Player Matchup

Bastet
Bastet
 
Bastet
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Aldenite
Xing Tian
Level 142
God Stats
5W - 5L
1,268 SR
Queue Stats
303W - 289L
1,558 Elo+
Party 1
Discordia
Discordia
Deatherrius
Discordia
Level 120
God Stats
6W - 4L
1,385 SR
Queue Stats
204W - 190L
1,486 Elo+
Party 1
Vamana
Vamana
SinistarSolaris
Vamana
Level 126
God Stats
2W - 1L
1,751 SR
Queue Stats
103W - 99L
1,582 Elo+
Party 1
Anubis
Anubis
XIxZoMbiiExIX
Anubis
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
159W - 162L
1,541 Elo+
Party 1
Team Averages
Level 125
1,481 SR
1,533 Elo+

VS

Team Averages
Level 104
1,409 SR
1,534 Elo+
Ne Zha
Ne Zha
CrabWithAStick
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,420 Elo+
Party 2
Tiamat
Tiamat
Crossedkiller
Tiamat
Level 87
God Stats
1W - 0L
1,167 SR
Queue Stats
38W - 23L
1,595 Elo+
Solo
Scylla
Scylla
TheWolverine696
Scylla
Level 125
God Stats
4W - 3L
1,379 SR
Queue Stats
400W - 376L
1,609 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Venomspitter15
Ah Muzen Cab
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,420 Elo+
Party 2
Kuzenbo
Kuzenbo
oneguy52
Kuzenbo
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
7 / 7 / 12
12,121
758
22,146
18,337
9,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
Aldenite
Xing Tian
17
2 / 5 / 16
11,329
708
10,851
23,099
33,203
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Deatherrius
Discordia
17
2 / 5 / 10
10,144
634
12,887
10,803
5,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 6 / 16
10,976
686
10,033
29,918
34,894
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
8 / 6 / 7
12,005
750
16,391
15,220
8,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 12
12,515
782
14,333
17,357
8,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

19
7 / 4 / 11
12,088
756
26,323
14,321
9,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 4 / 8
11,724
733
15,522
10,644
3,812
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Venomspitter15
Ah Muzen Cab
20
5 / 4 / 13
12,626
789
19,988
17,458
7,555
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
oneguy52
Kuzenbo
20
2 / 2 / 22
12,432
777
10,518
24,840
35,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
95
20
Kills
29
29
Deaths
20
61
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
7
7
12
1.86
L
Xing Tian
Aldenite
Xing Tian
2
5
16
2
W
9
6
12
2.5
W
7
4
11
3.13
L
Discordia
Deatherrius
Discordia
2
5
10
1.4
L
1
6
16
1.5
W
6
4
8
2.5
W
Ah Muzen Cab
Venomspitter15
Ah Muzen Cab
5
4
13
2.88
L
8
6
7
1.92
W
Kuzenbo
oneguy52
Kuzenbo
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,308
Damage
86,684
97,377
Taken
84,620
90,877
Mitigated
64,142
25,029
Healing
29,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
22,146
3,663
707
2,148
18,337
9,146
732
10,122
8,215
0
35,526
L
Xing Tian
Aldenite
Xing Tian
10,851
285
168
3,402
23,099
33,203
340
8,983
14,116
18,227
0
W
14,333
4,367
2,038
4,778
17,357
8,577
1,343
7,752
9,605
0
21,096
W
26,323
512
1,337
3,909
14,321
9,171
764
6,828
7,493
42,996
0
L
Discordia
Deatherrius
Discordia
12,887
974
1,566
876
10,803
5,118
1,338
5,735
5,068
30,084
0
L
10,033
2,887
1,501
9,796
29,918
34,894
660
17,740
12,178
3,526
21,433
W
15,522
343
2,240
976
10,644
3,812
336
4,549
6,095
36,272
0
W
Ah Muzen Cab
Venomspitter15
Ah Muzen Cab
19,988
8,955
1,236
5,869
17,458
7,555
2,838
8,985
8,473
0
49,550
L
16,391
863
1,778
3,087
15,220
8,516
552
9,783
5,437
36,390
0
W
Kuzenbo
oneguy52
Kuzenbo
10,518
3,794
1,090
6,428
24,840
35,027
548
13,427
11,413
15,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,575
Gold Earned
61,385
185
Minions Killed
187
0
Camps Cleared
0
1,405,301
Distance Traveled
1,569,036
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
12,121
758
43
3
0
328,456
1
L
Xing Tian
11,329
708
21
1
0
280,246
0
W
Ne Zha
12,515
782
18
1
0
319,261
2
W
Tiamat
12,088
756
27
2
0
313,817
0
L
Discordia
10,144
634
33
2
0
272,910
0
L
Vamana
10,976
686
25
2
0
280,533
0
W
Scylla
11,724
733
51
3
0
299,722
2
W
Ah Muzen Cab
12,626
789
75
5
0
304,155
0
L
Anubis
12,005
750
63
4
0
243,156
1
W
Kuzenbo
12,432
777
16
1
0
332,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role