Player Matchup

Cernunnos
Cernunnos
Gold IV
BaconCrumbz
Cernunnos
Gold IV
Level 132
God Stats
33W - 17L
1,732 SR
Queue Stats
149W - 148L
1,430 MMR
Party 1
Xing Tian
Xing Tian
Bronze IV
MsKyouma
Xing Tian
Bronze IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,500 MMR
Solo
Da Ji
Da Ji
Gold II
NauticalNinja98
Da Ji
Gold II
Level 116
God Stats
2W - 2L
1,390 SR
Queue Stats
255W - 247L
1,598 MMR
Solo
He Bo
He Bo
Silver I
NineWinds
He Bo
Silver I
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 70L
1,598 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
Ąbracadavre
Cthulhu
Platinum V
Level 127
God Stats
8W - 4L
1,456 SR
Queue Stats
237W - 238L
1,570 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,516 SR
1,539 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 142
1,484 SR
1,539 MMR
Tyr
Tyr
Bronze IV
 
Tyr
Bronze IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold I
ALEXZUS
Persephone
Gold I
Level 159
God Stats
3W - 3L
1,350 SR
Queue Stats
143W - 130L
1,553 MMR
Solo
Sol
Sol
Silver III
CrayCrayCabbage
Sol
Silver III
Level 128
God Stats
18W - 17L
1,524 SR
Queue Stats
28W - 39L
1,453 MMR
Party 2
Ravana
Ravana
Gold IV
MiguelFull
Ravana
Gold IV
Level 160
God Stats
5W - 11L
1,500 SR
Queue Stats
56W - 77L
1,507 MMR
Solo
Horus
Horus
Gold V
MiracleCabbage
Horus
Gold V
Level 156
God Stats
4W - 4L
1,549 SR
Queue Stats
12W - 18L
1,683 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaconCrumbz
Cernunnos
18
4 / 3 / 6
10,992
579
7,109
11,186
3,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
MsKyouma
Xing Tian
14
1 / 0 / 10
9,477
499
6,057
13,217
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 6 / 8
10,968
577
14,403
16,044
6,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
NineWinds
He Bo
19
12 / 3 / 5
12,135
639
15,651
9,012
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Ąbracadavre
Cthulhu
19
5 / 0 / 5
11,805
621
9,957
14,850
18,346
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
ShivaArtioAtlas

VS

Bans
ThothBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
1 / 3 / 2
10,661
561
7,816
14,726
11,756
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
ALEXZUS
Persephone
14
3 / 8 / 4
9,792
515
6,992
13,977
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 5 / 3
8,691
457
4,605
8,883
1,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
MiguelFull
Ravana
16
6 / 6 / 3
10,065
530
7,411
13,647
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 7 / 3
7,497
395
2,992
17,084
10,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
29
Kills
11
12
Deaths
29
34
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
2
0.67
L
Persephone
ALEXZUS
Persephone
3
8
4
0.63
W
Cernunnos
BaconCrumbz
Cernunnos
4
3
6
2.33
L
1
5
3
0.5
L
Ravana
MiguelFull
Ravana
6
6
3
1.25
L
0
7
3
0.21
W
Xing Tian
MsKyouma
Xing Tian
1
0
10
6
W
7
6
8
1.83
W
He Bo
NineWinds
He Bo
12
3
5
4.83
W
Cthulhu
Ąbracadavre
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,177
Damage
29,816
64,309
Taken
68,317
42,047
Mitigated
32,206
19,509
Healing
17,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,816
1,243
0
5,584
14,726
11,756
906
6,472
8,254
0
81,670
L
Persephone
ALEXZUS
Persephone
6,992
295
0
2,117
13,977
3,633
0
7,472
6,497
68,845
0
W
Cernunnos
BaconCrumbz
Cernunnos
7,109
2,990
0
4,736
11,186
3,858
1,734
4,522
6,664
0
91,889
L
4,605
1,684
0
2,317
8,883
1,322
0
1,269
7,614
58,442
0
L
Ravana
MiguelFull
Ravana
7,411
1,218
0
2,648
13,647
5,434
0
7,387
6,260
0
57,367
L
2,992
1,207
2,191
2,393
17,084
10,061
0
8,566
8,518
0
11,188
W
Xing Tian
MsKyouma
Xing Tian
6,057
441
0
2,314
13,217
10,782
0
3,776
7,801
20,590
6,882
W
14,403
4,577
0
5,261
16,044
6,179
0
3,320
12,724
0
82,083
W
He Bo
NineWinds
He Bo
15,651
725
0
751
9,012
2,882
0
1,238
7,774
93,296
0
W
Cthulhu
Ąbracadavre
Cthulhu
9,957
1,212
420
6,027
14,850
18,346
299
204
14,646
73,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,377
Gold Earned
46,706
608
Minions Killed
520
0
Camps Cleared
0
1,945,856
Distance Traveled
1,741,499
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,661
561
173
9
0
390,270
5
L
Persephone
9,792
515
120
6
0
338,167
7
W
Cernunnos
10,992
579
153
8
0
385,192
7
L
Sol
8,691
457
108
6
0
265,195
3
L
Ravana
10,065
530
101
5
0
362,776
3
L
Horus
7,497
395
18
1
0
385,091
11
W
Xing Tian
9,477
499
42
2
0
383,255
3
W
Da Ji
10,968
577
115
6
0
375,716
3
W
He Bo
12,135
639
130
7
0
395,247
7
W
Cthulhu
11,805
621
168
9
0
406,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role