Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
Nocturnpoet
Mercury
Bronze III
Level 67
God Stats
0W - 1L
1,151 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Bronze V
Sanzar_D10
Sylvanus
Bronze V
Level 126
God Stats
0W - 1L
1,789 SR
Queue Stats
3W - 1L
1,500 MMR
Party 4
Scylla
Scylla
Bronze IV
Vellaunus
Scylla
Bronze IV
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 3
Medusa
Medusa
Bronze V
peskyscorpion13
Medusa
Bronze V
Level 89
God Stats
0W - 1L
1,546 SR
Queue Stats
26W - 23L
1,500 MMR
Party 4
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 94
1,497 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,615 SR
1,514 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Gold III
Bultero
Zhong Kui
Gold III
Level 128
God Stats
15W - 16L
1,861 SR
Queue Stats
356W - 375L
1,472 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
Chewpa Berga
Baron Samedi
Gold I
Level 140
God Stats
125W - 101L
1,649 SR
Queue Stats
213W - 220L
1,550 MMR
Party 1
Chiron
Chiron
Bronze IV
mizzou1258
Chiron
Bronze IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,516 MMR
Solo
Awilix
Awilix
Gold II
popheads215
Awilix
Gold II
Level 113
God Stats
26W - 29L
1,566 SR
Queue Stats
477W - 471L
1,530 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 5 / 1
4,614
461
1,318
9,066
4,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Nocturnpoet
Mercury
9
0 / 2 / 1
5,141
514
2,529
7,075
2,011
Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Sanzar_D10
Sylvanus
11
0 / 0 / 0
6,286
629
2,217
4,924
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
Vellaunus
Scylla
10
2 / 3 / 0
5,667
567
5,398
5,256
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 0
4,849
485
2,246
6,048
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
TiamatAtlasArachne

VS

Bans
ThanatosAnubisBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
5 / 1 / 4
6,403
640
3,490
8,802
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
Bultero
Zhong Kui
11
0 / 0 / 0
6,086
609
2,936
5,088
3,787
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Chewpa Berga
Baron Samedi
10
1 / 0 / 4
5,629
563
3,729
4,592
2,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
mizzou1258
Chiron
12
6 / 0 / 1
6,570
657
8,511
5,094
1,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Awilix
11
1 / 1 / 2
5,971
597
1,788
5,143
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
1
0.1
W
Athena
 
Athena
5
1
4
7
W
Zhong Kui
Bultero
Zhong Kui
0
0
0
0
W
Baron Samedi
Chewpa Berga
Baron Samedi
1
0
4
3
L
Mercury
Nocturnpoet
Mercury
0
2
1
0.25
L
Sylvanus
Sanzar_D10
Sylvanus
0
0
0
0
L
Scylla
Vellaunus
Scylla
2
3
0
0.67
W
Chiron
mizzou1258
Chiron
6
0
1
6.5
L
0
3
0
0
W
Awilix
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,708
Damage
20,454
32,369
Taken
28,719
11,705
Mitigated
14,213
6,589
Healing
13,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,318
334
0
1,098
9,066
4,032
0
2,436
6,630
7,684
0
W
Athena
 
Athena
3,490
863
118
1,900
8,802
5,173
232
2,566
5,742
11,354
3,368
W
Zhong Kui
Bultero
Zhong Kui
2,936
1,172
0
3,261
5,088
3,787
0
1,708
3,380
36,389
0
W
Baron Samedi
Chewpa Berga
Baron Samedi
3,729
85
293
2,436
4,592
2,199
0
2,679
1,913
27,978
0
L
Mercury
Nocturnpoet
Mercury
2,529
1,175
0
317
7,075
2,011
0
887
6,188
0
27,638
L
Sylvanus
Sanzar_D10
Sylvanus
2,217
977
0
2,849
4,924
2,787
0
2,936
1,988
30,327
9,627
L
Scylla
Vellaunus
Scylla
5,398
530
0
1,000
5,256
1,650
0
3,031
2,225
31,850
0
W
Chiron
mizzou1258
Chiron
8,511
3,818
363
1,824
5,094
1,486
612
271
4,823
0
46,183
L
2,246
1,221
0
1,325
6,048
1,225
0
340
5,708
0
26,397
W
Awilix
1,788
848
0
3,011
5,143
1,568
0
1,200
3,943
0
31,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
30,659
257
Minions Killed
319
0
Camps Cleared
0
924,167
Distance Traveled
993,342
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,614
461
14
1
0
190,267
0
W
Athena
6,403
640
35
4
0
224,970
5
W
Zhong Kui
6,086
609
93
9
0
152,878
0
W
Baron Samedi
5,629
563
43
4
0
192,141
4
L
Mercury
5,141
514
50
5
0
229,464
1
L
Sylvanus
6,286
629
97
10
0
132,840
1
L
Scylla
5,667
567
54
5
0
175,526
0
W
Chiron
6,570
657
81
8
0
193,703
2
L
Medusa
4,849
485
42
4
0
196,070
0
W
Awilix
5,971
597
67
7
0
229,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role