Player Matchup

Thoth
Thoth
Big Meat Elk
Thoth
Level 68
God Stats
2W - 3L
1,441 SR
Queue Stats
88W - 104L
1,489 Elo+
Party 1
Hachiman
Hachiman
MitigatedAtom18
Hachiman
Level 102
God Stats
3W - 8L
1,255 SR
Queue Stats
88W - 102L
1,489 Elo+
Party 1
Bellona
Bellona
indyninja
Bellona
Level 29
God Stats
6W - 12L
1,039 SR
Queue Stats
16W - 28L
1,397 Elo+
Party 1
Team Averages
Level 66
1,245 SR
1,458 Elo+

VS

Team Averages
Level 42
1,500 SR
1,438 Elo+
Medusa
Medusa
Sabr1naCH624
Medusa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
SpookyDaSxry
Ah Puch
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 73L
1,311 Elo+
Solo
King Arthur
King Arthur
llRevanII
King Arthur
Level 69
God Stats
4W - 5L
1,500 SR
Queue Stats
30W - 47L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 7
14,328
651
19,479
14,450
6,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
20
10 / 0 / 4
17,508
796
25,336
19,436
9,490
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
indyninja
Bellona
16
1 / 9 / 9
13,468
612
12,635
23,664
21,078
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
7 / 4 / 4
15,221
692
15,180
17,081
9,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
SpookyDaSxry
Ah Puch
16
0 / 8 / 11
12,908
587
12,071
22,906
9,073
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
llRevanII
King Arthur
20
6 / 3 / 7
14,739
670
20,876
27,208
34,592
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
35
15
Kills
13
13
Deaths
15
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
Hachiman
10
0
4
12
L
Medusa
7
4
4
2.25
L
Ah Puch
SpookyDaSxry
Ah Puch
0
8
11
0.69
W
Bellona
indyninja
Bellona
1
9
9
0.61
L
King Arthur
llRevanII
King Arthur
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,450
Damage
48,127
57,550
Taken
67,195
37,064
Mitigated
53,224
15,176
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,479
780
198
2,082
14,450
6,496
1,056
3,529
10,921
62,465
0
W
Hachiman
25,336
14,015
0
10,544
19,436
9,490
2,183
4,247
15,189
0
98,602
L
Medusa
15,180
5,186
1,046
2,363
17,081
9,559
883
3,662
13,071
90
70,435
L
Ah Puch
SpookyDaSxry
Ah Puch
12,071
2,525
281
4,543
22,906
9,073
329
8,468
13,880
51,398
0
W
Bellona
indyninja
Bellona
12,635
5,042
115
2,237
23,664
21,078
127
5,082
18,582
0
41,020
L
King Arthur
llRevanII
King Arthur
20,876
1,321
0
1,250
27,208
34,592
203
6,437
20,202
0
61,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,304
Gold Earned
42,868
307
Minions Killed
228
11
Camps Cleared
5
1,189,094
Distance Traveled
1,096,965
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,328
651
97
4
1
392,861
3
W
Hachiman
17,508
796
175
8
5
413,608
4
L
Medusa
15,221
692
99
5
1
349,244
5
L
Ah Puch
12,908
587
64
3
4
333,264
4
W
Bellona
13,468
612
35
2
5
382,625
2
L
King Arthur
14,739
670
65
3
0
414,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role