Player Matchup

Cupid
Cupid
Platinum IV
 
Cupid
Platinum IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Bronze IV
CandyMonsterPLC
Thor
Bronze IV
Level 106
God Stats
4W - 8L
1,500 SR
Queue Stats
35W - 45L
1,460 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Dauphíne
Gilgamesh
Gold III
Level 100
God Stats
8W - 6L
1,758 SR
Queue Stats
224W - 220L
1,442 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Saicoz
Erlang Shen
Gold V
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 169L
1,481 MMR
Solo
Janus
Janus
Gold III
grulla11
Janus
Gold III
Level 108
God Stats
3W - 3L
1,474 SR
Queue Stats
45W - 51L
1,572 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,546 SR
1,491 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,393 SR
1,541 MMR
Neith
Neith
Silver III
 
Neith
Silver III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver I
Fehke
Scylla
Silver I
Level 111
God Stats
17W - 20L
1,533 SR
Queue Stats
230W - 230L
1,398 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
LiLChrollo
Baron Samedi
Gold II
Level 107
God Stats
6W - 8L
1,469 SR
Queue Stats
322W - 327L
1,714 MMR
Party 1
Atlas
Atlas
Gold III
Victorius95
Atlas
Gold III
Level 136
God Stats
0W - 1L
1,278 SR
Queue Stats
87W - 82L
1,514 MMR
Solo
Cabrakan
Cabrakan
Gold III
Vymero
Cabrakan
Gold III
Level 107
God Stats
40W - 39L
1,183 SR
Queue Stats
187W - 196L
1,580 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
8 / 2 / 11
14,514
605
22,529
18,443
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 4 / 6
14,682
612
8,688
25,241
16,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gilgamesh
Dauphíne
Gilgamesh
19
10 / 2 / 8
14,047
585
17,569
27,229
23,112
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Erlang Shen
Saicoz
Erlang Shen
20
4 / 5 / 6
14,701
613
9,676
22,629
9,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
grulla11
Janus
20
5 / 4 / 8
14,228
593
13,487
11,281
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KaliOlorunAgniKhepriAres

VS

Bans
ArachneThothBastetCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 6 / 6
10,612
442
9,531
14,883
3,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Fehke
Scylla
17
4 / 8 / 6
10,768
449
12,217
15,076
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
LiLChrollo
Baron Samedi
17
5 / 7 / 3
10,677
445
13,874
19,164
8,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 5 / 6
9,616
401
8,859
20,973
20,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Vymero
Cabrakan
18
5 / 4 / 3
11,752
490
16,725
19,424
28,864
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
41
30
Kills
17
17
Deaths
30
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
8
2
11
6.75
L
Neith
 
Neith
1
6
6
0.67
W
3
4
6
1.5
W
Gilgamesh
Dauphíne
Gilgamesh
10
2
8
7
L
Scylla
Fehke
Scylla
4
8
6
0.88
L
Baron Samedi
LiLChrollo
Baron Samedi
5
7
3
0.93
W
Erlang Shen
Saicoz
Erlang Shen
4
5
6
1.4
L
2
5
6
1
L
Cabrakan
Vymero
Cabrakan
5
4
3
1.63
W
Janus
grulla11
Janus
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,949
Damage
61,206
104,823
Taken
89,520
60,354
Mitigated
64,694
34,450
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
22,529
11,726
1,294
10,674
18,443
7,057
3,594
8,888
9,555
0
133,598
L
Neith
 
Neith
9,531
2,280
0
3,358
14,883
3,214
0
1,154
13,729
0
71,858
W
8,688
1,830
0
7,891
25,241
16,765
554
11,308
13,933
0
106,577
W
Gilgamesh
Dauphíne
Gilgamesh
17,569
5,524
1,824
5,113
27,229
23,112
490
13,059
13,485
1,758
61,932
L
Scylla
Fehke
Scylla
12,217
1,213
0
1,830
15,076
3,997
0
2,919
12,157
80,657
0
L
Baron Samedi
LiLChrollo
Baron Samedi
13,874
2,020
525
3,703
19,164
8,213
0
2,561
16,603
66,875
0
W
Erlang Shen
Saicoz
Erlang Shen
9,676
4,689
0
5,486
22,629
9,639
4,082
13,546
9,083
0
119,982
L
8,859
2,940
261
2,882
20,973
20,406
0
5,476
15,497
27,959
0
L
Cabrakan
Vymero
Cabrakan
16,725
2,041
0
3,862
19,424
28,864
0
1,801
17,623
74,730
0
W
Janus
grulla11
Janus
13,487
470
0
2,168
11,281
3,781
1,737
6,489
4,792
104,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,172
Gold Earned
53,425
746
Minions Killed
528
0
Camps Cleared
0
2,358,787
Distance Traveled
2,200,204
29
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,514
605
151
6
0
446,079
9
L
Neith
10,612
442
125
5
0
451,150
13
W
Thor
14,682
612
195
8
0
446,532
3
W
Gilgamesh
14,047
585
59
2
0
486,459
0
L
Scylla
10,768
449
129
5
0
420,568
8
L
Baron Samedi
10,677
445
104
4
0
416,202
8
W
Erlang Shen
14,701
613
171
7
0
509,552
7
L
Atlas
9,616
401
28
1
0
486,925
4
L
Cabrakan
11,752
490
142
6
0
425,359
8
W
Janus
14,228
593
170
7
0
470,165
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role