
Fafnir
8
1 / 1 / 0
5,410
541
1,179
6,627
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 1 / 3
7,208
721
4,316
4,090
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 1 / 7
5,550
555
3,989
5,085
1,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
0
0.33
L
Scylla
 
Scylla
0
3
0
0
L
0
1
0
0
W
Achilles
CosmicArmour
Achilles
6
0
0
6
W
Cupid
0
0
1
0.5
L
Ares
1
2
2
1
W
Fafnir
Phayezorix
Fafnir
1
1
0
1
L
Thanatos
RG_Carlos22
Thanatos
1
3
2
0.67
W
4
1
3
5.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,179
Damage
17,760
30,024
Taken
25,484
10,642
Mitigated
12,528
11,046
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,822
401
118
2,422
6,407
1,902
0
502
5,905
21,105
0
L
Scylla
 
Scylla
1,386
159
0
2,250
6,521
1,636
0
1,777
4,744
30,968
0
L
2,772
1,962
0
937
2,897
650
0
523
2,374
0
33,887
W
Achilles
CosmicArmour
Achilles
6,752
1,853
0
2,742
7,593
5,892
172
3,511
4,082
0
30,557
W
Cupid
1,524
733
375
353
2,089
396
655
326
1,763
0
18,722
L
Ares
2,443
179
0
980
7,139
4,213
0
1,880
5,259
10,867
0
W
Fafnir
Phayezorix
Fafnir
1,179
199
0
2,624
6,627
3,721
76
871
5,756
8,102
0
L
Thanatos
RG_Carlos22
Thanatos
2,756
585
0
4,339
7,060
2,241
0
813
6,247
0
30,378
W
4,316
236
0
320
4,090
1,089
0
1,322
2,768
44,523
0
W
3,989
1,273
0
2,487
5,085
1,430
0
1,621
3,464
0
19,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
29,440
237
Minions Killed
253
0
Camps Cleared
0
979,641
Distance Traveled
1,002,342
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,074
507
42
4
0
174,242
2
L
Scylla
5,053
505
51
5
0
180,112
1
L
Izanami
5,330
533
68
7
0
195,581
2
W
Achilles
6,625
663
66
7
0
205,070
0
W
Cupid
4,647
465
35
4
0
175,281
2
L
Ares
5,281
528
14
1
0
208,163
3
W
Fafnir
5,410
541
12
1
0
194,261
4
L
Thanatos
5,503
550
62
6
0
221,543
0
W
Janus
7,208
721
104
10
0
214,891
1
W
Thor
5,550
555
36
4
0
212,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role