Player Matchup

Neith
Neith
DoctorRabbitt
Neith
Level 41
God Stats
3W - 2L
1,482 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Bellona
Bellona
SØLIĐ
Bellona
Level 131
God Stats
73W - 50L
1,557 SR
Queue Stats
243W - 226L
1,482 Elo+
Party 3
Ymir
Ymir
Zhoobie
Ymir
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
mysticmanic
Baron Samedi
Level 100
God Stats
16W - 14L
1,531 SR
Queue Stats
522W - 537L
1,459 Elo+
Party 3
The Morrigan
The Morrigan
shixiaobaiya
The Morrigan
Level 31
God Stats
2W - 4L
1,276 SR
Queue Stats
6W - 8L
1,300 Elo+
Solo
Team Averages
Level 63
1,469 SR
1,448 Elo+

VS

Team Averages
Level 50
1,559 SR
1,317 Elo+
Fenrir
Fenrir
Cryptonomic
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 388L
1,043 Elo+
Party 1
Cthulhu
Cthulhu
Fellipetl
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,461 Elo+
Party 2
Baba Yaga
Baba Yaga
Moonlitnitely
Baba Yaga
Level 66
God Stats
1W - 5L
1,500 SR
Queue Stats
342W - 440L
1,116 Elo+
Party 1
Merlin
Merlin
iSpaguetti
Merlin
Level 28
God Stats
4W - 1L
1,820 SR
Queue Stats
73W - 74L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
marimara52
Cernunnos
Level 120
God Stats
4W - 5L
1,475 SR
Queue Stats
87W - 100L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 20
12,541
1,140
26,228
11,547
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
SØLIĐ
Bellona
18
5 / 0 / 21
12,635
1,149
15,249
18,871
18,823
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Zhoobie
Ymir
18
4 / 2 / 26
12,844
1,168
13,603
21,010
28,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
mysticmanic
Baron Samedi
19
10 / 0 / 20
13,379
1,216
24,388
9,638
5,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
shixiaobaiya
The Morrigan
18
7 / 2 / 18
12,523
1,138
23,138
8,734
4,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

281

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 12 / 3
9,672
879
7,404
25,493
15,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Fellipetl
Cthulhu
15
1 / 10 / 3
9,950
905
13,800
31,690
30,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Moonlitnitely
Baba Yaga
15
0 / 4 / 3
9,616
874
11,902
12,893
5,196
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
iSpaguetti
Merlin
16
0 / 6 / 4
10,074
916
17,750
16,819
6,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
marimara52
Cernunnos
15
3 / 4 / 1
10,755
978
12,333
20,501
7,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
18
36
Kills
4
4
Deaths
36
105
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
12
3
0.13
W
10
0
20
20
L
Cthulhu
Fellipetl
Cthulhu
1
10
3
0.25
L
Baba Yaga
Moonlitnitely
Baba Yaga
0
4
3
0.38
W
Bellona
SØLIĐ
Bellona
5
0
21
15.5
W
Ymir
Zhoobie
Ymir
4
2
26
8.5
L
Merlin
iSpaguetti
Merlin
0
6
4
0.33
L
Cernunnos
marimara52
Cernunnos
3
4
1
0.88
W
Baron Samedi
mysticmanic
Baron Samedi
10
0
20
20
W
The Morrigan
shixiaobaiya
The Morrigan
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,606
Damage
63,189
69,800
Taken
107,396
62,885
Mitigated
65,274
26,529
Healing
4,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,404
1,580
0
1,043
25,493
15,672
0
11,822
13,671
48
13,569
W
26,228
17,114
0
3,843
11,547
5,456
0
7,482
3,837
0
36,273
L
Cthulhu
Fellipetl
Cthulhu
13,800
348
161
810
31,690
30,833
0
17,638
14,052
26,919
0
L
Baba Yaga
Moonlitnitely
Baba Yaga
11,902
801
0
1,705
12,893
5,196
0
4,962
7,931
23,634
0
W
Bellona
SØLIĐ
Bellona
15,249
4,859
3,494
3,601
18,871
18,823
0
11,883
6,408
0
27,867
W
Ymir
Zhoobie
Ymir
13,603
3,030
0
1,711
21,010
28,586
0
12,918
7,449
19,567
0
L
Merlin
iSpaguetti
Merlin
17,750
507
0
110
16,819
6,032
0
9,623
7,163
44,756
0
L
Cernunnos
marimara52
Cernunnos
12,333
4,018
0
735
20,501
7,541
0
13,174
7,327
0
49,144
W
Baron Samedi
mysticmanic
Baron Samedi
24,388
2,436
7,309
4,345
9,638
5,706
0
7,029
2,531
63,226
0
W
The Morrigan
shixiaobaiya
The Morrigan
23,138
3,243
202
2,024
8,734
4,314
0
3,081
5,439
43,774
4,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,922
Gold Earned
50,067
225
Minions Killed
197
12
Camps Cleared
3
1,035,110
Distance Traveled
909,347
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,672
879
14
1
1
183,090
0
W
Neith
12,541
1,140
22
2
1
196,312
0
L
Cthulhu
9,950
905
17
2
0
204,197
1
L
Baba Yaga
9,616
874
29
3
2
140,387
0
W
Bellona
12,635
1,149
22
2
5
241,049
0
W
Ymir
12,844
1,168
16
1
0
199,689
1
L
Merlin
10,074
916
62
6
0
190,782
0
L
Cernunnos
10,755
978
75
7
0
190,891
0
W
Baron Samedi
13,379
1,216
79
7
6
217,225
0
W
The Morrigan
12,523
1,138
86
8
0
180,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role