Player Matchup

Anhur
Anhur
Bandit228xx
Anhur
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 48L
1,440 Elo+
Solo
Hel
Hel
Fake Godfather
Hel
Level 100
God Stats
4W - 4L
1,076 SR
Queue Stats
100W - 130L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
MisterIceMan
Gilgamesh
Level 126
God Stats
5W - 1L
1,766 SR
Queue Stats
75W - 63L
1,526 Elo+
Solo
Team Averages
Level 97
1,447 SR
1,480 Elo+

VS

Team Averages
Level 152
1,500 SR
1,433 Elo+
Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
QC DrunKyStyle
Ymir
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,410 Elo+
Solo
Nox
Nox
dredadon717
Nox
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 59L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
8,104
810
6,221
6,128
1,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
4 / 1 / 5
7,996
800
6,486
4,185
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
MisterIceMan
Gilgamesh
12
2 / 0 / 6
7,664
766
5,192
9,538
3,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 7 / 0
6,103
610
5,857
10,546
3,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
5,713
571
643
2,704
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 2
6,535
654
3,254
7,566
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
12
Kills
1
2
Deaths
12
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
7
0
0.14
W
6
1
4
8
W
4
1
5
6.5
W
Gilgamesh
MisterIceMan
Gilgamesh
2
0
6
5
L
0
1
0
0
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,899
Damage
9,754
19,851
Taken
20,816
6,711
Mitigated
5,763
5,545
Healing
2,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,857
4,765
0
480
10,546
3,092
0
3,152
7,265
0
14,156
W
6,221
2,405
0
107
6,128
1,973
1,906
704
5,424
0
23,887
W
6,486
507
2,041
2,283
4,185
1,252
1,002
1,329
2,856
28,367
0
W
Gilgamesh
MisterIceMan
Gilgamesh
5,192
2,075
55
1,059
9,538
3,486
117
2,372
7,166
0
21,450
L
643
70
0
526
2,704
940
0
994
1,593
2,786
0
L
3,254
310
0
1,163
7,566
1,731
0
2,024
5,400
20,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,764
Gold Earned
18,351
128
Minions Killed
65
6
Camps Cleared
3
561,546
Distance Traveled
367,792
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,103
610
19
2
2
148,715
0
W
Anhur
8,104
810
34
3
3
179,560
2
W
Hel
7,996
800
62
6
2
197,904
5
W
Gilgamesh
7,664
766
32
3
1
184,082
1
L
Ymir
5,713
571
4
0
0
49,326
0
L
Nox
6,535
654
42
4
1
169,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role