Player Matchup

Ah Puch
Ah Puch
RoyCaballero97
Ah Puch
Level 66
God Stats
0W - 2L
1,532 SR
Queue Stats
2W - 8L
1,235 Elo+
Solo
Loki
Loki
TheCrazyWolf321
Loki
Level 47
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
oaktreesssssss
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 40
1,499 SR
1,412 Elo+

VS

Team Averages
Level 60
1,427 SR
1,329 Elo+
Bacchus
Bacchus
Adient
Bacchus
Level 61
God Stats
6W - 8L
1,466 SR
Queue Stats
44W - 65L
1,296 Elo+
Party 2
Ullr
Ullr
ShaGlenGlen
Ullr
Level 102
God Stats
2W - 1L
1,455 SR
Queue Stats
72W - 94L
1,407 Elo+
Solo
Tiamat
Tiamat
kevsoler1
Tiamat
Level 18
God Stats
11W - 11L
1,360 SR
Queue Stats
28W - 40L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 4
7,485
749
5,326
9,005
3,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 8 / 4
6,170
617
3,212
7,436
2,281
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
1 / 6 / 4
7,182
718
3,038
13,169
10,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Adient
Bacchus
12
7 / 3 / 9
8,430
843
6,418
7,671
4,394
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 2 / 11
8,466
847
8,321
7,008
2,455
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
kevsoler1
Tiamat
12
7 / 1 / 9
8,463
846
8,850
8,486
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
3
Kills
19
19
Deaths
6
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Adient
Bacchus
7
3
9
3.83
L
2
5
4
0.8
W
5
2
11
5.25
L
0
8
4
0.25
W
Tiamat
kevsoler1
Tiamat
7
1
9
11.5
L
Cerberus
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,576
Damage
23,589
29,610
Taken
23,165
16,201
Mitigated
10,743
2,826
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Adient
Bacchus
6,418
1,333
0
317
7,671
4,394
601
3,083
4,497
14,708
0
L
5,326
71
0
1,509
9,005
3,030
0
4,377
4,628
20,976
0
W
8,321
3,988
0
729
7,008
2,455
1,098
2,766
4,242
0
25,764
L
3,212
1,100
49
63
7,436
2,281
0
5,621
1,815
0
7,674
W
Tiamat
kevsoler1
Tiamat
8,850
858
586
2,884
8,486
3,894
746
3,037
5,449
25,620
0
L
Cerberus
3,038
363
0
1,205
13,169
10,890
100
6,024
7,145
10,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,837
Gold Earned
25,359
59
Minions Killed
100
2
Camps Cleared
5
374,753
Distance Traveled
536,214
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,430
843
17
2
1
186,144
0
L
Ah Puch
7,485
749
23
2
0
131,273
0
W
Ullr
8,466
847
43
4
2
152,412
0
L
Loki
6,170
617
11
1
2
124,397
0
W
Tiamat
8,463
846
40
4
2
197,658
1
L
Cerberus
7,182
718
25
3
0
119,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role