Player Matchup

Bellona
Bellona
DuckxRequiem
Bellona
Level 65
God Stats
5W - 4L
1,458 SR
Queue Stats
189W - 169L
1,375 Elo+
Solo
Jormungandr
Jormungandr
KI11M3PL3ASE69
Jormungandr
Level 91
God Stats
8W - 8L
1,494 SR
Queue Stats
270W - 229L
1,576 Elo+
Party 1
Achilles
Achilles
Kilted Koala
Achilles
Level 87
God Stats
3W - 4L
1,456 SR
Queue Stats
90W - 98L
1,495 Elo+
Party 1
Ymir
Ymir
Mercies End
Ymir
Level 44
God Stats
124W - 104L
1,659 SR
Queue Stats
125W - 107L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
a failed wizard
Xbalanque
Level 105
God Stats
11W - 20L
1,332 SR
Queue Stats
349W - 309L
1,535 Elo+
Party 1
Team Averages
Level 78
1,480 SR
1,512 Elo+

VS

Team Averages
Level 68
1,631 SR
1,479 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
KSI KanekiCrow
Mercury
Level 129
God Stats
2W - 2L
1,533 SR
Queue Stats
59W - 59L
1,599 Elo+
Party 2
Nu Wa
Nu Wa
Kovvak
Nu Wa
Level 47
God Stats
0W - 1L
1,801 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Mist Vitality
Charybdis
Level 24
God Stats
37W - 36L
1,809 SR
Queue Stats
245W - 297L
1,400 Elo+
Party 2
Poseidon
Poseidon
Rasputin1917192
Poseidon
Level 16
God Stats
50W - 63L
1,514 SR
Queue Stats
251W - 299L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DuckxRequiem
Bellona
17
4 / 4 / 3
10,787
539
15,913
21,446
24,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
KI11M3PL3ASE69
Jormungandr
19
4 / 2 / 5
12,000
600
12,106
14,557
8,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Achilles
Kilted Koala
Achilles
18
6 / 6 / 5
10,976
549
8,001
18,112
9,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 1 / 8
10,810
541
5,411
16,113
19,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
a failed wizard
Xbalanque
20
12 / 0 / 3
13,263
663
15,732
11,273
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
4 / 3 / 7
10,561
528
14,854
25,532
21,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
7 / 7 / 4
10,774
539
15,373
16,257
5,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nu Wa
Kovvak
Nu Wa
14
0 / 9 / 1
8,250
413
3,722
10,558
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Mist Vitality
Charybdis
14
0 / 5 / 0
8,233
412
4,400
14,094
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
17
2 / 5 / 5
9,974
499
11,495
11,424
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
30
28
Kills
13
13
Deaths
29
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
3
7
2.5
W
Bellona
DuckxRequiem
Bellona
4
4
3
1.38
W
Jormungandr
KI11M3PL3ASE69
Jormungandr
4
2
5
3.25
L
7
7
4
1.29
W
Achilles
Kilted Koala
Achilles
6
6
5
1.42
L
Nu Wa
Kovvak
Nu Wa
0
9
1
0.06
W
2
1
8
6
L
Charybdis
Mist Vitality
Charybdis
0
5
0
0
L
Poseidon
2
5
5
0.9
W
Xbalanque
a failed wizard
Xbalanque
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,163
Damage
49,844
81,501
Taken
77,865
65,945
Mitigated
33,906
31,061
Healing
19,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
14,854
7,102
0
9,795
25,532
21,518
420
4,046
21,486
0
70,791
W
Bellona
DuckxRequiem
Bellona
15,913
6,237
127
7,096
21,446
24,375
295
532
20,890
0
67,767
W
Jormungandr
KI11M3PL3ASE69
Jormungandr
12,106
2,701
0
2,703
14,557
8,597
1,000
4,576
9,339
94,118
10,717
L
15,373
10,850
0
170
16,257
5,377
0
5,460
10,797
0
64,253
W
Achilles
Kilted Koala
Achilles
8,001
2,174
0
7,548
18,112
9,648
57
1,429
16,597
0
67,795
L
Nu Wa
Kovvak
Nu Wa
3,722
1,326
0
263
10,558
905
657
162
10,396
46,762
0
W
5,411
754
376
4,368
16,113
19,629
116
4,899
10,892
43,399
0
L
Charybdis
Mist Vitality
Charybdis
4,400
2,435
0
6,242
14,094
2,624
0
736
13,358
0
64,237
L
Poseidon
11,495
1,474
0
2,711
11,424
3,482
0
6,578
4,846
65,845
0
W
Xbalanque
a failed wizard
Xbalanque
15,732
7,612
0
8,843
11,273
3,696
3,154
2,707
8,566
0
128,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,836
Gold Earned
47,792
712
Minions Killed
539
0
Camps Cleared
0
2,004,911
Distance Traveled
1,893,384
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,561
528
128
6
0
426,027
3
W
Bellona
10,787
539
123
6
0
394,489
2
W
Jormungandr
12,000
600
191
10
0
392,776
9
L
Mercury
10,774
539
95
5
0
448,398
5
W
Achilles
10,976
549
103
5
0
446,444
3
L
Nu Wa
8,250
413
70
4
0
306,674
1
W
Ymir
10,810
541
73
4
0
390,495
7
L
Charybdis
8,233
412
102
5
0
325,863
1
L
Poseidon
9,974
499
144
7
0
386,422
0
W
Xbalanque
13,263
663
222
11
0
380,707
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role