Player Matchup

Shiva
Shiva
ELBertoCabra
Shiva
Level 67
God Stats
74W - 67L
1,530 SR
Queue Stats
114W - 130L
1,281 Elo+
Party 2
Xbalanque
Xbalanque
King_Alfred_II
Xbalanque
Level 43
God Stats
7W - 3L
1,500 SR
Queue Stats
273W - 266L
1,310 Elo+
Solo
Ymir
Ymir
Needmoarfood
Ymir
Level 62
God Stats
26W - 26L
1,421 SR
Queue Stats
88W - 113L
1,262 Elo+
Party 2
Loki
Loki
The Jackal 582
Loki
Level 73
God Stats
3W - 1L
1,724 SR
Queue Stats
33W - 39L
1,364 Elo+
Solo
Ah Puch
Ah Puch
TheSpawnOfHades
Ah Puch
Level 87
God Stats
23W - 17L
1,575 SR
Queue Stats
636W - 641L
1,368 Elo+
Solo
Team Averages
Level 66
1,550 SR
1,317 Elo+

VS

Team Averages
Level 56
1,369 SR
1,198 Elo+
Thanatos
Thanatos
AaronCrafty
Thanatos
Level 62
God Stats
4W - 2L
1,684 SR
Queue Stats
101W - 101L
1,388 Elo+
Solo
Charybdis
Charybdis
Chuck00711
Charybdis
Level 27
God Stats
1W - 5L
1,064 SR
Queue Stats
3W - 22L
863 Elo+
Party 1
Vulcan
Vulcan
Official__nas__
Vulcan
Level 84
God Stats
20W - 31L
1,369 SR
Queue Stats
94W - 85L
1,304 Elo+
Solo
Sun Wukong
Sun Wukong
SoggyBreaddd
Sun Wukong
Level 64
God Stats
2W - 3L
1,564 SR
Queue Stats
28W - 26L
1,400 Elo+
Solo
Sobek
Sobek
Ultimazero777
Sobek
Level 43
God Stats
0W - 3L
1,163 SR
Queue Stats
6W - 26L
1,034 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,082
680
2,540
4,593
1,860
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
King_Alfred_II
Xbalanque
6
3 / 0 / 1
3,945
658
3,188
2,614
472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 1 / 4
4,062
677
1,537
3,269
1,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 0
4,499
750
1,518
3,277
641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 1
4,413
736
1,812
2,663
604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AaronCrafty
Thanatos
7
2 / 3 / 1
4,478
746
1,890
4,871
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Chuck00711
Charybdis
4
0 / 2 / 1
3,268
545
2,018
3,530
707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,257
210
0
0
0
Sun Wukong
SoggyBreaddd
Sun Wukong
9
2 / 0 / 0
4,934
822
2,156
4,618
1,900
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

5
0 / 2 / 0
3,630
605
818
4,489
2,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
4
4
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AaronCrafty
Thanatos
2
3
1
0.83
L
Charybdis
Chuck00711
Charybdis
0
2
1
0.25
W
0
2
0
0
W
Xbalanque
King_Alfred_II
Xbalanque
3
0
1
3.5
W
0
1
4
2
L
0
0
0
0
L
Sun Wukong
SoggyBreaddd
Sun Wukong
2
0
0
2
W
3
0
0
3
W
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,595
Damage
6,882
16,416
Taken
17,508
4,797
Mitigated
5,796
4,215
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AaronCrafty
Thanatos
1,890
682
0
2,741
4,871
1,183
0
1,140
3,731
0
13,552
L
Charybdis
Chuck00711
Charybdis
2,018
1,429
0
534
3,530
707
0
888
2,642
0
8,330
W
2,540
427
0
1,251
4,593
1,860
0
0
4,593
0
17,334
W
Xbalanque
King_Alfred_II
Xbalanque
3,188
1,785
0
1,054
2,614
472
456
114
2,500
0
14,332
W
1,537
327
183
704
3,269
1,220
0
653
2,616
6,721
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Sun Wukong
SoggyBreaddd
Sun Wukong
2,156
421
0
1,559
4,618
1,900
0
0
4,618
0
23,642
W
1,518
739
0
442
3,277
641
0
0
3,277
0
18,845
W
1,812
126
0
581
2,663
604
534
51
2,612
22,421
0
L
818
171
0
1,042
4,489
2,006
0
1,321
3,168
5,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,001
Gold Earned
17,567
150
Minions Killed
116
0
Camps Cleared
0
668,946
Distance Traveled
501,012
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,478
746
37
6
0
141,760
3
L
Charybdis
3,268
545
16
3
0
112,584
0
W
Shiva
4,082
680
30
5
0
135,020
3
W
Xbalanque
3,945
658
23
4
0
121,251
4
W
Ymir
4,062
677
13
2
0
130,273
2
L
Vulcan
1,257
210
0
0
0
0
0
L
Sun Wukong
4,934
822
56
9
0
134,549
0
W
Loki
4,499
750
39
7
0
148,293
1
W
Ah Puch
4,413
736
45
8
0
134,109
2
L
Sobek
3,630
605
7
1
0
112,119
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role