Player Matchup

Thanatos
Thanatos
Darkerberg
Thanatos
Level 64
God Stats
14W - 10L
1,571 SR
Queue Stats
149W - 162L
1,472 Elo+
Party 2
Ah Puch
Ah Puch
kakashidlv
Ah Puch
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
490W - 513L
1,466 Elo+
Solo
Bacchus
Bacchus
l GS l Olivares
Bacchus
Level 121
God Stats
2W - 4L
1,466 SR
Queue Stats
128W - 135L
1,478 Elo+
Party 2
Izanami
Izanami
xGS Benita
Izanami
Level 123
God Stats
0W - 5L
1,180 SR
Queue Stats
149W - 160L
1,476 Elo+
Party 2
Medusa
Medusa
zReckless_89
Medusa
Level 92
God Stats
18W - 28L
1,498 SR
Queue Stats
492W - 517L
1,509 Elo+
Solo
Team Averages
Level 105
1,443 SR
1,480 Elo+

VS

Team Averages
Level 109
1,594 SR
1,503 Elo+
Artio
Artio
 
Artio
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
NosoyGabito
Bastet
Level 107
God Stats
10W - 8L
1,574 SR
Queue Stats
213W - 198L
1,434 Elo+
Party 1
Artemis
Artemis
PiranhaPlantTea
Artemis
Level 156
God Stats
7W - 1L
1,684 SR
Queue Stats
45W - 46L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
nuke man679
Baron Samedi
Level 88
God Stats
12W - 10L
1,702 SR
Queue Stats
422W - 400L
1,515 Elo+
Solo
Osiris
Osiris
xXBloodyNinja
Osiris
Level 102
God Stats
4W - 5L
1,510 SR
Queue Stats
104W - 107L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darkerberg
Thanatos
7
1 / 3 / 1
4,652
517
2,136
5,587
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ah Puch
kakashidlv
Ah Puch
11
0 / 0 / 1
5,785
643
3,272
3,232
845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 1 / 1
4,654
517
3,365
6,213
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
xGS Benita
Izanami
8
1 / 3 / 1
4,832
537
3,536
5,283
1,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
1
0 / 0 / 0
3,337
371
0
344
56
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 0 / 5
5,070
563
1,373
5,155
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
9
2 / 1 / 3
5,319
591
3,402
5,893
1,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 0 / 5
4,722
525
4,839
4,211
1,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
nuke man679
Baron Samedi
10
0 / 1 / 2
5,544
616
1,755
3,935
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
4 / 0 / 1
6,046
672
2,937
4,199
2,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
7
7
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
0
5
2.5
L
Thanatos
Darkerberg
Thanatos
1
3
1
0.5
W
Bastet
2
1
3
3.5
W
1
0
5
3.5
L
Ah Puch
kakashidlv
Ah Puch
0
0
1
0.5
L
0
1
1
0.5
W
Baron Samedi
nuke man679
Baron Samedi
0
1
2
1
L
Izanami
xGS Benita
Izanami
1
3
1
0.5
W
4
0
1
4.5
L
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,309
Damage
14,306
20,659
Taken
23,393
7,449
Mitigated
8,552
7,399
Healing
10,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
1,373
164
204
2,210
5,155
2,177
0
811
4,344
10,669
437
L
Thanatos
Darkerberg
Thanatos
2,136
1,059
0
3,670
5,587
1,307
0
622
4,957
0
15,622
W
Bastet
3,402
571
0
2,853
5,893
1,732
0
1,875
3,934
0
27,360
W
4,839
2,291
0
1,944
4,211
1,075
58
1,705
2,506
0
22,338
L
Ah Puch
kakashidlv
Ah Puch
3,272
142
0
1,208
3,232
845
0
1,188
1,984
37,491
0
L
3,365
245
0
1,126
6,213
3,719
0
776
5,437
9,648
0
W
Baron Samedi
nuke man679
Baron Samedi
1,755
206
165
856
3,935
1,280
0
1,818
1,927
32,716
0
L
Izanami
xGS Benita
Izanami
3,536
1,608
23
1,341
5,283
1,522
66
295
4,948
0
26,484
W
2,937
1,760
0
2,371
4,199
2,288
172
148
4,045
0
27,468
L
Medusa
0
0
0
31
344
56
0
0
344
0
655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,260
Gold Earned
26,701
207
Minions Killed
263
0
Camps Cleared
0
682,853
Distance Traveled
983,143
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,070
563
21
2
0
199,869
5
L
Thanatos
4,652
517
44
5
0
146,148
0
W
Bastet
5,319
591
51
6
0
225,300
0
W
Artemis
4,722
525
38
4
0
167,678
2
L
Ah Puch
5,785
643
86
10
0
181,036
2
L
Bacchus
4,654
517
18
2
0
183,392
2
W
Baron Samedi
5,544
616
89
10
0
180,675
1
L
Izanami
4,832
537
58
6
0
154,764
1
W
Osiris
6,046
672
64
7
0
209,621
1
L
Medusa
3,337
371
1
0
0
17,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role