Player Matchup

Hercules
Hercules
GucciMYGucci
Hercules
Level 89
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 11L
1,446 Elo+
Solo
Janus
Janus
Sarmonus
Janus
Level 66
God Stats
3W - 12L
1,278 SR
Queue Stats
139W - 155L
1,462 Elo+
Party 1
Arachne
Arachne
Xeddikus
Arachne
Level 67
God Stats
7W - 6L
1,620 SR
Queue Stats
92W - 121L
1,450 Elo+
Party 1
Team Averages
Level 74
1,384 SR
1,453 Elo+

VS

Team Averages
Level 107
1,562 SR
1,530 Elo+
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
SavraMan
Odin
Level 80
God Stats
41W - 31L
1,650 SR
Queue Stats
115W - 143L
1,468 Elo+
Solo
Chang'e
Chang'e
trumpet_queen
Chang'e
Level 96
God Stats
8W - 3L
1,537 SR
Queue Stats
344W - 227L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GucciMYGucci
Hercules
13
1 / 1 / 3
7,907
719
5,539
8,382
6,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate

Breastplate

+20
Physical Protection

Janus
Sarmonus
Janus
11
1 / 4 / 2
7,225
657
7,415
9,000
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Xeddikus
Arachne
10
2 / 7 / 1
7,229
657
2,604
8,643
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
10 / 1 / 1
9,779
889
13,651
7,718
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
13
1 / 1 / 8
7,899
718
3,043
10,150
5,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
12
1 / 2 / 9
7,800
709
5,814
6,327
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
12
12
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
10
1
1
10.5
L
Hercules
GucciMYGucci
Hercules
1
1
3
2.5
L
Janus
Sarmonus
Janus
1
4
2
0.5
W
Odin
1
1
8
5
L
Arachne
Xeddikus
Arachne
2
7
1
0.36
W
Chang'e
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,558
Damage
22,508
26,025
Taken
24,195
14,693
Mitigated
10,245
3,856
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,651
10,667
0
1,942
7,718
2,838
966
2,955
4,763
0
51,248
L
Hercules
GucciMYGucci
Hercules
5,539
813
0
2,692
8,382
6,804
0
2,224
6,158
0
17,454
L
Janus
Sarmonus
Janus
7,415
34
0
625
9,000
2,087
0
513
8,487
28,370
0
W
Odin
3,043
456
261
1,898
10,150
5,256
0
2,820
7,330
0
13,483
L
Arachne
Xeddikus
Arachne
2,604
1,621
124
415
8,643
5,802
0
3,225
5,418
0
8,177
W
Chang'e
5,814
728
2,093
2,081
6,327
2,151
140
2,086
4,241
23,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,361
Gold Earned
25,478
83
Minions Killed
181
2
Camps Cleared
8
612,474
Distance Traveled
681,904
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,779
889
109
10
5
196,466
0
L
Hercules
7,907
719
26
2
0
218,283
4
L
Janus
7,225
657
47
4
1
204,091
2
W
Odin
7,899
718
32
3
2
256,044
3
L
Arachne
7,229
657
10
1
1
190,100
1
W
Chang'e
7,800
709
40
4
1
229,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role