Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hamanyy_TT
Apollo
Level 88
God Stats
38W - 66L
1,386 SR
Queue Stats
274W - 429L
1,369 Elo+
Party 2
The Morrigan
The Morrigan
Jayshawn_YTalert
The Morrigan
Level 49
God Stats
12W - 3L
1,646 SR
Queue Stats
341W - 381L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
SUZA-99
Zhong Kui
Level 98
God Stats
39W - 56L
1,370 SR
Queue Stats
128W - 197L
1,314 Elo+
Party 2
Sun Wukong
Sun Wukong
jerk lerkins
Sun Wukong
Level 89
God Stats
8W - 16L
1,368 SR
Queue Stats
164W - 178L
1,401 Elo+
Solo
Team Averages
Level 87
1,454 SR
1,404 Elo+

VS

Team Averages
Level 85
1,621 SR
1,414 Elo+
Bacchus
Bacchus
GodsDontLieYT
Bacchus
Level 41
God Stats
2W - 1L
1,555 SR
Queue Stats
8W - 6L
1,436 Elo+
Solo
Hades
Hades
TidiestRaptor76
Hades
Level 128
God Stats
33W - 18L
1,631 SR
Queue Stats
161W - 143L
1,426 Elo+
Solo
Arachne
Arachne
here_for_now
Arachne
Level 129
God Stats
29W - 21L
1,597 SR
Queue Stats
82W - 81L
1,422 Elo+
Solo
Sol
Sol
xDJ KGFx
Sol
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 118L
1,393 Elo+
Party 1
Izanami
Izanami
xJELLY KGFx
Izanami
Level 48
God Stats
8W - 5L
1,825 SR
Queue Stats
147W - 160L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 1 / 15
10,990
550
10,323
15,750
18,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Hamanyy_TT
Apollo
18
9 / 4 / 9
11,738
587
11,149
16,866
5,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Jayshawn_YTalert
The Morrigan
17
6 / 3 / 7
10,230
512
11,773
9,938
3,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
SUZA-99
Zhong Kui
18
8 / 2 / 5
11,275
564
14,804
12,129
8,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
jerk lerkins
Sun Wukong
18
3 / 1 / 5
10,829
541
8,801
15,249
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
2 / 5 / 5
8,749
437
7,804
11,671
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
1 / 4 / 2
9,832
492
11,480
14,479
6,745
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
here_for_now
Arachne
16
3 / 5 / 1
9,562
478
4,804
20,117
5,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 9 / 2
8,554
428
8,200
12,661
3,478
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
xJELLY KGFx
Izanami
14
3 / 9 / 4
9,272
464
11,194
15,985
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
24
32
Kills
10
11
Deaths
32
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
1
15
13.5
L
Bacchus
2
5
5
0.9
W
Apollo
Hamanyy_TT
Apollo
9
4
9
3.38
W
The Morrigan
Jayshawn_YTalert
The Morrigan
6
3
7
3.17
W
Zhong Kui
SUZA-99
Zhong Kui
8
2
5
5.25
L
1
4
2
0.5
L
Arachne
here_for_now
Arachne
3
5
1
0.7
W
Sun Wukong
jerk lerkins
Sun Wukong
3
1
5
5.5
L
1
9
2
0.22
L
Izanami
xJELLY KGFx
Izanami
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,850
Damage
43,482
69,932
Taken
74,913
48,729
Mitigated
31,587
21,186
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,323
1,092
512
2,917
15,750
18,713
100
4,221
11,505
32,288
0
L
Bacchus
7,804
1,350
0
760
11,671
11,752
270
6,735
4,866
24,438
0
W
Apollo
Hamanyy_TT
Apollo
11,149
7,235
217
4,088
16,866
5,000
3,102
6,945
9,797
0
86,583
W
The Morrigan
Jayshawn_YTalert
The Morrigan
11,773
1,579
0
3,480
9,938
3,123
1,027
5,691
4,079
60,547
880
W
Zhong Kui
SUZA-99
Zhong Kui
14,804
419
0
4,954
12,129
8,981
3,231
3,822
7,937
76,150
0
L
11,480
524
0
6,774
14,479
6,745
0
3,519
10,446
69,118
0
L
Arachne
here_for_now
Arachne
4,804
4,286
162
7,505
20,117
5,549
0
9,803
10,212
0
56,567
W
Sun Wukong
jerk lerkins
Sun Wukong
8,801
1,687
0
5,018
15,249
12,912
0
6,083
9,130
0
74,097
L
8,200
1,106
0
2,068
12,661
3,478
0
7,070
5,432
41,906
0
L
Izanami
xJELLY KGFx
Izanami
11,194
6,546
0
2,563
15,985
4,063
699
8,893
7,092
0
55,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,062
Gold Earned
45,969
558
Minions Killed
449
0
Camps Cleared
0
1,914,278
Distance Traveled
1,758,141
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,990
550
35
2
0
389,460
4
L
Bacchus
8,749
437
21
1
0
303,947
5
W
Apollo
11,738
587
143
7
0
397,122
3
W
The Morrigan
10,230
512
96
5
0
368,114
2
W
Zhong Kui
11,275
564
150
8
0
406,982
2
L
Hades
9,832
492
152
8
0
349,426
2
L
Arachne
9,562
478
99
5
0
417,360
3
W
Sun Wukong
10,829
541
134
7
0
352,600
10
L
Sol
8,554
428
82
4
0
353,636
5
L
Izanami
9,272
464
95
5
0
333,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role