Player Matchup

Kumbhakarna
Kumbhakarna
BloatedxPenguin
Kumbhakarna
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 147L
1,532 Elo+
Party 1
Rama
Rama
Guapian
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ManWithBigNeck
Sun Wukong
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 171L
1,506 Elo+
Party 1
Geb
Geb
RHDZ
Geb
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,387 Elo+
Solo
Sol
Sol
deepdoodoobird
Sol
Level 101
God Stats
2W - 3L
1,394 SR
Queue Stats
188W - 167L
1,504 Elo+
Party 1
Team Averages
Level 49
1,479 SR
1,486 Elo+

VS

Team Averages
Level 83
1,636 SR
1,475 Elo+
Artio
Artio
AhumanNamedYann
Artio
Level 128
God Stats
1W - 0L
1,588 SR
Queue Stats
6W - 2L
1,270 Elo+
Party 2
Xbalanque
Xbalanque
HughJanusQC69
Xbalanque
Level 85
God Stats
1W - 0L
1,653 SR
Queue Stats
12W - 1L
1,969 Elo+
Party 2
Zhong Kui
Zhong Kui
Lucasurfs
Zhong Kui
Level 158
God Stats
1W - 0L
1,939 SR
Queue Stats
22W - 9L
1,270 Elo+
Party 2
Apollo
Apollo
NaZdorovieBlyat
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Poopgamer2889
Chiron
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 203L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BloatedxPenguin
Kumbhakarna
14
4 / 8 / 8
8,575
780
5,673
18,460
14,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Guapian
Rama
15
2 / 7 / 7
8,801
800
10,784
11,312
3,871
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ManWithBigNeck
Sun Wukong
12
1 / 8 / 3
7,094
645
7,290
17,387
12,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
RHDZ
Geb
15
2 / 7 / 9
8,861
806
8,074
14,891
16,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 9 / 4
10,199
927
14,572
13,128
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 25
10,106
919
6,749
17,069
21,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
HughJanusQC69
Xbalanque
18
7 / 3 / 19
10,666
970
20,437
13,544
6,178
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Lucasurfs
Zhong Kui
17
15 / 4 / 14
11,220
1,020
19,178
14,557
18,007
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 18
8,870
806
3,719
7,903
3,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
12 / 2 / 20
11,687
1,062
18,546
10,637
5,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
135
15
Kills
39
39
Deaths
15
31
Assists
96
Player
Kills
Deaths
Assists
KDA
W
3
3
25
5.17
L
Kumbhakarna
BloatedxPenguin
Kumbhakarna
4
8
8
1
L
Rama
Guapian
Rama
2
7
7
0.79
W
Xbalanque
HughJanusQC69
Xbalanque
7
3
19
5.5
W
Zhong Kui
Lucasurfs
Zhong Kui
15
4
14
5.5
L
Sun Wukong
ManWithBigNeck
Sun Wukong
1
8
3
0.31
W
2
3
18
3.67
W
12
2
20
11
L
Geb
RHDZ
Geb
2
7
9
0.93
L
6
9
4
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,393
Damage
68,629
75,178
Taken
63,710
51,779
Mitigated
54,053
10,265
Healing
27,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,749
509
1,788
5,356
17,069
21,107
29
6,734
8,855
10,116
0
L
Kumbhakarna
BloatedxPenguin
Kumbhakarna
5,673
405
868
1,251
18,460
14,572
0
3,593
14,867
10,572
0
L
Rama
Guapian
Rama
10,784
4,610
197
1,446
11,312
3,871
0
4,484
6,828
0
20,733
W
Xbalanque
HughJanusQC69
Xbalanque
20,437
15,847
748
7,464
13,544
6,178
1,331
7,786
5,558
0
38,548
W
Zhong Kui
Lucasurfs
Zhong Kui
19,178
1,844
0
4,889
14,557
18,007
1,061
5,913
8,501
31,493
0
L
Sun Wukong
ManWithBigNeck
Sun Wukong
7,290
654
288
1,771
17,387
12,286
0
5,602
11,785
0
12,719
W
3,719
1,803
0
1,115
7,903
3,492
1,454
3,858
3,947
0
13,975
W
18,546
6,900
2,932
3,616
10,637
5,269
2,271
4,028
6,515
0
37,283
L
Geb
RHDZ
Geb
8,074
275
578
1,240
14,891
16,879
0
5,640
9,118
12,573
0
L
14,572
3,899
1,198
1,428
13,128
4,171
0
6,461
6,653
31,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
52,549
80
Minions Killed
119
0
Camps Cleared
0
811,731
Distance Traveled
1,083,626
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,106
919
7
1
0
232,077
1
L
Kumbhakarna
8,575
780
9
1
0
158,558
0
L
Rama
8,801
800
25
2
0
154,337
0
W
Xbalanque
10,666
970
29
3
0
206,956
5
W
Zhong Kui
11,220
1,020
32
3
0
209,687
0
L
Sun Wukong
7,094
645
12
1
0
186,164
0
W
Apollo
8,870
806
21
2
0
221,441
0
W
Chiron
11,687
1,062
30
3
0
213,465
2
L
Geb
8,861
806
3
0
0
162,032
0
L
Sol
10,199
927
31
3
0
150,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role