Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
KHiLL98
Ares
Bronze III
Level 96
God Stats
2W - 2L
1,547 SR
Queue Stats
4W - 6L
1,439 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Qzeto
Baron Samedi
Gold IV
Level 146
God Stats
18W - 10L
1,572 SR
Queue Stats
309W - 321L
1,312 MMR
Party 1
Medusa
Medusa
Bronze III
kittnbeater
Medusa
Bronze III
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,509 MMR
Party 2
Awilix
Awilix
Gold IV
likidplayer
Awilix
Gold IV
Level 146
God Stats
16W - 11L
1,626 SR
Queue Stats
129W - 149L
1,456 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,549 SR
1,443 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 119
1,450 SR
1,435 MMR
Sun Wukong
Sun Wukong
Bronze IV
 
Sun Wukong
Bronze IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze V
ChildOgenius
Skadi
Bronze V
Level 140
God Stats
1W - 1L
1,404 SR
Queue Stats
31W - 33L
1,408 MMR
Solo
Kali
Kali
Bronze III
ClickPoww
Kali
Bronze III
Level 68
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 11L
1,368 MMR
Solo
Nemesis
Nemesis
Gold IV
SpellRyder
Nemesis
Gold IV
Level 106
God Stats
6W - 13L
1,265 SR
Queue Stats
239W - 240L
1,446 MMR
Solo
Janus
Janus
Silver II
Tosh0r
Janus
Silver II
Level 151
God Stats
5W - 4L
1,444 SR
Queue Stats
47W - 78L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 1 / 9
13,978
635
24,107
20,355
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ares
KHiLL98
Ares
17
4 / 0 / 9
12,295
559
6,477
16,622
25,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Qzeto
Baron Samedi
19
7 / 2 / 8
12,894
586
13,619
21,796
13,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
18
6 / 2 / 7
12,606
573
12,434
14,701
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
20
9 / 2 / 12
13,933
633
16,623
16,802
7,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AgniBastetIzanami

VS

Bans
ArachneShivaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
0 / 6 / 3
9,699
441
15,654
26,055
13,247
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 6 / 0
12,483
567
17,011
18,342
6,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
15
0 / 8 / 3
8,952
407
6,351
16,516
7,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nemesis
SpellRyder
Nemesis
13
2 / 9 / 1
9,250
420
10,656
22,843
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Tosh0r
Janus
15
0 / 7 / 3
9,829
447
6,205
12,572
4,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
17
36
Kills
7
7
Deaths
36
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
1
9
14.5
L
Sun Wukong
 
Sun Wukong
0
6
3
0.25
L
5
6
0
0.83
L
Kali
0
8
3
0.19
W
Ares
KHiLL98
Ares
4
0
9
8.5
W
Baron Samedi
Qzeto
Baron Samedi
7
2
8
5.5
L
Nemesis
SpellRyder
Nemesis
2
9
1
0.28
L
Janus
Tosh0r
Janus
0
7
3
0.21
W
Medusa
6
2
7
4.75
W
Awilix
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,260
Damage
55,877
90,276
Taken
96,328
61,395
Mitigated
38,961
44,880
Healing
17,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
24,107
15,893
0
14,424
20,355
8,339
5,236
2,595
17,622
0
118,779
L
Sun Wukong
 
Sun Wukong
15,654
2,374
0
5,350
26,055
13,247
39
7,641
18,414
0
65,735
L
17,011
6,593
0
3,819
18,342
6,691
0
4,094
14,248
0
94,827
L
Kali
6,351
1,616
0
2,539
16,516
7,405
0
3,661
12,855
0
61,793
W
Ares
KHiLL98
Ares
6,477
0
508
4,887
16,622
25,311
785
1,860
14,624
31,164
0
W
Baron Samedi
Qzeto
Baron Samedi
13,619
1,197
915
13,266
21,796
13,882
1,068
580
21,208
77,364
0
L
Nemesis
SpellRyder
Nemesis
10,656
4,103
0
5,206
22,843
7,590
0
4,700
18,143
0
51,400
L
Janus
Tosh0r
Janus
6,205
100
0
255
12,572
4,028
0
0
12,572
70,091
0
W
Medusa
12,434
6,668
0
8,982
14,701
6,239
4,885
698
14,001
0
92,551
W
Awilix
16,623
5,313
0
1,898
16,802
7,624
2,498
742
16,002
0
109,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,706
Gold Earned
50,213
595
Minions Killed
598
0
Camps Cleared
0
2,233,778
Distance Traveled
2,096,932
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,978
635
165
8
0
407,106
3
L
Sun Wukong
9,699
441
114
5
0
443,468
5
L
Skadi
12,483
567
159
7
0
395,353
7
L
Kali
8,952
407
95
4
0
444,367
6
W
Ares
12,295
559
40
2
0
473,523
6
W
Baron Samedi
12,894
586
129
6
0
411,083
2
L
Nemesis
9,250
420
76
3
0
416,729
5
L
Janus
9,829
447
154
7
0
397,015
4
W
Medusa
12,606
573
120
5
0
420,426
5
W
Awilix
13,933
633
141
6
0
521,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role