Player Matchup

Jormungandr
Jormungandr
AlwinU
Jormungandr
Level 107
God Stats
4W - 3L
1,576 SR
Queue Stats
156W - 135L
1,591 Elo+
Solo
Scylla
Scylla
Brokeskii
Scylla
Level 63
God Stats
4W - 5L
1,651 SR
Queue Stats
72W - 72L
1,546 Elo+
Party 2
Hachiman
Hachiman
Ceballoskids02
Hachiman
Level 83
God Stats
1W - 1L
1,795 SR
Queue Stats
81W - 71L
1,747 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xavii341
Cu Chulainn
Level 150
God Stats
16W - 11L
1,760 SR
Queue Stats
395W - 392L
1,499 Elo+
Solo
Thanatos
Thanatos
XxGoatClipperxX
Thanatos
Level 109
God Stats
20W - 14L
1,643 SR
Queue Stats
183W - 165L
1,556 Elo+
Party 2
Team Averages
Level 102
1,685 SR
1,588 Elo+

VS

Team Averages
Level 105
1,518 SR
1,577 Elo+
Janus
Janus
CSFBear
Janus
Level 124
God Stats
3W - 4L
1,335 SR
Queue Stats
128W - 135L
1,562 Elo+
Party 3
Cernunnos
Cernunnos
NoLifeLoki
Cernunnos
Level 92
God Stats
8W - 1L
1,826 SR
Queue Stats
65W - 51L
1,617 Elo+
Party 1
Cliodhna
Cliodhna
TurtleGaming43
Cliodhna
Level 136
God Stats
2W - 1L
1,604 SR
Queue Stats
58W - 57L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
meoswald
Sun Wukong
Level 87
God Stats
3W - 3L
1,531 SR
Queue Stats
98W - 109L
1,530 Elo+
Party 3
Ares
Ares
wndnjs0909
Ares
Level 86
God Stats
1W - 0L
1,295 SR
Queue Stats
54W - 44L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlwinU
Jormungandr
18
9 / 6 / 8
12,367
538
13,610
24,320
32,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
Brokeskii
Scylla
17
5 / 8 / 10
11,535
502
14,872
16,481
4,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
17
5 / 9 / 9
11,144
485
15,143
23,480
9,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Xavii341
Cu Chulainn
19
2 / 6 / 8
11,740
510
20,398
21,858
26,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
18
11 / 6 / 9
12,598
548
13,052
18,418
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CSFBear
Janus
19
3 / 8 / 10
12,364
538
12,703
12,749
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
NoLifeLoki
Cernunnos
20
8 / 7 / 6
13,399
583
22,502
23,077
8,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Cliodhna
20
12 / 7 / 6
13,679
595
12,685
19,281
6,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
meoswald
Sun Wukong
20
7 / 5 / 7
13,399
583
16,885
28,928
23,344
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 5 / 18
12,120
527
17,528
22,732
27,420
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
82
32
Kills
35
35
Deaths
32
44
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AlwinU
Jormungandr
9
6
8
2.17
L
Scylla
Brokeskii
Scylla
5
8
10
1.25
W
Janus
CSFBear
Janus
3
8
10
1
L
Hachiman
5
9
9
1.06
W
Cernunnos
NoLifeLoki
Cernunnos
8
7
6
1.57
W
Cliodhna
12
7
6
2.14
L
Cu Chulainn
Xavii341
Cu Chulainn
2
6
8
1
L
Thanatos
11
6
9
2.58
W
Sun Wukong
meoswald
Sun Wukong
7
5
7
2.1
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,075
Damage
82,303
104,557
Taken
106,767
79,349
Mitigated
69,235
26,665
Healing
30,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AlwinU
Jormungandr
13,610
2,861
254
2,783
24,320
32,734
56
8,166
16,154
50,766
0
L
Scylla
Brokeskii
Scylla
14,872
1,295
0
1,673
16,481
4,550
0
6,191
10,290
59,700
0
W
Janus
CSFBear
Janus
12,703
772
0
500
12,749
3,769
0
6,215
6,534
89,703
0
L
Hachiman
15,143
7,933
0
8,170
23,480
9,240
0
4,331
19,149
0
67,439
W
Cernunnos
NoLifeLoki
Cernunnos
22,502
10,981
0
8,670
23,077
8,109
1,627
7,854
15,223
0
125,606
W
Cliodhna
12,685
1,487
0
8,000
19,281
6,593
2,394
3,957
15,324
0
75,190
L
Cu Chulainn
Xavii341
Cu Chulainn
20,398
4,922
0
2,568
21,858
26,520
353
5,318
16,540
0
92,766
L
Thanatos
13,052
5,017
0
11,217
18,418
6,305
603
5,619
12,799
0
76,193
W
Sun Wukong
meoswald
Sun Wukong
16,885
4,588
0
11,414
28,928
23,344
1,841
2,951
25,977
0
80,708
W
17,528
2,525
0
1,436
22,732
27,420
353
7,505
15,227
46,761
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,384
Gold Earned
64,961
527
Minions Killed
649
0
Camps Cleared
0
1,972,391
Distance Traveled
2,091,500
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,367
538
49
2
0
375,430
8
L
Scylla
11,535
502
110
5
0
402,741
3
W
Janus
12,364
538
167
7
0
438,977
6
L
Hachiman
11,144
485
92
4
0
372,429
7
W
Cernunnos
13,399
583
175
8
0
384,499
5
W
Cliodhna
13,679
595
109
5
0
437,817
0
L
Cu Chulainn
11,740
510
168
7
0
407,078
4
L
Thanatos
12,598
548
108
5
0
414,713
1
W
Sun Wukong
13,399
583
158
7
0
416,047
10
W
Ares
12,120
527
40
2
0
414,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role