Player Matchup

Tsukuyomi
Tsukuyomi
Bramblecat
Tsukuyomi
Level 48
God Stats
21W - 32L
1,064 SR
Queue Stats
266W - 315L
1,420 Elo+
Party 1
Agni
Agni
JLoft21
Agni
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,371 Elo+
Party 1
Danzaburou
Danzaburou
KittyCatPinky
Danzaburou
Level 21
God Stats
2W - 3L
1,008 SR
Queue Stats
4W - 15L
1,207 Elo+
Party 1
Bacchus
Bacchus
Ortizzzel
Bacchus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 83L
1,484 Elo+
Solo
Achilles
Achilles
StickyFingerz5
Achilles
Level 81
God Stats
91W - 77L
1,594 SR
Queue Stats
500W - 571L
1,493 Elo+
Solo
Team Averages
Level 45
1,333 SR
1,395 Elo+

VS

Team Averages
Level 86
1,606 SR
1,542 Elo+
Raijin
Raijin
Chief Iron Wolf
Raijin
Level 149
God Stats
11W - 10L
1,531 SR
Queue Stats
120W - 111L
1,616 Elo+
Party 2
Loki
Loki
FlipperFeet
Loki
Level 62
God Stats
10W - 8L
1,437 SR
Queue Stats
243W - 278L
1,373 Elo+
Solo
Ra
Ra
Rhyneer4515
Ra
Level 78
God Stats
19W - 10L
1,686 SR
Queue Stats
133W - 141L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
Royal Airman
Gilgamesh
Level 113
God Stats
14W - 8L
1,550 SR
Queue Stats
61W - 62L
1,463 Elo+
Party 2
Khepri
Khepri
YourePoopyTrash
Khepri
Level 29
God Stats
17W - 6L
1,827 SR
Queue Stats
43W - 27L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bramblecat
Tsukuyomi
16
1 / 10 / 3
10,379
611
7,649
23,503
6,823
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
JLoft21
Agni
18
3 / 10 / 5
11,685
687
11,778
16,860
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
KittyCatPinky
Danzaburou
17
1 / 9 / 6
11,149
656
11,516
18,968
5,471
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Ortizzzel
Bacchus
20
5 / 6 / 3
12,428
731
20,665
23,071
19,565
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
18
2 / 9 / 4
11,566
680
11,420
29,341
22,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 17
15,734
926
31,703
13,823
6,846
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
11 / 2 / 8
14,492
852
18,355
13,840
6,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
5 / 2 / 20
12,820
754
16,378
13,915
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Royal Airman
Gilgamesh
20
10 / 4 / 21
13,692
805
20,053
23,226
34,451
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
2 / 4 / 27
13,267
780
8,147
24,091
30,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
137
12
Kills
44
44
Deaths
12
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Bramblecat
Tsukuyomi
1
10
3
0.25
W
16
0
17
24.5
W
11
2
8
7.5
L
Agni
JLoft21
Agni
3
10
5
0.55
L
Danzaburou
KittyCatPinky
Danzaburou
1
9
6
0.44
L
Bacchus
Ortizzzel
Bacchus
5
6
3
1.08
W
5
2
20
7.5
W
Gilgamesh
Royal Airman
Gilgamesh
10
4
21
5.13
L
Achilles
2
9
4
0.44
W
2
4
27
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,028
Damage
94,636
111,743
Taken
88,895
57,473
Mitigated
83,402
12,895
Healing
21,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Bramblecat
Tsukuyomi
7,649
1,531
0
2,161
23,503
6,823
0
10,186
12,986
201
27,385
W
31,703
2,768
414
4,721
13,823
6,846
1,863
4,092
9,731
92,461
0
W
18,355
2,942
0
967
13,840
6,183
3,742
3,617
10,196
0
76,759
L
Agni
JLoft21
Agni
11,778
1,390
291
504
16,860
3,596
0
9,340
7,219
37,121
0
L
Danzaburou
KittyCatPinky
Danzaburou
11,516
3,320
201
2,427
18,968
5,471
0
8,161
10,491
0
34,874
L
Bacchus
Ortizzzel
Bacchus
20,665
2,905
0
4,407
23,071
19,565
0
11,295
10,955
49,724
0
W
16,378
628
4,024
4,188
13,915
5,459
1,595
9,390
4,464
42,939
0
W
Gilgamesh
Royal Airman
Gilgamesh
20,053
4,828
0
3,468
23,226
34,451
2,209
8,248
14,881
0
39,216
L
Achilles
11,420
3,060
737
2,167
29,341
22,018
894
15,557
13,131
0
35,554
W
8,147
391
0
3,776
24,091
30,463
496
7,297
13,879
15,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,207
Gold Earned
70,005
220
Minions Killed
339
0
Camps Cleared
0
1,489,143
Distance Traveled
1,908,497
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,379
611
26
2
0
291,250
5
W
Raijin
15,734
926
116
7
0
349,698
2
W
Loki
14,492
852
91
5
0
396,961
0
L
Agni
11,685
687
51
3
0
259,476
3
L
Danzaburou
11,149
656
37
2
0
289,928
1
L
Bacchus
12,428
731
62
4
0
329,528
0
W
Ra
12,820
754
78
5
0
412,326
0
W
Gilgamesh
13,692
805
36
2
0
364,935
0
L
Achilles
11,566
680
44
3
0
318,961
2
W
Khepri
13,267
780
18
1
0
384,577
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role