Player Matchup

Bastet
Bastet
Dr3wMatic
Bastet
Level 34
God Stats
2W - 1L
1,553 SR
Queue Stats
46W - 17L
1,750 Elo+
Party 2
Ullr
Ullr
IamKrown
Ullr
Level 147
God Stats
7W - 5L
1,561 SR
Queue Stats
69W - 43L
1,661 Elo+
Party 2
Sun Wukong
Sun Wukong
SxDShifty
Sun Wukong
Level 100
God Stats
2W - 0L
1,757 SR
Queue Stats
172W - 151L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
ll Lipton ll
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,490 Elo+
Party 1
Cerberus
Cerberus
xSmexi
Cerberus
Level 17
God Stats
3W - 2L
1,813 SR
Queue Stats
38W - 22L
1,689 Elo+
Party 2
Team Averages
Level 63
1,637 SR
1,631 Elo+

VS

Team Averages
Level 87
1,719 SR
1,721 Elo+
Xing Tian
Xing Tian
Killuarailgun
Xing Tian
Level 78
God Stats
3W - 3L
1,786 SR
Queue Stats
423W - 231L
1,721 Elo+
Party 3
Ullr
Ullr
Mytholis
Ullr
Level 42
God Stats
5W - 11L
1,408 SR
Queue Stats
40W - 46L
1,486 Elo+
Solo
Sol
Sol
VEN0M_ASSASS1N_
Sol
Level 128
God Stats
14W - 6L
1,979 SR
Queue Stats
417W - 211L
1,741 Elo+
Party 3
Shiva
Shiva
soukaay
Shiva
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
349W - 113L
1,908 Elo+
Party 3
Jormungandr
Jormungandr
xPhantomThief
Jormungandr
Level 159
God Stats
4W - 5L
1,705 SR
Queue Stats
493W - 244L
1,751 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dr3wMatic
Bastet
20
4 / 2 / 12
14,771
528
23,642
30,112
11,971
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
20
12 / 4 / 7
16,843
602
31,922
20,177
8,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
SxDShifty
Sun Wukong
20
4 / 8 / 10
13,784
492
16,305
37,337
30,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 10 / 3
10,733
383
7,386
13,571
7,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
xSmexi
Cerberus
19
7 / 2 / 7
14,451
516
11,793
21,005
23,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Killuarailgun
Xing Tian
17
4 / 2 / 9
13,757
491
10,037
27,414
37,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ullr
20
5 / 8 / 3
16,842
602
14,348
27,812
11,966
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 6 / 8
14,829
530
19,467
23,383
8,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
soukaay
Shiva
20
6 / 5 / 10
15,035
537
14,934
24,167
25,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
xPhantomThief
Jormungandr
20
8 / 6 / 6
16,108
575
26,471
29,881
40,192
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
62
27
Kills
26
26
Deaths
27
39
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dr3wMatic
Bastet
4
2
12
5
W
Ullr
12
4
7
3.88
L
Xing Tian
Killuarailgun
Xing Tian
4
2
9
4.25
L
Ullr
5
8
3
0.81
W
Sun Wukong
SxDShifty
Sun Wukong
4
8
10
1.13
L
3
6
8
1.17
W
0
10
3
0.15
L
Shiva
soukaay
Shiva
6
5
10
2.2
L
Jormungandr
xPhantomThief
Jormungandr
8
6
6
1.83
W
Cerberus
xSmexi
Cerberus
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,048
Damage
85,257
122,202
Taken
132,657
82,020
Mitigated
124,101
34,046
Healing
30,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dr3wMatic
Bastet
23,642
6,849
0
14,012
30,112
11,971
1,125
7,345
22,767
0
151,163
W
Ullr
31,922
14,218
0
2,196
20,177
8,353
3,438
10,121
10,056
0
165,452
L
Xing Tian
Killuarailgun
Xing Tian
10,037
732
0
4,425
27,414
37,032
100
6,144
20,848
33,391
4,875
L
Ullr
14,348
5,920
0
2,637
27,812
11,966
6,754
3,756
24,056
0
127,744
W
Sun Wukong
SxDShifty
Sun Wukong
16,305
3,026
0
12,650
37,337
30,688
223
20,798
16,539
0
85,984
L
19,467
8,127
0
11,691
23,383
8,999
2,232
4,255
19,128
136,268
0
W
7,386
603
0
0
13,571
7,593
324
4,654
8,917
42,722
0
L
Shiva
soukaay
Shiva
14,934
4,078
1,724
4,827
24,167
25,912
827
3,148
21,019
0
110,201
L
Jormungandr
xPhantomThief
Jormungandr
26,471
8,801
0
5,055
29,881
40,192
922
3,730
26,151
122,899
0
W
Cerberus
xSmexi
Cerberus
11,793
581
0
5,188
21,005
23,415
114
12,173
8,832
33,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,582
Gold Earned
76,571
655
Minions Killed
749
0
Camps Cleared
0
2,693,854
Distance Traveled
2,409,862
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,771
528
181
6
0
669,109
7
W
Ullr
16,843
602
228
8
0
528,402
10
L
Xing Tian
13,757
491
34
1
0
530,944
5
L
Ullr
16,842
602
226
8
0
420,612
1
W
Sun Wukong
13,784
492
127
5
0
492,153
4
L
Sol
14,829
530
185
7
0
508,329
5
W
Nu Wa
10,733
383
68
2
0
441,948
0
L
Shiva
15,035
537
132
5
0
493,499
9
L
Jormungandr
16,108
575
172
6
0
456,478
12
W
Cerberus
14,451
516
51
2
0
562,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role