Player Matchup

Artio
Artio
Platinum V
 
Artio
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Diamond II
BadDragonXL
Persephone
Diamond II
Level 160
God Stats
5W - 8L
1,749 SR
Queue Stats
113W - 101L
2,268 MMR
Solo
Ne Zha
Ne Zha
Gold IV
DeadlockHybriss
Ne Zha
Gold IV
Level 160
God Stats
1W - 0L
1,578 SR
Queue Stats
14W - 3L
1,819 MMR
Solo
Arachne
Arachne
Diamond IV
Kaulz
Arachne
Diamond IV
Level 146
God Stats
52W - 32L
1,744 SR
Queue Stats
98W - 91L
2,122 MMR
Solo
Jing Wei
Jing Wei
Diamond V
N1koh
Jing Wei
Diamond V
Level 144
God Stats
51W - 39L
1,658 SR
Queue Stats
234W - 228L
1,982 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,646 SR
1,938 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,602 SR
1,958 MMR
Merlin
Merlin
Platinum IV
 
Merlin
Platinum IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Diamond V
Carri1
Horus
Diamond V
Level 157
God Stats
8W - 6L
1,829 SR
Queue Stats
231W - 229L
2,166 MMR
Solo
Ullr
Ullr
Diamond II
DavyOBITO
Ullr
Diamond II
Level 160
God Stats
38W - 39L
1,484 SR
Queue Stats
419W - 422L
2,423 MMR
Solo
Ao Kuang
Ao Kuang
Platinum IV
LetMeAdcc
Ao Kuang
Platinum IV
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
481W - 476L
1,743 MMR
Solo
Fenrir
Fenrir
Platinum V
øLaw
Fenrir
Platinum V
Level 156
God Stats
3W - 4L
1,695 SR
Queue Stats
107W - 101L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
16
2 / 1 / 14
9,871
581
6,018
15,180
20,188
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Persephone
BadDragonXL
Persephone
16
5 / 1 / 14
11,409
671
12,738
7,000
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 8
11,927
702
12,756
16,669
12,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Kaulz
Arachne
19
12 / 2 / 6
11,975
704
10,378
12,859
7,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
N1koh
Jing Wei
17
4 / 3 / 3
10,826
637
5,495
10,683
3,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SusanoNu WaShivaBastet

VS

Bans
ThothCliodhnaGebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 7 / 1
8,331
490
9,230
9,079
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Carri1
Horus
11
0 / 6 / 0
6,514
383
2,833
12,650
6,300
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
2 / 6 / 3
8,847
520
14,522
13,120
4,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
LetMeAdcc
Ao Kuang
8
3 / 4 / 0
6,543
385
4,130
9,069
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
øLaw
Fenrir
10
1 / 8 / 0
6,818
401
4,678
18,988
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
12
31
Kills
8
8
Deaths
31
45
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
1
14
9
L
Merlin
 
Merlin
2
7
1
0.36
W
Persephone
BadDragonXL
Persephone
5
1
14
12
L
Horus
Carri1
Horus
0
6
0
0
L
Ullr
2
6
3
0.58
W
8
1
8
12
W
Arachne
Kaulz
Arachne
12
2
6
7.5
L
Ao Kuang
LetMeAdcc
Ao Kuang
3
4
0
0.75
W
Jing Wei
N1koh
Jing Wei
4
3
3
1.83
L
Fenrir
øLaw
Fenrir
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,385
Damage
35,393
62,391
Taken
62,906
45,847
Mitigated
27,890
25,663
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,018
1,184
1,840
4,043
15,180
20,188
224
3,985
11,195
33,900
1,446
L
Merlin
 
Merlin
9,230
233
0
500
9,079
2,824
0
3,434
5,645
58,206
0
W
Persephone
BadDragonXL
Persephone
12,738
623
325
3,230
7,000
2,482
2,446
2,282
4,717
71,990
0
L
Horus
Carri1
Horus
2,833
1,424
263
2,130
12,650
6,300
0
2,682
9,968
0
25,054
L
Ullr
14,522
4,990
0
1,224
13,120
4,504
0
3,549
9,571
0
70,811
W
12,756
5,519
0
8,877
16,669
12,319
3,548
2,881
13,788
0
82,888
W
Arachne
Kaulz
Arachne
10,378
7,596
0
4,139
12,859
7,634
2,820
3,758
9,101
0
90,790
L
Ao Kuang
LetMeAdcc
Ao Kuang
4,130
1,195
0
2,366
9,069
2,155
0
1,597
7,472
26,825
0
W
Jing Wei
N1koh
Jing Wei
5,495
4,902
0
3,209
10,683
3,224
349
454
10,229
0
76,020
L
Fenrir
øLaw
Fenrir
4,678
915
0
1,773
18,988
12,107
0
7,414
11,574
0
20,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
37,053
594
Minions Killed
366
0
Camps Cleared
0
1,836,094
Distance Traveled
1,283,211
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,871
581
48
3
0
357,055
2
L
Merlin
8,331
490
101
6
0
298,197
6
W
Persephone
11,409
671
120
7
0
350,093
9
L
Horus
6,514
383
54
3
0
221,012
5
L
Ullr
8,847
520
129
8
0
298,076
7
W
Ne Zha
11,927
702
143
8
0
399,452
2
W
Arachne
11,975
704
137
8
0
414,175
3
L
Ao Kuang
6,543
385
53
3
0
173,740
3
W
Jing Wei
10,826
637
146
9
0
315,319
0
L
Fenrir
6,818
401
29
2
0
292,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role