Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Apeszilla
Chang'e
Level 143
God Stats
2W - 1L
1,298 SR
Queue Stats
173W - 171L
1,527 Elo+
Party 1
Ah Puch
Ah Puch
G-Diesel57
Ah Puch
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 113L
1,450 Elo+
Solo
Mercury
Mercury
GooglyPeople
Mercury
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,724 Elo+
Party 1
Geb
Geb
Trannybuns
Geb
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
201W - 213L
1,487 Elo+
Solo
Team Averages
Level 142
1,460 SR
1,537 Elo+

VS

Team Averages
Level 119
1,566 SR
1,467 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
IsmiteWin
Chang'e
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 299L
1,393 Elo+
Solo
Susano
Susano
PremierIcon
Susano
Level 93
God Stats
2W - 3L
1,828 SR
Queue Stats
199W - 224L
1,476 Elo+
Solo
Amaterasu
Amaterasu
albertdagreat
Amaterasu
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 216L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 1 / 10
10,073
916
12,144
6,620
2,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Apeszilla
Chang'e
17
3 / 1 / 12
9,394
854
8,677
11,361
5,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
G-Diesel57
Ah Puch
17
8 / 2 / 10
10,102
918
13,954
10,606
4,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
GooglyPeople
Mercury
11
2 / 4 / 5
7,806
710
2,883
5,320
1,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 16
9,324
848
8,790
16,546
15,214
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 3 / 6
9,173
834
14,120
10,478
7,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
 
Vulcan
14
2 / 3 / 5
8,172
743
11,258
7,440
3,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
IsmiteWin
Chang'e
13
0 / 5 / 7
7,549
686
5,313
10,614
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
13
2 / 5 / 5
7,655
696
7,419
9,959
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
albertdagreat
Amaterasu
15
2 / 3 / 7
8,800
800
3,775
12,711
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
40
19
Kills
10
10
Deaths
19
53
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
10
10
L
Hun Batz
 
Hun Batz
4
3
6
2.33
L
Vulcan
 
Vulcan
2
3
5
1.5
W
Chang'e
Apeszilla
Chang'e
3
1
12
9
W
Ah Puch
G-Diesel57
Ah Puch
8
2
10
6.5
W
Mercury
GooglyPeople
Mercury
2
4
5
1.13
L
Chang'e
IsmiteWin
Chang'e
0
5
7
0.7
L
Susano
2
5
5
0.9
W
1
2
16
4.5
L
Amaterasu
albertdagreat
Amaterasu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,448
Damage
41,885
50,453
Taken
51,202
28,367
Mitigated
39,020
20,214
Healing
18,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,144
777
536
428
6,620
2,457
1,031
815
5,805
33,034
0
L
Hun Batz
 
Hun Batz
14,120
378
585
1,006
10,478
7,622
0
8,136
2,342
0
27,879
L
Vulcan
 
Vulcan
11,258
2,433
698
611
7,440
3,480
0
6,378
1,062
28,077
0
W
Chang'e
Apeszilla
Chang'e
8,677
607
7,459
4,709
11,361
5,127
1,884
2,972
8,389
23,489
0
W
Ah Puch
G-Diesel57
Ah Puch
13,954
133
499
1,851
10,606
4,052
127
2,902
7,704
30,732
0
W
Mercury
GooglyPeople
Mercury
2,883
852
0
106
5,320
1,517
0
2,261
3,059
0
3,332
L
Chang'e
IsmiteWin
Chang'e
5,313
471
5,773
3,594
10,614
6,528
0
9,193
1,421
11,093
0
L
Susano
7,419
1,095
1,853
1,343
9,959
4,484
0
8,605
1,354
0
16,536
W
8,790
953
1,015
3,611
16,546
15,214
14
7,621
8,925
17,991
0
L
Amaterasu
albertdagreat
Amaterasu
3,775
1,673
484
2,462
12,711
16,906
0
11,253
1,458
0
9,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,699
Gold Earned
41,349
144
Minions Killed
128
0
Camps Cleared
0
1,045,836
Distance Traveled
1,137,929
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,073
916
54
5
0
225,345
0
L
Hun Batz
9,173
834
29
3
0
240,584
0
L
Vulcan
8,172
743
36
3
0
238,727
0
W
Chang'e
9,394
854
41
4
0
205,862
1
W
Ah Puch
10,102
918
38
3
0
203,665
0
W
Mercury
7,806
710
2
0
0
177,943
0
L
Chang'e
7,549
686
28
3
0
202,195
1
L
Susano
7,655
696
15
1
0
216,417
0
W
Geb
9,324
848
9
1
0
233,021
0
L
Amaterasu
8,800
800
20
2
0
240,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role