Player Matchup

Cupid
Cupid
DanieloooL
Cupid
Level 68
God Stats
61W - 61L
1,538 SR
Queue Stats
117W - 117L
1,331 Elo+
Solo
Vamana
Vamana
Dariofofo
Vamana
Level 84
God Stats
22W - 17L
1,390 SR
Queue Stats
200W - 189L
1,361 Elo+
Solo
Cthulhu
Cthulhu
STYYNGRAY
Cthulhu
Level 107
God Stats
9W - 6L
1,481 SR
Queue Stats
136W - 137L
1,310 Elo+
Solo
Tsukuyomi
Tsukuyomi
T1ny_StoRm
Tsukuyomi
Level 61
God Stats
5W - 1L
1,638 SR
Queue Stats
193W - 223L
1,376 Elo+
Party 1
Ah Puch
Ah Puch
trippie-codeine
Ah Puch
Level 33
God Stats
4W - 1L
1,500 SR
Queue Stats
116W - 127L
1,292 Elo+
Party 1
Team Averages
Level 71
1,509 SR
1,334 Elo+

VS

Team Averages
Level 59
1,423 SR
1,286 Elo+
Nu Wa
Nu Wa
FUGSlayer
Nu Wa
Level 61
God Stats
2W - 3L
1,504 SR
Queue Stats
9W - 17L
1,224 Elo+
Solo
Xing Tian
Xing Tian
IseThatWybe_242
Xing Tian
Level 83
God Stats
0W - 3L
1,183 SR
Queue Stats
253W - 282L
1,344 Elo+
Party 2
Fenrir
Fenrir
Maxiimum6038
Fenrir
Level 42
God Stats
52W - 59L
1,444 SR
Queue Stats
205W - 263L
1,324 Elo+
Party 2
Izanami
Izanami
Vasek14
Izanami
Level 65
God Stats
21W - 21L
1,484 SR
Queue Stats
478W - 514L
1,361 Elo+
Solo
Osiris
Osiris
ahamm79
Osiris
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 14L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
20
16 / 2 / 5
15,973
551
31,901
21,513
8,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Dariofofo
Vamana
20
7 / 5 / 11
15,829
546
26,182
33,692
39,887
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
STYYNGRAY
Cthulhu
17
3 / 6 / 8
12,121
418
10,629
29,411
37,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
T1ny_StoRm
Tsukuyomi
18
7 / 5 / 11
13,017
449
22,762
18,586
6,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 3 / 4
12,352
426
9,358
14,464
5,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
FUGSlayer
Nu Wa
19
1 / 5 / 7
12,617
435
24,027
19,695
8,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
IseThatWybe_242
Xing Tian
17
3 / 6 / 3
11,536
398
9,835
28,029
35,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
20
8 / 6 / 4
13,758
474
13,104
28,725
15,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Vasek14
Izanami
19
7 / 10 / 5
12,920
446
20,312
29,535
12,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
ahamm79
Osiris
17
2 / 9 / 0
11,081
382
9,337
27,798
36,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
40
36
Kills
21
21
Deaths
36
39
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
16
2
5
9.25
W
Vamana
Dariofofo
Vamana
7
5
11
2.5
L
Nu Wa
FUGSlayer
Nu Wa
1
5
7
0.9
L
Xing Tian
IseThatWybe_242
Xing Tian
3
6
3
0.75
L
Fenrir
8
6
4
1.67
W
Cthulhu
STYYNGRAY
Cthulhu
3
6
8
1.17
W
Tsukuyomi
T1ny_StoRm
Tsukuyomi
7
5
11
2.5
L
Izanami
Vasek14
Izanami
7
10
5
0.95
L
Osiris
ahamm79
Osiris
2
9
0
0.22
W
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,832
Damage
76,615
117,666
Taken
133,782
98,587
Mitigated
108,936
35,163
Healing
28,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
31,901
15,376
1,290
8,057
21,513
8,615
7,114
9,408
12,105
0
124,265
W
Vamana
Dariofofo
Vamana
26,182
14,956
0
9,279
33,692
39,887
2,114
6,856
26,836
0
123,756
L
Nu Wa
FUGSlayer
Nu Wa
24,027
5,019
0
3,764
19,695
8,643
691
5,784
13,911
92,833
0
L
Xing Tian
IseThatWybe_242
Xing Tian
9,835
712
995
3,701
28,029
35,684
60
6,225
21,804
40,466
0
L
Fenrir
13,104
1,651
719
7,648
28,725
15,650
0
2,377
26,348
0
88,120
W
Cthulhu
STYYNGRAY
Cthulhu
10,629
824
513
5,951
29,411
37,921
473
5,524
23,887
51,494
0
W
Tsukuyomi
T1ny_StoRm
Tsukuyomi
22,762
6,009
0
4,511
18,586
6,827
1,178
6,264
12,322
0
60,099
L
Izanami
Vasek14
Izanami
20,312
9,727
0
7,538
29,535
12,880
297
4,664
24,871
0
94,940
L
Osiris
ahamm79
Osiris
9,337
4,273
0
4,602
27,798
36,079
616
937
26,861
0
55,674
W
9,358
932
148
5,414
14,464
5,337
152
5,810
8,654
86,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,292
Gold Earned
61,912
637
Minions Killed
571
0
Camps Cleared
0
2,541,582
Distance Traveled
2,417,811
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
15,973
551
186
6
0
534,473
5
W
Vamana
15,829
546
200
7
0
510,592
0
L
Nu Wa
12,617
435
159
5
0
438,190
3
L
Xing Tian
11,536
398
42
1
0
541,272
5
L
Fenrir
13,758
474
121
4
0
554,954
2
W
Cthulhu
12,121
418
63
2
0
542,768
13
W
Tsukuyomi
13,017
449
51
2
0
582,405
1
L
Izanami
12,920
446
130
4
0
468,181
1
L
Osiris
11,081
382
119
4
0
415,214
1
W
Ah Puch
12,352
426
137
5
0
371,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role