Player Matchup

Shiva
Shiva
 
Shiva
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Annisyscing
Bellona
Level 84
God Stats
2W - 10L
1,649 SR
Queue Stats
44W - 57L
1,420 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BelugaBao
Morgan Le Fay
Level 102
God Stats
1W - 2L
1,318 SR
Queue Stats
137W - 147L
1,442 Elo+
Party 2
Ymir
Ymir
NosoyGabito
Ymir
Level 107
God Stats
1W - 2L
1,369 SR
Queue Stats
213W - 198L
1,448 Elo+
Party 1
Artemis
Artemis
PiranhaPlantTea
Artemis
Level 156
God Stats
7W - 1L
1,705 SR
Queue Stats
45W - 46L
1,585 Elo+
Party 1
Team Averages
Level 108
1,508 SR
1,479 Elo+

VS

Team Averages
Level 103
1,640 SR
1,495 Elo+
Xing Tian
Xing Tian
SlipperyNoodles
Xing Tian
Level 102
God Stats
10W - 7L
1,677 SR
Queue Stats
264W - 255L
1,488 Elo+
Solo
Poseidon
Poseidon
nuke man679
Poseidon
Level 88
God Stats
9W - 7L
1,509 SR
Queue Stats
422W - 400L
1,524 Elo+
Solo
Neith
Neith
porttto_
Neith
Level 98
God Stats
2W - 0L
1,764 SR
Queue Stats
168W - 183L
1,458 Elo+
Solo
Shiva
Shiva
ssg viking
Shiva
Level 125
God Stats
10W - 6L
1,752 SR
Queue Stats
241W - 261L
1,495 Elo+
Solo
Bakasura
Bakasura
xXBloodyNinja
Bakasura
Level 102
God Stats
2W - 1L
1,498 SR
Queue Stats
104W - 107L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
2 / 2 / 1
6,765
520
6,503
8,607
5,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Annisyscing
Bellona
10
1 / 2 / 1
6,176
475
4,030
9,208
4,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
BelugaBao
Morgan Le Fay
13
1 / 2 / 2
7,255
558
7,427
6,133
1,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 2
5,788
445
4,089
12,346
6,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
2 / 1 / 1
6,061
466
9,910
6,277
1,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
SlipperyNoodles
Xing Tian
10
2 / 1 / 5
6,789
522
5,720
16,485
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
nuke man679
Poseidon
13
2 / 2 / 1
8,025
617
3,419
5,838
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
porttto_
Neith
11
1 / 2 / 5
6,955
535
10,194
7,516
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
13
3 / 0 / 1
8,001
615
5,951
6,625
5,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
xXBloodyNinja
Bakasura
11
2 / 1 / 3
6,757
520
4,355
10,164
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
10
10
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
1
1.25
L
Bellona
Annisyscing
Bellona
1
2
1
0.75
L
Morgan Le Fay
BelugaBao
Morgan Le Fay
1
2
2
1
L
0
3
2
0.33
L
2
1
1
2.5
W
Xing Tian
SlipperyNoodles
Xing Tian
2
1
5
4.5
W
Poseidon
nuke man679
Poseidon
2
2
1
1.25
W
Neith
porttto_
Neith
1
2
5
1.75
W
Shiva
3
0
1
3.5
W
Bakasura
xXBloodyNinja
Bakasura
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,959
Damage
29,639
42,571
Taken
46,628
18,892
Mitigated
19,893
10,775
Healing
15,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,503
652
0
1,897
8,607
5,034
160
749
7,858
0
41,413
L
Bellona
Annisyscing
Bellona
4,030
1,093
0
1,699
9,208
4,411
0
1,345
7,201
0
33,745
L
Morgan Le Fay
BelugaBao
Morgan Le Fay
7,427
797
0
1,234
6,133
1,864
0
2,440
3,639
56,120
0
L
4,089
192
611
3,442
12,346
6,217
0
3,328
8,934
19,372
0
L
9,910
4,993
0
1,892
6,277
1,366
28
1,277
5,000
0
35,448
W
Xing Tian
SlipperyNoodles
Xing Tian
5,720
605
181
8,259
16,485
6,777
148
5,093
11,336
13,403
0
W
Poseidon
nuke man679
Poseidon
3,419
585
0
1,523
5,838
1,920
687
2,298
3,504
57,630
0
W
Neith
porttto_
Neith
10,194
3,304
0
2,323
7,516
2,667
810
1,251
6,265
0
47,110
W
Shiva
5,951
532
0
1,334
6,625
5,359
394
1,835
4,584
0
48,149
W
Bakasura
xXBloodyNinja
Bakasura
4,355
2,776
0
2,306
10,164
3,170
0
1,039
9,021
0
27,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,045
Gold Earned
36,527
357
Minions Killed
368
0
Camps Cleared
0
1,271,533
Distance Traveled
1,337,540
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,765
520
82
6
0
281,184
7
L
Bellona
6,176
475
62
5
0
264,977
1
L
Morgan Le Fay
7,255
558
115
9
0
254,321
3
L
Ymir
5,788
445
38
3
0
236,169
3
L
Artemis
6,061
466
60
5
0
234,882
6
W
Xing Tian
6,789
522
15
1
0
263,658
2
W
Poseidon
8,025
617
115
9
0
248,647
1
W
Neith
6,955
535
75
6
0
228,167
4
W
Shiva
8,001
615
103
8
0
282,319
4
W
Bakasura
6,757
520
60
5
0
314,749
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role