Player Matchup

He Bo
He Bo
Fearlees4
He Bo
Level 155
God Stats
0W - 4L
1,280 SR
Queue Stats
444W - 491L
1,401 Elo+
Party 1
Jing Wei
Jing Wei
JrueBlackedOut
Jing Wei
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,596 Elo+
Solo
Sol
Sol
XxNicolasBxX
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Mercury
Mercury
enzo_camargo20
Mercury
Level 66
God Stats
1W - 2L
1,715 SR
Queue Stats
395W - 458L
1,382 Elo+
Party 1
Zhong Kui
Zhong Kui
yusuque7
Zhong Kui
Level 142
God Stats
3W - 2L
1,704 SR
Queue Stats
496W - 525L
1,368 Elo+
Party 1
Team Averages
Level 103
1,540 SR
1,449 Elo+

VS

Team Averages
Level 119
1,445 SR
1,451 Elo+
Thanatos
Thanatos
EmStarCrue
Thanatos
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,491 Elo+
Solo
Nox
Nox
MewButts
Nox
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
66W - 64L
1,503 Elo+
Party 2
Izanami
Izanami
Otter Adept
Izanami
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 53L
1,471 Elo+
Party 2
Fenrir
Fenrir
PureBloodE3
Fenrir
Level 144
God Stats
3W - 3L
1,174 SR
Queue Stats
364W - 358L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
RunesGalore
Sun Wukong
Level 125
God Stats
6W - 4L
1,552 SR
Queue Stats
109W - 105L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Fearlees4
He Bo
14
1 / 12 / 4
8,399
646
5,722
13,133
3,564
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
16
2 / 6 / 8
9,269
713
8,695
12,491
4,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
4 / 4 / 5
9,966
767
14,302
12,107
4,380
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 11 / 3
8,501
654
3,928
12,655
3,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
yusuque7
Zhong Kui
19
7 / 7 / 7
11,932
918
16,999
15,678
10,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmStarCrue
Thanatos
18
11 / 4 / 17
11,250
865
13,343
15,084
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
7 / 4 / 17
10,542
811
12,344
8,909
3,150
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Otter Adept
Izanami
18
10 / 2 / 18
11,038
849
12,519
8,927
3,554
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
16
2 / 4 / 29
9,818
755
8,900
13,888
8,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
RunesGalore
Sun Wukong
20
9 / 1 / 23
12,935
995
11,131
21,689
13,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
143
15
Kills
39
40
Deaths
15
27
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EmStarCrue
Thanatos
11
4
17
4.88
L
He Bo
Fearlees4
He Bo
1
12
4
0.25
L
Jing Wei
2
6
8
1
W
7
4
17
3.88
W
Izanami
Otter Adept
Izanami
10
2
18
9.5
W
Fenrir
2
4
29
4.13
W
Sun Wukong
RunesGalore
Sun Wukong
9
1
23
20.5
L
4
4
5
1.63
L
1
11
3
0.23
L
Zhong Kui
yusuque7
Zhong Kui
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,646
Damage
58,237
66,064
Taken
68,497
26,454
Mitigated
36,740
14,482
Healing
36,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EmStarCrue
Thanatos
13,343
2,540
736
10,425
15,084
7,762
557
7,005
8,079
0
24,360
L
He Bo
Fearlees4
He Bo
5,722
581
90
828
13,133
3,564
0
3,493
9,452
15,810
0
L
Jing Wei
8,695
7,122
493
1,882
12,491
4,511
1,332
2,170
10,168
0
23,139
W
12,344
544
1,019
959
8,909
3,150
1,289
7,116
1,793
22,491
0
W
Izanami
Otter Adept
Izanami
12,519
6,754
2,437
2,254
8,927
3,554
2,019
5,688
3,239
0
26,613
W
Fenrir
8,900
1,934
624
2,974
13,888
8,739
828
5,960
7,928
0
13,600
W
Sun Wukong
RunesGalore
Sun Wukong
11,131
915
3,450
11,887
21,689
13,535
368
11,254
10,435
0
34,209
L
14,302
4,549
1,563
4,598
12,107
4,380
0
2,504
9,504
28,786
0
L
3,928
2,719
577
370
12,655
3,945
0
1,290
11,190
0
7,302
L
Zhong Kui
yusuque7
Zhong Kui
16,999
441
224
3,857
15,678
10,054
95
2,887
12,504
29,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,067
Gold Earned
55,583
105
Minions Killed
130
0
Camps Cleared
0
1,030,605
Distance Traveled
1,220,974
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,250
865
22
2
0
233,422
1
L
He Bo
8,399
646
14
1
0
185,928
0
L
Jing Wei
9,269
713
26
2
0
201,651
0
W
Nox
10,542
811
23
2
0
217,977
4
W
Izanami
11,038
849
36
3
0
233,703
3
W
Fenrir
9,818
755
7
1
0
251,652
2
W
Sun Wukong
12,935
995
42
3
0
284,220
1
L
Sol
9,966
767
34
3
0
214,922
0
L
Mercury
8,501
654
2
0
0
220,161
0
L
Zhong Kui
11,932
918
29
2
0
207,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role