Player Matchup

Terra
Terra
CatnipAddict691
Terra
Level 103
God Stats
3W - 0L
1,499 SR
Queue Stats
131W - 127L
1,498 Elo+
Party 1
Ah Puch
Ah Puch
HAudiTX
Ah Puch
Level 30
God Stats
22W - 20L
1,532 SR
Queue Stats
387W - 469L
1,451 Elo+
Solo
Izanami
Izanami
Rachet217
Izanami
Level 122
God Stats
4W - 3L
1,625 SR
Queue Stats
53W - 55L
1,517 Elo+
Party 1
Cliodhna
Cliodhna
Yhari4015
Cliodhna
Level 105
God Stats
9W - 1L
1,894 SR
Queue Stats
115W - 103L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
immyskittles
Cthulhu
Level 37
God Stats
5W - 6L
1,329 SR
Queue Stats
51W - 69L
1,476 Elo+
Party 1
Team Averages
Level 79
1,576 SR
1,490 Elo+

VS

Team Averages
Level 82
1,472 SR
1,478 Elo+
Neith
Neith
DoctorRabbitt
Neith
Level 41
God Stats
4W - 5L
1,548 SR
Queue Stats
4W - 5L
1,483 Elo+
Party 2
King Arthur
King Arthur
GIoryed
King Arthur
Level 125
God Stats
190W - 183L
1,457 SR
Queue Stats
902W - 922L
1,433 Elo+
Solo
Geb
Geb
SØLIĐ
Geb
Level 131
God Stats
4W - 7L
1,323 SR
Queue Stats
73W - 76L
1,477 Elo+
Party 2
Nemesis
Nemesis
Zhoobie
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
mysticmanic
Aphrodite
Level 100
God Stats
87W - 97L
1,531 SR
Queue Stats
104W - 116L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 13
8,429
843
8,781
11,932
6,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
HAudiTX
Ah Puch
15
4 / 2 / 16
9,011
901
17,686
7,395
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Rachet217
Izanami
16
3 / 1 / 6
8,726
873
7,232
6,368
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Yhari4015
Cliodhna
16
11 / 0 / 10
9,431
943
16,015
5,530
2,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
immyskittles
Cthulhu
14
2 / 1 / 17
8,235
824
8,635
7,576
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
8,035
804
5,879
10,020
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
GIoryed
King Arthur
15
3 / 2 / 2
7,913
791
7,505
14,628
14,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Geb
12
0 / 5 / 5
7,302
730
5,900
17,894
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Zhoobie
Nemesis
13
1 / 7 / 4
7,349
735
5,043
13,037
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
mysticmanic
Aphrodite
13
1 / 6 / 3
7,110
711
4,638
8,575
4,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
25
Kills
8
8
Deaths
25
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
4
13
2.88
L
3
5
2
0.8
L
King Arthur
GIoryed
King Arthur
3
2
2
2
W
Ah Puch
HAudiTX
Ah Puch
4
2
16
6
W
Izanami
Rachet217
Izanami
3
1
6
6
L
Geb
0
5
5
0.5
W
Cliodhna
Yhari4015
Cliodhna
11
0
10
16
L
Nemesis
Zhoobie
Nemesis
1
7
4
0.43
W
Cthulhu
immyskittles
Cthulhu
2
1
17
10.5
L
Aphrodite
mysticmanic
Aphrodite
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,349
Damage
28,965
38,801
Taken
64,154
21,417
Mitigated
40,772
9,897
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,781
819
1,156
3,171
11,932
6,173
111
3,511
8,421
22,700
0
L
5,879
2,356
0
938
10,020
3,665
0
5,976
3,919
0
18,345
L
King Arthur
GIoryed
King Arthur
7,505
756
0
320
14,628
14,083
0
5,434
8,929
0
26,038
W
Ah Puch
HAudiTX
Ah Puch
17,686
532
0
1,681
7,395
3,521
919
2,396
4,999
33,499
0
W
Izanami
Rachet217
Izanami
7,232
4,120
500
820
6,368
3,261
2,438
2,799
3,569
0
35,046
L
Geb
5,900
472
319
1,086
17,894
13,834
0
10,087
7,516
11,891
0
W
Cliodhna
Yhari4015
Cliodhna
16,015
1,247
0
1,147
5,530
2,356
0
481
5,049
0
25,530
L
Nemesis
Zhoobie
Nemesis
5,043
533
155
1,350
13,037
4,865
0
7,123
5,747
0
7,906
W
Cthulhu
immyskittles
Cthulhu
8,635
291
340
1,082
7,576
6,106
0
1,351
6,225
19,227
0
L
Aphrodite
mysticmanic
Aphrodite
4,638
145
6,402
1,760
8,575
4,325
23
5,579
2,941
16,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,832
Gold Earned
37,709
202
Minions Killed
136
0
Camps Cleared
0
1,162,303
Distance Traveled
1,093,048
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,429
843
23
2
0
224,741
1
L
Neith
8,035
804
34
3
0
190,523
0
L
King Arthur
7,913
791
41
4
0
229,371
1
W
Ah Puch
9,011
901
47
5
0
215,858
1
W
Izanami
8,726
873
75
8
0
207,211
0
L
Geb
7,302
730
15
2
0
221,053
0
W
Cliodhna
9,431
943
23
2
0
272,188
4
L
Nemesis
7,349
735
17
2
0
236,982
0
W
Cthulhu
8,235
824
34
3
0
242,305
0
L
Aphrodite
7,110
711
29
3
0
215,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role