Player Matchup

Kuzenbo
Kuzenbo
Ashville OHIO
Kuzenbo
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 34L
1,456 Elo+
Party 1
Cthulhu
Cthulhu
ImGamby
Cthulhu
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
246W - 253L
1,516 Elo+
Solo
Persephone
Persephone
JesterJay54321
Persephone
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,274 Elo+
Party 1
Zhong Kui
Zhong Kui
SamSam96135744
Zhong Kui
Level 129
God Stats
11W - 12L
1,523 SR
Queue Stats
346W - 366L
1,530 Elo+
Solo
Chernobog
Chernobog
costan79
Chernobog
Level 148
God Stats
5W - 4L
1,812 SR
Queue Stats
144W - 144L
1,471 Elo+
Solo
Team Averages
Level 119
1,567 SR
1,449 Elo+

VS

Team Averages
Level 123
1,588 SR
1,487 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Gotyasix
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,496 Elo+
Solo
Jing Wei
Jing Wei
Zanardi_
Jing Wei
Level 114
God Stats
4W - 3L
1,817 SR
Queue Stats
149W - 177L
1,511 Elo+
Solo
Ratatoskr
Ratatoskr
cshipp35
Ratatoskr
Level 123
God Stats
8W - 4L
1,625 SR
Queue Stats
212W - 200L
1,472 Elo+
Solo
Bastet
Bastet
itsMonteiro
Bastet
Level 129
God Stats
2W - 3L
1,497 SR
Queue Stats
119W - 106L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 4 / 7
10,575
622
10,616
18,686
29,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
ImGamby
Cthulhu
16
4 / 4 / 8
10,538
620
15,518
19,299
28,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Persephone
JesterJay54321
Persephone
16
1 / 5 / 7
10,461
615
9,092
12,836
5,898
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SamSam96135744
Zhong Kui
20
5 / 5 / 8
12,357
727
20,753
24,403
19,413
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
costan79
Chernobog
20
3 / 3 / 6
11,734
690
14,475
17,396
9,631
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
3 / 4 / 13
11,916
701
22,142
14,161
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Gotyasix
Artemis
19
4 / 5 / 9
11,579
681
17,836
11,766
4,684
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
Zanardi_
Jing Wei
19
4 / 3 / 9
11,817
695
15,276
15,500
5,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
cshipp35
Ratatoskr
20
9 / 2 / 10
12,717
748
13,434
21,269
19,374
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bastet
19
1 / 1 / 18
12,068
710
15,475
22,510
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
80
15
Kills
21
21
Deaths
15
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
4
13
2.38
L
Kuzenbo
2
4
7
1.38
W
Artemis
Gotyasix
Artemis
4
5
9
1.7
L
Cthulhu
ImGamby
Cthulhu
4
4
8
2
L
Persephone
JesterJay54321
Persephone
1
5
7
0.9
L
Zhong Kui
SamSam96135744
Zhong Kui
5
5
8
1.8
W
Jing Wei
Zanardi_
Jing Wei
4
3
9
2.83
L
Chernobog
costan79
Chernobog
3
3
6
2
W
Ratatoskr
cshipp35
Ratatoskr
9
2
10
7
W
Bastet
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,454
Damage
84,163
92,620
Taken
85,206
92,600
Mitigated
49,733
32,730
Healing
45,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
22,142
2,356
2,165
5,354
14,161
4,930
771
12,058
1,913
50,415
0
L
Kuzenbo
10,616
3,701
2,225
2,661
18,686
29,502
18
4,297
14,004
13,496
0
W
Artemis
Gotyasix
Artemis
17,836
7,566
1,321
639
11,766
4,684
2,110
8,489
3,121
0
35,614
L
Cthulhu
ImGamby
Cthulhu
15,518
590
1,748
3,568
19,299
28,156
0
4,305
14,682
27,850
0
L
Persephone
JesterJay54321
Persephone
9,092
1,417
2,455
2,856
12,836
5,898
656
2,968
9,741
19,169
0
L
Zhong Kui
SamSam96135744
Zhong Kui
20,753
1,440
1,071
10,324
24,403
19,413
1,789
4,934
19,031
40,428
0
W
Jing Wei
Zanardi_
Jing Wei
15,276
6,522
3,146
6,212
15,500
5,704
1,001
11,014
4,327
0
38,942
L
Chernobog
costan79
Chernobog
14,475
5,838
1,512
4,310
17,396
9,631
1,495
4,174
12,991
0
47,933
W
Ratatoskr
cshipp35
Ratatoskr
13,434
3,324
2,182
10,621
21,269
19,374
689
11,523
9,632
0
25,548
W
Bastet
15,475
3,362
2,667
11,002
22,510
15,041
891
11,938
10,234
25
26,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,665
Gold Earned
60,097
218
Minions Killed
202
0
Camps Cleared
0
1,384,129
Distance Traveled
1,462,202
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,916
701
63
4
0
260,533
1
L
Kuzenbo
10,575
622
9
1
0
315,681
1
W
Artemis
11,579
681
29
2
0
241,383
3
L
Cthulhu
10,538
620
21
1
0
237,508
1
L
Persephone
10,461
615
25
1
0
311,536
0
L
Zhong Kui
12,357
727
68
4
0
255,009
0
W
Jing Wei
11,817
695
67
4
0
285,739
0
L
Chernobog
11,734
690
95
6
0
264,395
0
W
Ratatoskr
12,717
748
22
1
0
325,930
3
W
Bastet
12,068
710
21
1
0
348,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role