Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
CAKE LORD
Kuzenbo
Level 105
God Stats
4W - 0L
1,875 SR
Queue Stats
76W - 75L
1,471 Elo+
Solo
Xbalanque
Xbalanque
LEGACY EXILED
Xbalanque
Level 136
God Stats
1W - 1L
1,223 SR
Queue Stats
23W - 32L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
PrJr25
Cthulhu
Level 148
God Stats
21W - 7L
1,825 SR
Queue Stats
955W - 984L
1,508 Elo+
Solo
Ra
Ra
ethereal176
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,483 Elo+
Party 2
Team Averages
Level 130
1,585 SR
1,490 Elo+

VS

Team Averages
Level 129
1,460 SR
1,456 Elo+
Hercules
Hercules
 
Hercules
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Crasido1999
Hou Yi
Level 100
God Stats
1W - 4L
1,322 SR
Queue Stats
100W - 117L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
LittleKuro
Sun Wukong
Level 152
God Stats
3W - 2L
1,322 SR
Queue Stats
136W - 129L
1,312 Elo+
Solo
Ra
Ra
Spirit42wraith
Ra
Level 126
God Stats
2W - 1L
1,791 SR
Queue Stats
240W - 245L
1,432 Elo+
Solo
Ymir
Ymir
ULtrALoAd
Ymir
Level 121
God Stats
4W - 6L
1,366 SR
Queue Stats
192W - 197L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 5 / 7
7,717
772
4,333
12,203
12,926
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
CAKE LORD
Kuzenbo
16
3 / 3 / 14
9,529
953
7,020
16,814
26,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
LEGACY EXILED
Xbalanque
17
7 / 3 / 9
10,020
1,002
23,217
9,706
5,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
PrJr25
Cthulhu
15
4 / 4 / 9
8,913
891
7,879
10,400
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 4 / 8
9,114
911
9,098
7,601
4,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
5 / 3 / 11
8,913
891
6,717
13,135
14,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
13
2 / 4 / 7
7,567
757
5,129
8,774
3,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LittleKuro
Sun Wukong
16
3 / 2 / 7
8,708
871
8,254
17,016
9,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 6 / 7
7,915
792
5,858
10,337
3,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
13
2 / 4 / 9
7,821
782
3,904
10,483
11,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
56
18
Kills
15
19
Deaths
19
47
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
5
7
0.9
L
Hercules
 
Hercules
5
3
11
3.5
W
Kuzenbo
CAKE LORD
Kuzenbo
3
3
14
3.33
L
Hou Yi
2
4
7
1.38
W
Xbalanque
LEGACY EXILED
Xbalanque
7
3
9
3.83
L
Sun Wukong
LittleKuro
Sun Wukong
3
2
7
3.25
W
Cthulhu
PrJr25
Cthulhu
4
4
9
2.13
L
3
6
7
1.08
L
Ymir
2
4
9
1.63
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,547
Damage
29,862
56,724
Taken
59,745
54,622
Mitigated
41,924
13,680
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,333
283
762
1,543
12,203
12,926
707
1,591
10,135
11,006
0
L
Hercules
 
Hercules
6,717
712
2,062
6,461
13,135
14,114
0
5,013
8,122
0
14,350
W
Kuzenbo
CAKE LORD
Kuzenbo
7,020
3,173
638
2,081
16,814
26,148
312
2,504
14,009
9,051
0
L
Hou Yi
5,129
1,701
394
678
8,774
3,826
74
2,390
6,384
0
13,028
W
Xbalanque
LEGACY EXILED
Xbalanque
23,217
2,555
1,035
1,028
9,706
5,211
2,874
1,903
7,536
0
43,340
L
Sun Wukong
LittleKuro
Sun Wukong
8,254
1,363
862
8,291
17,016
9,633
0
9,073
7,943
0
22,660
W
Cthulhu
PrJr25
Cthulhu
7,879
59
1,534
1,160
10,400
6,220
78
1,588
8,650
16,304
0
L
5,858
136
2,823
3,103
10,337
3,044
144
5,841
4,496
18,815
0
L
Ymir
3,904
255
0
1,183
10,483
11,307
0
6,013
4,470
7,311
0
W
9,098
425
3,077
822
7,601
4,117
600
2,176
5,233
19,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
40,924
114
Minions Killed
96
0
Camps Cleared
0
965,024
Distance Traveled
951,230
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,717
772
10
1
0
172,594
4
L
Hercules
8,913
891
14
1
0
204,045
0
W
Kuzenbo
9,529
953
9
1
0
212,627
0
L
Hou Yi
7,567
757
18
2
0
184,198
0
W
Xbalanque
10,020
1,002
49
5
0
213,004
1
L
Sun Wukong
8,708
871
27
3
0
206,515
1
W
Cthulhu
8,913
891
16
2
0
180,711
0
L
Ra
7,915
792
28
3
0
183,283
0
L
Ymir
7,821
782
9
1
0
173,189
0
W
Ra
9,114
911
30
3
0
186,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role