Player Matchup

Da Ji
Da Ji
IAM1789
Da Ji
Level 88
God Stats
1W - 0L
1,271 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
InhumanTypeH
Jormungandr
Level 145
God Stats
2W - 1L
1,514 SR
Queue Stats
6W - 4L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
Spr1ngM41d3n
Nu Wa
Level 18
God Stats
5W - 1L
1,687 SR
Queue Stats
6W - 3L
1,536 Elo+
Party 2
Team Averages
Level 84
1,491 SR
1,496 Elo+

VS

Team Averages
Level 45
1,441 SR
1,345 Elo+
Sun Wukong
Sun Wukong
Arcoolique Qc
Sun Wukong
Level 36
God Stats
5W - 8L
1,400 SR
Queue Stats
40W - 65L
1,352 Elo+
Party 1
Janus
Janus
CaptIcy18
Janus
Level 83
God Stats
0W - 2L
1,234 SR
Queue Stats
101W - 117L
1,376 Elo+
Party 1
Chaac
Chaac
xKarmaYz
Chaac
Level 17
God Stats
1W - 1L
1,690 SR
Queue Stats
49W - 66L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
IAM1789
Da Ji
18
10 / 5 / 11
14,579
767
17,636
15,189
7,431
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
InhumanTypeH
Jormungandr
20
10 / 1 / 11
15,387
810
19,912
25,389
36,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 6 / 13
12,187
641
16,151
14,529
6,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Arcoolique Qc
Sun Wukong
16
4 / 8 / 6
12,299
647
11,460
25,125
22,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
CaptIcy18
Janus
18
7 / 7 / 1
13,707
721
21,365
16,101
4,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
xKarmaYz
Chaac
16
1 / 6 / 9
11,779
620
9,191
21,917
17,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
21
Kills
12
12
Deaths
21
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Arcoolique Qc
Sun Wukong
4
8
6
0.88
L
Janus
CaptIcy18
Janus
7
7
1
1.07
W
Da Ji
IAM1789
Da Ji
10
5
11
3.1
W
Jormungandr
InhumanTypeH
Jormungandr
10
1
11
15.5
W
1
6
13
1.25
L
Chaac
xKarmaYz
Chaac
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,699
Damage
42,016
55,107
Taken
63,143
49,848
Mitigated
45,304
14,930
Healing
11,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Arcoolique Qc
Sun Wukong
11,460
1,961
0
5,249
25,125
22,903
535
14,113
10,221
0
43,304
L
Janus
CaptIcy18
Janus
21,365
1,150
0
1,398
16,101
4,443
866
7,300
8,600
66,513
0
W
Da Ji
IAM1789
Da Ji
17,636
4,440
443
773
15,189
7,431
715
5,208
9,684
0
37,904
W
Jormungandr
InhumanTypeH
Jormungandr
19,912
4,866
847
8,719
25,389
36,171
827
6,961
17,625
69,893
0
W
16,151
3,787
792
3,356
14,529
6,246
1,144
9,901
4,534
54,764
0
L
Chaac
xKarmaYz
Chaac
9,191
1,507
0
5,099
21,917
17,958
413
13,510
7,964
0
32,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,153
Gold Earned
37,785
201
Minions Killed
181
7
Camps Cleared
6
919,254
Distance Traveled
819,142
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,299
647
35
2
0
292,699
0
L
Janus
13,707
721
106
6
6
278,649
0
W
Da Ji
14,579
767
25
1
0
288,966
0
W
Jormungandr
15,387
810
95
5
0
340,286
0
W
Nu Wa
12,187
641
81
4
7
290,002
0
L
Chaac
11,779
620
40
2
0
247,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role