Player Matchup

Rama
Rama
Silver IV
HTADAKATSU
Rama
Silver IV
Level 159
God Stats
2W - 1L
1,863 SR
Queue Stats
35W - 39L
943 MMR
Party 3
Bellona
Bellona
Silver V
MisterKing99
Bellona
Silver V
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 27L
943 MMR
Party 3
Gilgamesh
Gilgamesh
Silver II
OHHHHmyGodBuck
Gilgamesh
Silver II
Level 89
God Stats
4W - 3L
1,511 SR
Queue Stats
172W - 194L
982 MMR
Solo
He Bo
He Bo
Silver I
PikaWhoo
He Bo
Silver I
Level 158
God Stats
9W - 10L
1,509 SR
Queue Stats
95W - 101L
1,138 MMR
Party 1
Eset
Eset
Silver IV
mang0thc
Eset
Silver IV
Level 47
God Stats
11W - 18L
1,413 SR
Queue Stats
29W - 45L
797 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,559 SR
961 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,508 SR
960 MMR
Khepri
Khepri
Silver IV
DippyDwarf
Khepri
Silver IV
Level 97
God Stats
13W - 13L
1,692 SR
Queue Stats
112W - 132L
936 MMR
Solo
Izanami
Izanami
Silver II
RavenNiels
Izanami
Silver II
Level 159
God Stats
26W - 21L
1,519 SR
Queue Stats
659W - 650L
933 MMR
Party 2
Chaac
Chaac
Silver II
ironmat24
Chaac
Silver II
Level 148
God Stats
9W - 6L
1,638 SR
Queue Stats
173W - 187L
939 MMR
Solo
Scylla
Scylla
Silver III
llama-luciente3
Scylla
Silver III
Level 154
God Stats
2W - 5L
1,191 SR
Queue Stats
158W - 183L
1,079 MMR
Party 2
Bakasura
Bakasura
Silver III
wakingthelions
Bakasura
Silver III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 196L
912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 7
13,849
630
19,721
15,207
5,213
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
MisterKing99
Bellona
18
4 / 2 / 11
11,544
525
13,975
18,361
16,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
OHHHHmyGodBuck
Gilgamesh
18
3 / 4 / 10
11,467
521
10,583
16,198
11,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
PikaWhoo
He Bo
19
7 / 2 / 6
12,416
564
14,891
11,018
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
16
1 / 2 / 10
10,830
492
5,416
15,085
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
BastetHou YiThothShiva

VS

Bans
ArachneTyrCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DippyDwarf
Khepri
13
1 / 6 / 5
9,241
420
4,753
20,679
21,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
RavenNiels
Izanami
19
2 / 5 / 1
12,497
568
10,752
14,058
5,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
ironmat24
Chaac
15
0 / 4 / 7
9,856
448
11,136
19,540
18,615
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
5 / 6 / 1
10,970
499
11,407
11,679
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
18
3 / 4 / 5
11,325
515
7,561
17,318
7,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
25
Kills
11
11
Deaths
25
44
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
DippyDwarf
Khepri
1
6
5
0.58
W
10
1
7
13.5
W
Bellona
MisterKing99
Bellona
4
2
11
4.75
W
Gilgamesh
OHHHHmyGodBuck
Gilgamesh
3
4
10
2
W
He Bo
PikaWhoo
He Bo
7
2
6
5
L
Izanami
RavenNiels
Izanami
2
5
1
0.5
L
Chaac
ironmat24
Chaac
0
4
7
0.88
L
5
6
1
0.92
W
Eset
1
2
10
3
L
Bakasura
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,586
Damage
45,609
75,869
Taken
83,274
51,996
Mitigated
58,143
19,998
Healing
15,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DippyDwarf
Khepri
4,753
541
0
1,941
20,679
21,669
252
7,758
12,921
21,844
0
W
19,721
17,084
0
6,563
15,207
5,213
2,781
2,940
12,237
0
115,689
W
Bellona
MisterKing99
Bellona
13,975
4,643
0
4,501
18,361
16,086
407
3,734
14,295
0
64,598
W
Gilgamesh
OHHHHmyGodBuck
Gilgamesh
10,583
3,164
0
2,429
16,198
11,438
312
3,410
11,974
0
72,994
W
He Bo
PikaWhoo
He Bo
14,891
1,117
0
1,915
11,018
3,582
212
3,651
7,057
92,775
0
L
Izanami
RavenNiels
Izanami
10,752
7,569
0
3,408
14,058
5,463
3,646
2,486
11,572
0
106,887
L
Chaac
ironmat24
Chaac
11,136
921
0
6,856
19,540
18,615
96
6,234
13,306
0
47,799
L
11,407
1,068
0
836
11,679
4,530
585
2,307
9,372
57,904
0
W
Eset
5,416
812
1,071
3,519
15,085
15,677
60
2,825
12,140
37,055
0
L
Bakasura
7,561
5,481
0
2,897
17,318
7,866
0
1,522
15,796
0
79,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,106
Gold Earned
53,889
592
Minions Killed
610
0
Camps Cleared
0
2,144,238
Distance Traveled
1,970,223
34
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,241
420
30
1
0
398,538
4
W
Rama
13,849
630
181
8
0
400,101
2
W
Bellona
11,544
525
102
5
0
467,183
1
W
Gilgamesh
11,467
521
117
5
0
441,504
4
W
He Bo
12,416
564
144
7
0
440,282
6
L
Izanami
12,497
568
211
10
0
371,136
4
L
Chaac
9,856
448
111
5
0
341,183
12
L
Scylla
10,970
499
106
5
0
375,947
5
W
Eset
10,830
492
48
2
0
395,168
21
L
Bakasura
11,325
515
152
7
0
483,419
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role