Player Matchup

Guan Yu
Guan Yu
GoGunsBby1112
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 1
Fenrir
Fenrir
ThirteenBump69
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,141 Elo+
Party 1
Janus
Janus
TrimmerWhale491
Janus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,141 Elo+
Party 1
Shiva
Shiva
Uhappynow
Shiva
Level 160
God Stats
18W - 32L
1,397 SR
Queue Stats
315W - 355L
1,367 Elo+
Solo
Ah Puch
Ah Puch
iiTzDanny23
Ah Puch
Level 108
God Stats
1W - 2L
1,622 SR
Queue Stats
29W - 29L
1,365 Elo+
Party 1
Team Averages
Level 64
1,504 SR
1,273 Elo+

VS

Team Averages
Level 44
1,283 SR
1,270 Elo+
Sol
Sol
DKHuncho_77
Sol
Level 38
God Stats
13W - 14L
1,372 SR
Queue Stats
319W - 329L
1,410 Elo+
Party 2
He Bo
He Bo
FatRichCat
He Bo
Level 76
God Stats
1W - 1L
1,260 SR
Queue Stats
15W - 14L
1,288 Elo+
Solo
Chaac
Chaac
Free_Agua
Chaac
Level 18
God Stats
8W - 13L
1,500 SR
Queue Stats
136W - 154L
1,054 Elo+
Party 2
Serqet
Serqet
Mr Nobody1795
Serqet
Level 59
God Stats
1W - 2L
1,161 SR
Queue Stats
250W - 328L
1,324 Elo+
Solo
Bakasura
Bakasura
kumawild
Bakasura
Level 27
God Stats
1W - 3L
1,120 SR
Queue Stats
13W - 19L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
1 / 11 / 13
13,744
982
9,951
25,256
29,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
0 / 9 / 10
12,331
881
5,171
18,789
6,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
7 / 5 / 8
15,632
1,117
15,882
15,348
3,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Uhappynow
Shiva
19
6 / 13 / 8
14,541
1,039
27,103
32,512
16,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
iiTzDanny23
Ah Puch
19
8 / 3 / 7
15,243
1,089
28,914
10,841
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 19
14,854
1,061
22,188
13,886
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
20
14 / 4 / 16
16,501
1,179
25,749
19,025
5,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Free_Agua
Chaac
20
5 / 5 / 24
14,832
1,059
11,558
22,030
8,991
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
2 / 7 / 13
13,245
946
6,463
18,785
5,915
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
kumawild
Bakasura
20
13 / 4 / 19
17,508
1,251
29,851
21,434
7,999
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
132
22
Kills
41
41
Deaths
22
46
Assists
91
Player
Kills
Deaths
Assists
KDA
W
7
2
19
8.25
W
He Bo
14
4
16
5.5
W
Chaac
Free_Agua
Chaac
5
5
24
3.4
L
Guan Yu
1
11
13
0.68
W
2
7
13
1.21
L
0
9
10
0.56
L
7
5
8
2.2
L
Shiva
Uhappynow
Shiva
6
13
8
0.77
L
Ah Puch
iiTzDanny23
Ah Puch
8
3
7
3.83
W
Bakasura
kumawild
Bakasura
13
4
19
5.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,021
Damage
95,809
102,746
Taken
95,160
59,972
Mitigated
31,391
9,729
Healing
20,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,188
5,459
0
2,901
13,886
3,436
0
6,491
7,259
57,572
0
W
He Bo
25,749
3,004
0
3,255
19,025
5,050
0
7,874
11,011
51,442
0
W
Chaac
Free_Agua
Chaac
11,558
2,040
0
6,698
22,030
8,991
0
11,350
10,276
0
25,077
L
Guan Yu
9,951
1,341
354
2,249
25,256
29,713
0
11,959
11,922
0
24,332
W
6,463
804
0
0
18,785
5,915
0
11,721
6,916
0
12,526
L
5,171
1,864
165
592
18,789
6,782
0
11,112
7,602
251
13,161
L
15,882
1,877
0
719
15,348
3,763
0
4,690
9,785
52,631
0
L
Shiva
Uhappynow
Shiva
27,103
9,475
280
3,909
32,512
16,845
0
18,217
13,263
0
44,014
L
Ah Puch
iiTzDanny23
Ah Puch
28,914
552
164
1,297
10,841
2,869
0
1,959
7,703
75,642
0
W
Bakasura
kumawild
Bakasura
29,851
24,521
0
7,457
21,434
7,999
0
7,589
13,637
0
55,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,491
Gold Earned
76,940
282
Minions Killed
281
2
Camps Cleared
12
1,207,477
Distance Traveled
1,276,777
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,854
1,061
94
7
0
246,701
0
W
He Bo
16,501
1,179
69
5
0
262,405
0
W
Chaac
14,832
1,059
38
3
0
276,048
0
L
Guan Yu
13,744
982
25
2
0
267,735
1
W
Serqet
13,245
946
10
1
4
203,742
0
L
Fenrir
12,331
881
17
1
0
185,399
3
L
Janus
15,632
1,117
103
7
0
247,851
0
L
Shiva
14,541
1,039
26
2
0
237,825
0
L
Ah Puch
15,243
1,089
111
8
2
268,667
0
W
Bakasura
17,508
1,251
70
5
8
287,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role