Player Matchup

Vamana
Vamana
BerserkerViking
Vamana
Level 100
God Stats
0W - 1L
1,221 SR
Queue Stats
50W - 88L
1,234 Elo+
Party 1
Bacchus
Bacchus
CastledFlea3669
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,154 Elo+
Solo
Hou Yi
Hou Yi
Sanityz2648
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
Xemkhulz
Apollo
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 81L
1,260 Elo+
Party 1
Ravana
Ravana
joekillskids
Ravana
Level 127
God Stats
1W - 1L
1,716 SR
Queue Stats
155W - 151L
1,416 Elo+
Solo
Team Averages
Level 57
1,488 SR
1,313 Elo+

VS

Team Averages
Level 119
1,447 SR
1,434 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Tyrin91
Anhur
Level 128
God Stats
4W - 2L
1,240 SR
Queue Stats
248W - 223L
1,430 Elo+
Solo
Ymir
Ymir
darkelf_VZ
Ymir
Level 125
God Stats
4W - 7L
1,497 SR
Queue Stats
182W - 189L
1,439 Elo+
Solo
Janus
Janus
sP DieNasTy
Janus
Level 117
God Stats
4W - 3L
1,500 SR
Queue Stats
250W - 255L
1,407 Elo+
Party 2
Raijin
Raijin
sP izzyivy
Raijin
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
348W - 368L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
6,219
777
4,532
13,004
11,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 5 / 4
6,828
854
5,437
7,540
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
10
1 / 6 / 2
6,478
810
2,372
6,613
1,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Apollo
Xemkhulz
Apollo
11
4 / 5 / 2
6,839
855
4,677
7,104
2,603
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
11
3 / 6 / 3
6,752
844
5,139
13,082
3,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
3 / 3 / 16
8,111
1,014
6,104
8,324
10,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Tyrin91
Anhur
14
7 / 3 / 15
8,550
1,069
13,525
8,920
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
6 / 2 / 18
8,794
1,099
4,638
9,728
11,586
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
5 / 2 / 15
8,288
1,036
9,368
4,425
1,558
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
sP izzyivy
Raijin
15
7 / 2 / 19
8,682
1,085
8,204
6,102
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
111
9
Kills
28
28
Deaths
12
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
16
3.67
L
0
6
4
0.33
L
1
5
4
0.6
L
Hou Yi
1
6
2
0.33
W
Anhur
Tyrin91
Anhur
7
3
15
4.83
L
Apollo
Xemkhulz
Apollo
4
5
2
1
W
6
2
18
7.5
L
Ravana
3
6
3
0.75
W
5
2
15
6.25
W
Raijin
sP izzyivy
Raijin
7
2
19
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
41,839
47,343
Taken
37,499
25,136
Mitigated
30,063
6,865
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,104
1,804
1,273
1,399
8,324
10,337
308
1,605
6,719
13,049
0
L
4,532
1,909
145
2,079
13,004
11,500
0
7,382
5,622
0
14,170
L
5,437
512
0
167
7,540
5,600
0
5,672
1,868
7,530
0
L
Hou Yi
2,372
667
155
0
6,613
1,886
0
3,871
2,742
0
3,622
W
Anhur
Tyrin91
Anhur
13,525
10,198
1,011
2,606
8,920
3,936
883
1,597
7,323
0
22,233
L
Apollo
Xemkhulz
Apollo
4,677
2,861
121
900
7,104
2,603
0
4,667
2,437
0
8,734
W
4,638
664
0
966
9,728
11,586
394
904
8,824
8,478
0
L
Ravana
5,139
992
556
2,742
13,082
3,547
0
6,722
6,360
0
7,817
W
9,368
427
499
512
4,425
1,558
1,889
318
4,107
22,329
0
W
Raijin
sP izzyivy
Raijin
8,204
1,109
447
631
6,102
2,646
1,442
1,013
5,089
16,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
42,425
35
Minions Killed
85
0
Camps Cleared
0
559,903
Distance Traveled
685,878
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,111
1,014
11
1
0
127,846
3
L
Vamana
6,219
777
20
3
0
122,982
0
L
Bacchus
6,828
854
4
1
0
112,522
0
L
Hou Yi
6,478
810
1
0
0
90,169
0
W
Anhur
8,550
1,069
22
3
0
129,719
0
L
Apollo
6,839
855
8
1
0
136,504
0
W
Ymir
8,794
1,099
9
1
0
153,344
0
L
Ravana
6,752
844
2
0
0
97,726
1
W
Janus
8,288
1,036
30
4
0
144,857
0
W
Raijin
8,682
1,085
13
2
0
130,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role