Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AssaultMain
Nox
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 190L
1,773 Elo+
Party 1
Cliodhna
Cliodhna
ImHoudini
Cliodhna
Level 160
God Stats
24W - 30L
1,592 SR
Queue Stats
2,360W - 1,629L
1,785 Elo+
Party 1
Hou Yi
Hou Yi
anarekey
Hou Yi
Level 29
God Stats
7W - 2L
1,653 SR
Queue Stats
372W - 174L
1,894 Elo+
Party 1
Ra
Ra
gh0stp3wp3w
Ra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1,497W - 991L
1,736 Elo+
Party 1
Team Averages
Level 120
1,549 SR
1,738 Elo+

VS

Team Averages
Level 123
1,384 SR
1,453 Elo+
Tyr
Tyr
Caboose04
Tyr
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 31L
1,553 Elo+
Party 2
Ra
Ra
Clownprince15
Ra
Level 102
God Stats
0W - 1L
1,345 SR
Queue Stats
93W - 54L
1,678 Elo+
Party 2
Cernunnos
Cernunnos
DaBlackGuyx
Cernunnos
Level 55
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Janus
Janus
MingusDew
Janus
Level 154
God Stats
2W - 1L
1,300 SR
Queue Stats
101W - 57L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
plugsnet
Jormungandr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 291L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 4 / 16
9,835
820
5,626
15,179
16,527
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
10 / 2 / 20
11,277
940
21,389
9,792
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
ImHoudini
Cliodhna
18
10 / 2 / 19
11,173
931
13,559
15,393
11,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
anarekey
Hou Yi
16
9 / 2 / 14
10,514
876
13,372
10,414
4,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
2 / 1 / 22
9,673
806
10,372
10,980
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,188
682
7,529
15,299
14,389
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
2 / 7 / 3
9,327
777
7,122
10,859
3,972
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DaBlackGuyx
Cernunnos
14
2 / 9 / 5
8,539
712
11,159
13,509
4,690
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
MingusDew
Janus
17
4 / 5 / 3
9,586
799
13,659
10,042
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
plugsnet
Jormungandr
13
2 / 8 / 2
8,755
730
6,275
18,463
13,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
27
35
Kills
11
11
Deaths
35
91
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
4
16
3
W
10
2
20
10
L
1
6
3
0.42
L
2
7
3
0.5
L
Cernunnos
DaBlackGuyx
Cernunnos
2
9
5
0.5
W
Cliodhna
ImHoudini
Cliodhna
10
2
19
9.75
L
Janus
MingusDew
Janus
4
5
3
1.1
W
Hou Yi
anarekey
Hou Yi
9
2
14
8
W
2
1
22
13
L
Jormungandr
plugsnet
Jormungandr
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,318
Damage
45,744
61,758
Taken
68,172
42,257
Mitigated
39,927
35,033
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,626
348
802
707
15,179
16,527
33
8,104
7,075
14,133
0
W
21,389
2,326
765
2,637
9,792
4,503
2,203
4,801
4,991
34,461
0
L
7,529
406
329
2,635
15,299
14,389
72
6,534
8,651
4,025
7,930
L
7,122
507
2,008
1,630
10,859
3,972
0
4,454
6,405
23,324
0
L
Cernunnos
DaBlackGuyx
Cernunnos
11,159
4,071
0
758
13,509
4,690
1,037
8,813
4,574
453
20,994
W
Cliodhna
ImHoudini
Cliodhna
13,559
1,821
851
6,612
15,393
11,994
607
7,955
7,438
0
35,566
L
Janus
MingusDew
Janus
13,659
746
373
1,683
10,042
3,550
204
4,798
5,126
24,392
0
W
Hou Yi
anarekey
Hou Yi
13,372
5,711
1,075
3,471
10,414
4,031
1,425
3,649
6,765
0
23,617
W
10,372
1,714
10,739
7,374
10,980
5,202
1,007
4,791
6,189
22,364
0
L
Jormungandr
plugsnet
Jormungandr
6,275
869
0
430
18,463
13,326
0
12,234
6,029
16,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,472
Gold Earned
44,395
140
Minions Killed
107
0
Camps Cleared
0
1,127,184
Distance Traveled
950,297
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,835
820
23
2
0
192,363
0
W
Nox
11,277
940
35
3
0
212,447
0
L
Tyr
8,188
682
2
0
0
180,571
0
L
Ra
9,327
777
46
4
0
220,181
1
L
Cernunnos
8,539
712
20
2
0
172,077
0
W
Cliodhna
11,173
931
40
3
0
246,514
0
L
Janus
9,586
799
28
2
0
211,086
0
W
Hou Yi
10,514
876
11
1
0
219,840
1
W
Ra
9,673
806
31
3
0
256,020
0
L
Jormungandr
8,755
730
11
1
0
166,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role