Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
AngelR0417
Horus
Level 125
God Stats
9W - 14L
1,544 SR
Queue Stats
189W - 185L
1,561 Elo+
Party 1
Chronos
Chronos
Fabien123
Chronos
Level 122
God Stats
12W - 8L
1,562 SR
Queue Stats
348W - 363L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
TheReaperALC
Danzaburou
Level 19
God Stats
2W - 0L
1,797 SR
Queue Stats
9W - 5L
1,663 Elo+
Party 1
King Arthur
King Arthur
macariosmurf
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,594 Elo+

VS

Team Averages
Level 85
1,533 SR
1,407 Elo+
Kali
Kali
Eyes4Eternity
Kali
Level 128
God Stats
3W - 3L
1,436 SR
Queue Stats
35W - 40L
1,342 Elo+
Solo
Geb
Geb
Midnight1420
Geb
Level 64
God Stats
29W - 29L
1,440 SR
Queue Stats
52W - 61L
1,325 Elo+
Solo
Skadi
Skadi
SiIver Moon
Skadi
Level 122
God Stats
15W - 8L
1,452 SR
Queue Stats
125W - 129L
1,482 Elo+
Party 2
Chronos
Chronos
WarlordDrizzt
Chronos
Level 66
God Stats
0W - 1L
1,754 SR
Queue Stats
140W - 157L
1,398 Elo+
Solo
Nike
Nike
black besus
Nike
Level 46
God Stats
0W - 1L
1,582 SR
Queue Stats
38W - 51L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
4 / 0 / 7
8,800
629
8,408
8,806
6,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
13
1 / 2 / 4
7,890
564
4,164
7,248
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Fabien123
Chronos
15
4 / 1 / 2
8,924
637
7,335
10,275
4,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheReaperALC
Danzaburou
14
2 / 3 / 2
8,275
591
5,913
8,895
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
macariosmurf
King Arthur
14
6 / 1 / 2
8,878
634
6,960
9,712
3,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
6,897
493
4,808
11,085
4,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 5 / 3
5,878
420
2,971
12,388
4,258
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
4 / 1 / 1
7,689
549
6,468
7,108
1,948
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chronos
12
0 / 4 / 0
7,090
506
4,601
8,681
2,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 1
6,661
476
6,182
9,573
6,120
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
7
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
7
7.5
W
Horus
1
2
4
1.5
L
1
6
1
0.25
W
Chronos
Fabien123
Chronos
4
1
2
5
L
1
5
3
0.5
L
4
1
1
4.5
W
Danzaburou
TheReaperALC
Danzaburou
2
3
2
1
L
Chronos
0
4
0
0
L
1
2
1
0.75
W
King Arthur
macariosmurf
King Arthur
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
25,030
44,936
Taken
48,835
20,575
Mitigated
20,071
21,506
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
8,408
2,104
0
5,966
8,806
6,533
948
4,035
4,771
53,156
0
W
Horus
4,164
1,918
1,287
2,429
7,248
3,739
0
577
6,671
0
29,873
L
4,808
1,990
0
2,660
11,085
4,898
0
3,328
7,757
0
34,352
W
Chronos
Fabien123
Chronos
7,335
2,788
0
3,463
10,275
4,319
2,646
1,024
9,251
49,973
5,460
L
2,971
653
103
2,296
12,388
4,258
326
4,088
8,300
15,469
0
L
6,468
2,517
0
884
7,108
1,948
462
0
7,108
0
52,058
W
Danzaburou
TheReaperALC
Danzaburou
5,913
2,737
0
4,098
8,895
2,157
842
843
8,052
0
53,164
L
Chronos
4,601
1,722
0
2,922
8,681
2,847
0
3,163
5,518
45,276
0
L
6,182
759
79
1,046
9,573
6,120
0
4,599
4,974
0
33,341
W
King Arthur
macariosmurf
King Arthur
6,960
1,085
0
4,263
9,712
3,827
0
1,445
8,267
0
61,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,767
Gold Earned
34,215
445
Minions Killed
343
0
Camps Cleared
0
1,406,298
Distance Traveled
1,304,899
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,800
629
105
8
0
276,519
0
W
Horus
7,890
564
51
4
0
311,602
9
L
Kali
6,897
493
61
4
0
253,827
0
W
Chronos
8,924
637
111
8
0
261,286
2
L
Geb
5,878
420
19
1
0
267,611
1
L
Skadi
7,689
549
104
7
0
257,491
3
W
Danzaburou
8,275
591
92
7
0
243,353
1
L
Chronos
7,090
506
99
7
0
242,946
5
L
Nike
6,661
476
60
4
0
283,024
0
W
King Arthur
8,878
634
86
6
0
313,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role