Player Matchup

Nox
Nox
CrownedJuno
Nox
Level 127
God Stats
4W - 6L
1,460 SR
Queue Stats
113W - 104L
1,594 Elo+
Party 1
Osiris
Osiris
GlizzyGager
Osiris
Level 140
God Stats
1W - 1L
1,897 SR
Queue Stats
14W - 22L
1,311 Elo+
Party 1
Thanatos
Thanatos
SinfullyLoving
Thanatos
Level 112
God Stats
2W - 1L
1,653 SR
Queue Stats
88W - 90L
1,517 Elo+
Party 1
Atlas
Atlas
Skullhunter206
Atlas
Level 157
God Stats
20W - 6L
1,823 SR
Queue Stats
175W - 144L
1,591 Elo+
Party 1
Xbalanque
Xbalanque
posteriorhetoric
Xbalanque
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,283 Elo+
Party 1
Team Averages
Level 109
1,667 SR
1,459 Elo+

VS

Team Averages
Level 81
1,714 SR
1,457 Elo+
Horus
Horus
Arlequín13
Horus
Level 131
God Stats
6W - 7L
1,868 SR
Queue Stats
401W - 477L
1,407 Elo+
Solo
Shiva
Shiva
AyreBuu
Shiva
Level 14
God Stats
0W - 1L
1,781 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 2
Nemesis
Nemesis
DripKing265
Nemesis
Level 89
God Stats
1W - 5L
1,510 SR
Queue Stats
193W - 217L
1,414 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FallenAngelZxZ
Ah Muzen Cab
Level 66
God Stats
5W - 2L
1,500 SR
Queue Stats
174W - 141L
1,663 Elo+
Party 2
Sol
Sol
SSStarboi
Sol
Level 105
God Stats
2W - 3L
1,908 SR
Queue Stats
189W - 184L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 7
10,988
523
11,788
13,391
5,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Osiris
18
6 / 1 / 8
11,937
568
13,858
16,917
28,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
18
7 / 3 / 8
11,672
556
11,359
17,705
6,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 11
11,160
531
11,156
16,605
21,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
18
7 / 3 / 6
11,866
565
10,570
14,726
4,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
8,339
397
2,380
11,205
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shiva
AyreBuu
Shiva
15
0 / 9 / 1
9,109
434
6,838
19,350
19,376
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
DripKing265
Nemesis
15
4 / 7 / 2
9,386
447
10,006
17,698
5,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
FallenAngelZxZ
Ah Muzen Cab
17
2 / 4 / 4
10,655
507
20,386
12,801
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 5 / 1
12,274
584
12,627
17,879
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
29
Kills
12
12
Deaths
29
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Shiva
AyreBuu
Shiva
0
9
1
0.06
W
6
4
7
2.38
L
Nemesis
DripKing265
Nemesis
4
7
2
0.71
L
Ah Muzen Cab
FallenAngelZxZ
Ah Muzen Cab
2
4
4
1
W
Osiris
6
1
8
10
L
4
5
1
0.9
W
Thanatos
7
3
8
3.67
W
3
1
11
8.5
W
Xbalanque
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,731
Damage
52,237
79,344
Taken
78,933
66,721
Mitigated
41,016
28,925
Healing
22,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,380
1,255
616
3,951
11,205
7,751
0
4,740
6,465
0
15,135
L
Shiva
AyreBuu
Shiva
6,838
1,778
0
954
19,350
19,376
458
2,963
16,387
0
41,285
W
11,788
990
98
2,413
13,391
5,335
660
1,354
12,037
61,390
0
L
Nemesis
DripKing265
Nemesis
10,006
2,174
0
4,539
17,698
5,379
0
5,485
12,213
0
48,029
L
Ah Muzen Cab
FallenAngelZxZ
Ah Muzen Cab
20,386
7,435
0
3,996
12,801
4,266
35
6,206
6,595
0
89,344
W
Osiris
13,858
5,476
276
6,455
16,917
28,880
1,124
0
16,917
0
76,197
L
12,627
5,438
0
8,473
17,879
4,244
3,512
2,698
15,181
102,141
0
W
Thanatos
11,359
2,385
0
13,826
17,705
6,252
945
4,173
13,532
0
68,817
W
11,156
3,399
0
2,918
16,605
21,465
0
2,713
12,830
43,193
7,591
W
Xbalanque
10,570
3,330
0
2,939
14,726
4,789
5,910
4,387
10,339
0
77,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,623
Gold Earned
49,763
602
Minions Killed
515
0
Camps Cleared
0
2,154,711
Distance Traveled
1,724,556
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,339
397
24
1
0
184,864
2
L
Shiva
9,109
434
72
3
0
351,846
2
W
Nox
10,988
523
147
7
0
425,781
2
L
Nemesis
9,386
447
74
4
0
413,712
1
L
Ah Muzen Cab
10,655
507
160
8
0
405,717
4
W
Osiris
11,937
568
143
7
0
446,236
1
L
Sol
12,274
584
185
9
0
368,417
6
W
Thanatos
11,672
556
110
5
0
464,219
1
W
Atlas
11,160
531
68
3
0
430,236
4
W
Xbalanque
11,866
565
134
6
0
388,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role